Mark Gonzales
Banned
http://www.reed-electronics.com/electronicnews/article/CA6350202.html?industryid=21365
Electronic News: Lets look at design for manufacturability from a different standpoint. IBM has said it needs seven of the eight cores on the Cell processor to work for Sonys Playstation. Will there be an aftermarket for chips with fewer operational cores?
Reeves: There are a lot of chips with six cores operational, and weve been thinking about whether we should really throw all of those away. We also have a separate part number for chips with all eight cores good. The stuff thats going to be for medical imaging, aerospace and defense and data uses eight cores.
Electronic News: But might it be the less-expensive version of Playstation 3?
Reeves: It could, but I dont think Sony has thought about offering that. That doesnt mean there arent good uses for a chip with four SPEs [synergistic processing elements].
Electronic News: Whats the defining factor that makes some chips better than others?
Reeves:
Defects. It becomes a bigger problem the bigger the chip is. With chips that are one-by-one and silicon germanium, we can get yields of 95 percent. With a chip like the Cell processor, youre lucky to get 10 or 20 percent. If you put logic redundancy on it, you can double that. Its a great strategy, and Im not sure anyone other than IBM is doing that with logic. Everybody does it with DRAM. There are always extra bits in there for memory. People have not yet moved to logic block redundancy, though.
Electronic News: Do any of those cores ever go bad, so that you start out with seven and you wind up with six or five?
Reeves: Theres a reliability failure rate for all chip types. By definition, reliability failure is one point circuit that has failed. If it happens to be in an SPE, it will knock out one of the cores. We have electronic fuses now, rather than laser fuses, which you can only blow when youre doing wafer tests. Electronic fuses you blow electrically. If you really want to be focused on reliability and up-time availability, you can design one of these chips to self-detect. You can ship it with eight cores working, blow one of them, and from a user perspective you would have self-healed it in the field.
Electronic News: But would it be as fast as the chip with eight cores?
Reeves: Yes, because the Playstation 3 only uses seven of them. Youd have a spare. That isnt implemented in Cell, but it could be. We implemented that same strategy for IBM systems. If you take a logic hit on a chip, you dont have any impact on performance because there is enough redundancy built in.
Electronic News: What happens if one of the cores blows on the Sony Playstation 3 if there are only seven to start with?
Reeves: Its just like a reliability failure on your TV or DVD recorder. If its within warranty, you send it back. If its not, your game doesnt work anymore. Youll always have choices about how reliable you want to make a chip with burn-in. Most chips that go into the consumer marketplace on things such as camcorders or DVD players arent burned in. But you can add burn-in and improve reliability 5x to 10x. Its extra cost. Certainly, a company like Sony adds that in.
Electronic News: How much extra cost?
Reeves: Its variable. On DRAMs and SRAMs, its cents. On processors, because theyre so high-powered, its not trivial to power 100 or 1,000 at a time. With all the wattage, it can be dollars.
Electronic News: With the price Sony is going to charge, it can easily add that into the cost.
Reeves:
Sony is very concerned about quality and backward compatibility. They want to get this right. They tested game after game after game. When there were about 40 Playstation 1 games that didnt work properly, that didnt pass their criteria for quality.
Electronic News: So does that mean the current Playstation 2 systems have a Cell processor?
Reeves: No, they have a 440 Power processor. Its a 130-nanometer, single-core ASIC chip. Its the same technology as if you buy a Sony DVD or a Sony Bravia
Electronic News: Lets look at design for manufacturability from a different standpoint. IBM has said it needs seven of the eight cores on the Cell processor to work for Sonys Playstation. Will there be an aftermarket for chips with fewer operational cores?
Reeves: There are a lot of chips with six cores operational, and weve been thinking about whether we should really throw all of those away. We also have a separate part number for chips with all eight cores good. The stuff thats going to be for medical imaging, aerospace and defense and data uses eight cores.
Electronic News: But might it be the less-expensive version of Playstation 3?
Reeves: It could, but I dont think Sony has thought about offering that. That doesnt mean there arent good uses for a chip with four SPEs [synergistic processing elements].
Electronic News: Whats the defining factor that makes some chips better than others?
Reeves:
Defects. It becomes a bigger problem the bigger the chip is. With chips that are one-by-one and silicon germanium, we can get yields of 95 percent. With a chip like the Cell processor, youre lucky to get 10 or 20 percent. If you put logic redundancy on it, you can double that. Its a great strategy, and Im not sure anyone other than IBM is doing that with logic. Everybody does it with DRAM. There are always extra bits in there for memory. People have not yet moved to logic block redundancy, though.
Electronic News: Do any of those cores ever go bad, so that you start out with seven and you wind up with six or five?
Reeves: Theres a reliability failure rate for all chip types. By definition, reliability failure is one point circuit that has failed. If it happens to be in an SPE, it will knock out one of the cores. We have electronic fuses now, rather than laser fuses, which you can only blow when youre doing wafer tests. Electronic fuses you blow electrically. If you really want to be focused on reliability and up-time availability, you can design one of these chips to self-detect. You can ship it with eight cores working, blow one of them, and from a user perspective you would have self-healed it in the field.
Electronic News: But would it be as fast as the chip with eight cores?
Reeves: Yes, because the Playstation 3 only uses seven of them. Youd have a spare. That isnt implemented in Cell, but it could be. We implemented that same strategy for IBM systems. If you take a logic hit on a chip, you dont have any impact on performance because there is enough redundancy built in.
Electronic News: What happens if one of the cores blows on the Sony Playstation 3 if there are only seven to start with?
Reeves: Its just like a reliability failure on your TV or DVD recorder. If its within warranty, you send it back. If its not, your game doesnt work anymore. Youll always have choices about how reliable you want to make a chip with burn-in. Most chips that go into the consumer marketplace on things such as camcorders or DVD players arent burned in. But you can add burn-in and improve reliability 5x to 10x. Its extra cost. Certainly, a company like Sony adds that in.
Electronic News: How much extra cost?
Reeves: Its variable. On DRAMs and SRAMs, its cents. On processors, because theyre so high-powered, its not trivial to power 100 or 1,000 at a time. With all the wattage, it can be dollars.
Electronic News: With the price Sony is going to charge, it can easily add that into the cost.
Reeves:
Sony is very concerned about quality and backward compatibility. They want to get this right. They tested game after game after game. When there were about 40 Playstation 1 games that didnt work properly, that didnt pass their criteria for quality.
Electronic News: So does that mean the current Playstation 2 systems have a Cell processor?
Reeves: No, they have a 440 Power processor. Its a 130-nanometer, single-core ASIC chip. Its the same technology as if you buy a Sony DVD or a Sony Bravia