Well if they have any sort of business sense after the massive failure that was Concord...Why though? Sony let Evolution studios go and they mostly ended up at Codemasters and Criterion. Why would they buy them back?
I think it's more likely that there is no buyer and some studios just get shut.
Saudi taxes? Does the prince just write himself a check?EA was bought by the Saudis to intentionally saddle it with debt so that it can accrue losses and and allow them to use those write-offs on other parts of their portfolios.
they may sell off Ips eventually, but no time soon.
This is purely an accounting trick for them to reduce taxes.
With a racing game studio though? They have the very successful PD and GT7 to expand on.Well if they have any sort of business sense after the massive failure that was Concord...
I'd think they would start looking back on their catalog and realize they are sorely missing games like MotorStorm.
Or they continue on this path of foolishness.
do you not understand that multinational companies still have to pay taxes in all countries they operate and make sales?Saudi taxes? Does the prince just write himself a check?
OP said that EA is TAKING ON that debt (as part of the buyout) and for context their previous year profits was $2B. It's a new debt against a previous profit that did not take it into account.I'm just here to say the OP doesn't know how profit works. Profit is after expenses so whatever interest expense EA has, it's already accounted for when reporting profit on their financial statements. Their interest payments don't "take up most of their profit." Interest payments also reduce what they actually have to pay tax on. If the interest rates they are paying are 9% they may want to restructure but there's a huge benefit for companies to use leverage to manage their business.
Ah fair enough. I stand corrected.OP said that EA is TAKING ON that debt (as part of the buyout) and for context their previous year profits was $2B. It's a new debt against a previous profit that did not take it into account.
Not in Americado you not understand that multinational companies still have to pay taxes in all countries they operate and make sales?
Sony stopped making Motorstorm games because they didn't sell. I bought them but I only can only do so much.Well if they have any sort of business sense after the massive failure that was Concord...
I'd think they would start looking back on their catalog and realize they are sorely missing games like MotorStorm.
Or they continue on this path of foolishness.
No it has not. The debt is new and part of the LBO. So it has no been accounted for in their recent financial statements. Technically, debt still hasn't been issued, as deal still needs to be approved by regulators.I'm just here to say the OP doesn't know how profit works. Profit is after expenses so whatever interest expense EA has, it's already accounted for when reporting profit on their financial statements. Their interest payments don't "take up most of their profit." Interest payments also reduce what they actually have to pay tax on. If the interest rates they are paying are 9% they may want to restructure but there's a huge benefit for companies to use leverage to manage their business.
Well if they have any sort of business sense after the massive failure that was Concord...
I'd think they would start looking back on their catalog and realize they are sorely missing games like MotorStorm.
Or they continue on this path of foolishness.
Wrong.Not in America
Not in AmericaWrong.
Divisions that operate in other countries absolutely pay taxes in the other country.
An important part of Evolution (plus SCEE Liverpool Studio, plus Bizarre Creations, plus Supermassive) is at Firesprite. If Sony wants to make another arcade racing game in the future (they don't do them because they don't sell outside 2/3 IPs) won't need to buy anyone.Why though? Sony let Evolution studios go and they mostly ended up at Codemasters and Criterion. Why would they buy them back?
I think it's more likely that there is no buyer and some studios just get shut.
Not sure what PD is, but I think we as gamers is sorely lacking a game like MotorStorm. Also feel like Criterion could take a crack @ Twisted Metal and finally bring the series back from the grave.With a racing game studio though? They have the very successful PD and GT7 to expand on.
I mean I think the first sold pretty well considering the PS3 was the worst selling home console.Sony stopped making Motorstorm games because they didn't sell. I bought them but I only can only do so much.
It would be nice to see them do so.Evolution was closed 10 years ago. A lot has changed in that time. I can see Sony revisiting the arcade sim genre, especially in light of the success of the Forza Horizon series.
Polyphony Digital the makers of Gran Turismo. They would be better off making an arcade racing game through that engine with those car models to keep cost as low as possible.Not sure what PD is, but I think we as gamers is sorely lacking a game like MotorStorm. Also feel like Criterion could take a crack @ Twisted Metal and finally bring the series back from the grave.
I mean I think the first sold pretty well considering the PS3 was the worst selling home console.
It would be nice to see them do so.
EA will remain a US company but with a foreign owner.Not in America
Sony has been trying to get a Twisted Metal game off the ground, but no luck so far. They definitely want a game to cash in on the TV shows success.Not sure what PD is, but I think we as gamers is sorely lacking a game like MotorStorm. Also feel like Criterion could take a crack @ Twisted Metal and finally bring the series back from the grave.
I mean I think the first sold pretty well considering the PS3 was the worst selling home console.
It would be nice to see them do so.
Insomniac leak specifically pointed out that Sony is considering a strategy for smaller Miles Morales type games, to have more frequent releases, and lower budgets. Sony is also rumored to be producing a 2.5D GoW. For Sony, who are all in on the transmedia pipeline (games -> movies/tv -> music -> merch), it makes sense to have frequent small releases, to keep an IP current in the public's eye.Polyphony Digital the makers of Gran Turismo. They would be better off making an arcade racing game through that engine with those car models to keep cost as low as possible.
I just don't think the market is going in that direction though, of reviving Motorstorm or even Twisted Metal. We're seeing a contraction. Current publishers are abandoning smaller titles to concentrate on already established major hits. It's the only reason EA would even sell those studios to begin with because they have the NFS and Burnout franchise which are bigger than Motorstorm.
Sony should get Bioware and Respawn along with related IPs.
Big restructuring around core franchises is part of the reason they're going private. That probably means selling as many non-essential studios as possible, more outsourcing, and focusing resources on key franchises (BF, Apex, Sims, Sports) and platforms for expansion (mobile). That means studios that have low profitability due to ok-ish catalog sales and high dev cost because they're going into production for a new game, are prime candidates, good examples are BioWare, Motive, Codemasters and probably Criterion.We all know LBOs are usually a scam and I doubt this one is any different. But there is no way the plan to pay down their debt was predicated on them selling cash flow generating studios (non cash flow generating studios are worthless). The plan is surely for them to grow the company's revenue base to be able to pay down the debt and continue their operations.