Denton
Member
Written by Adrian Chmielarz, the brain behind first (unreleased) version of The Witcher, as well as Teen Agent, Gorky 17, and then some less prominent games like Painkiller, Bulletstorm and Vanishing of Ethan Carter.
http://www.theastronauts.com/2015/01/five-best-games-2014-game-designers-perspective/
Go read the whole thing, it is interesting as always. Adrian is a very smart fellow.
Love this paragraph in particular:
http://www.theastronauts.com/2015/01/five-best-games-2014-game-designers-perspective/
5. THE SOUL OF THE EVIL WITHIN
4. THE GENIUS OF BLACKWELL EPIPHANY
3. THE NUDGE OF FAR CRY 4
2. & 1. THE MAGIC TEMPLATE OF THE WALKING DEAD S2 & THE WOLF AMONG US
4. THE GENIUS OF BLACKWELL EPIPHANY
3. THE NUDGE OF FAR CRY 4
2. & 1. THE MAGIC TEMPLATE OF THE WALKING DEAD S2 & THE WOLF AMONG US
Go read the whole thing, it is interesting as always. Adrian is a very smart fellow.
Love this paragraph in particular:
That’s why video games have their own templates, called “genres” for some reason. It’s odd. A western, a romantic comedy, a thriller – these are genres. But an RPG or a shooter or a point and click adventure do not look like genres to me, they look like templates. And then within that template you can have a genre, e.g. a comedy shooter like Call of Duty. Because that writing and these stories cannot be serious, right, guys? Wink, wink.