Richard never misses a beat against PS4 PRO.......You should hear these guys the last few faceoffs since most games are now close in resolution or matches PRO in resolution...It's what I've been telling folk, it makes no sense for devs to push XBONEX to 4k when it's framerate is worse than PRO for it. It makes more sense what devs are doing now, locking framerate on XBONEX and the only way to do that is to make resolution closer between the consoles when not CPU bound....
Dark Souls Remastered is 1800p on both, but XBONEX has the framerate lock which is understandable....1440p on Far Cry 3 on both consoles and XBONEX has the framerate lock. Apparently the 4k moniker seems to be more important to some, even Richard.....He even suggests that Ubisoft may be on the "lazy devs" list relative to the FC3 port, but yet, I never heard that when Capcom delivered a much worse Resident Evil Revelations 2 on PS4 at the same 1080p aginst a weaker XBOX ONE, at least XBONEX has the framelcok here. It's the same attitude I saw with the Dark Souls remastered patch. Thomas Morgan cried wolf that QLOC did not do more on XBONEX, perhaps give it 4k rez against PRO's 1800p, so he would really not mind if XBONEX dropped more frames than PRO with such a rez upgrade, because he would just call the XBONEX version the best with worse framedrops anyway. Even in that same faceoff, the vanilla PS4 and XBOX-ONE are at the same 1080p, but he's not interested in that is he......
In any case, H1Z1 seems to be doing very well. I last checked twitch numbers last weekend and H1Z1 had more viewers than SOD2 and SOT combined. So much for this ugly looking game eh.....which has improved in graphics since the 22nd of last month......I guess, many are drawn to it's 60fps which is more important to players than 4k at medium to low rez and sub 20fps resolutions....in a competitive shooter...
Anyways, H1Z1 seems to be racking up those numbers......That engagement eh! H1Z1 is over 7 million players atm...