VisceralBowl
Member
Didn't see anything posted today about these.
Two videos got released today:
CRYENGINE Showcase Trailer
CRYENGINE Free SDK Showcase Trailer |Gamersyde Link|
In addition to Linux support, Cryengine has also gotten some new features.
Crytek also released Renderdoc - A free graphics debugger last month.
A new version of the FreeSDK (3.5.8) was released one week ago as well
Two videos got released today:
CRYENGINE Showcase Trailer
CRYENGINE Free SDK Showcase Trailer |Gamersyde Link|
In addition to Linux support, Cryengine has also gotten some new features.
Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction between light and materials using real world physics.
Geometry Cache – Leveraging the power of today’s new hardware, CRYENGINE computes efficient, cache-based animations to realize the most complex simulations (cloth, explosions, fluid dynamics) normally only possible in offline rendering.
Character Technology –TheCRYENGINE update unites the most scalable, technically-advanced animation and rendering systems to deliver astonishingly realistic characters for games in real-time. Lifelike iris parallax mapping allows for a truly realistic eye representation, while new unified shaders for character shadows and hair add to the possibilities.
Image Based Lighting – Image Based Lighting brings lighting and render consistency to all materials. CRYENGINE’s shading model uses advanced BRDF values and normalization of specular highlights to render even the most complex lighting situations.
Crytek also released Renderdoc - A free graphics debugger last month.
A new version of the FreeSDK (3.5.8) was released one week ago as well