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Activision Patents System for Customizing Replays

IbizaPocholo

NeoGAFs Kent Brockman

The patent from Activision contains details for a "system for customizing a replay of one or more game events" with a variety of features included for customizing replays. The description of the system directly mentions the Call of Duty franchise's "KillCam" and references the ability to include more events within a replay. The system is also mentioned to potentially include an event log for replays, recording inputs from the in-game event like button presses, mouse movements, and more. Players would then be able to add different visual elements like text, graphics, and editing the clip's video or audio.

The extended description for the patent also references the ability for players to create templates for specific kinds of replays in games like Call of Duty. The system allows a player to call one of these multiple templates in-game, allowing players to personalize their in-game experience in the heat of a match. The description also suggests a player's custom elements for kill replays would be visible to the player on the other end. Activision also stressed that, while offering examples specific to shooter games, the replay system could be used for a variety of different game genres.

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Cool, I liked games with Replay Video Editors (like Driver) back then. Today, I wouldn’t have the time and patience for it, but there are many people out there, who have and will create masterpieces with it* :)

* and many shitty videos also, but that has nothing to do with the feature.
 
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