装甲悪鬼村正;138925189 said:I don't really care about this self-imposed challenge stuff. It's very obvious though that enthusiasts of the genre will have to do these challenge runs to get anything out of this game.
Well, if anyone else is getting anything from this back-and-forth, it should be that Brandish isn't for everybody. Resting is NOT the instant heal solution 装甲悪鬼村正 makes it out to be -- especially if you're aiming to recover MP too, since that's restored at a snail's pace compared to HP, leaving you vulnerable even longer -- but yes, it's part of the game. And for people like me, it's a life-saver. I can say with confidence that I wouldn't have enjoyed the game without it.
For some of you, though, it may be a deal-breaker. I guess just read reviews, watch videos and judge for yourself what you think once the game is released.
I just think this title has an uphill battle ahead of it as it is, being a PSP game released in (hopefully) 2014, and I'd hate to see people passing on it because of claims like this. I truly feel it's the most enjoyable, most intense dungeon-crawler I've ever played in my life, and I *do* consider myself a fan of the genre. So... take 装甲悪鬼村正's claims with a grain of salt, but I guess to be fair, take mine with a grain of salt too. We each have our own personal biases, and while I consider this a near-perfect example of how to do dungeon-crawling right, the opposite opinion is clearly out there as well.
-Tom