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NeoGAFs Kent Brockman
Contra: Rogue Corps Producer Says Series Can Return to 2D, But Needs to Innovate
Contra: Rogue Corps may be a 3D game, but Executive Producer Nobuya Nakazato says a new entry in that style is possible.
www.dualshockers.com
Konami recently flew DualShockers out to Contra: Rogue Corps‘ launch event and during that we interviewed Nobuya Nakazato, the game’s Executive Producer. You may know him for his work as Director on Contra III: The Alien Wars and Rocket Knight Adventures. As he has worked on both 2D and 3D Contra games now, Nakazato-san says he would not mind returning to the series’ 2D roots, though Konami would need to innovate with that game and not just make it a graphical overhaul of the originals with new content.
“Yeah, I love the old 2D games as well and I’d love to make new ones, but just modernizing the graphics, upgrading the graphics, and creating something new in them would not be the right way to do it, in my opinion,” Nakazato-san began. “I’d have to come up with a new innovation and maybe change a bit of the genre and then I can start working on one of those.” While it doesn’t seem like a new 2D Contra is in the works just yet, it’s good to know that Konami, or at least Contra: Rogue Corps‘ Executive Producer, isn’t completely averse to the idea.