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LTTP: Resident Evil Village (Open Spoilers)

Did you like RE: Village?


  • Total voters
    112
Actually playing through this again on PC in VR. No reprojection framerate, higher resolution, and RT max settings. It's insanely good looking, far better than psvr2/ps5.
 
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I enjoyed for the most part. The inventory space management doesn't mean a crap, that Chris section and the second to last boss sucked and yes, 7 felt a little more coherent package. On the other hand, the game gives a nice challenge in hardcore (I only played in this mode), enemy variety was better than 7 (not a big archievement), it has a nice atmosphere, interesting inspiration on classic monsters and memorable parts like Beneviento house an the factory (yes, fight me...ok, besides the boss battle).
 
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Haven't played a lot of first person shooters but I love this game. My favorite part in the game is where you go through that creepy mansion without any weapons. YOu have to solve some puzzles, near the end is when they jump scare you with a demonic looking baby monster that chases you until you escape that mansion
 
Haven't played a lot of first person shooters but I love this game. My favorite part in the game is where you go through that creepy mansion without any weapons. YOu have to solve some puzzles, near the end is when they jump scare you with a demonic looking baby monster that chases you until you escape that mansion
I just recently played it, beating it right before the holidays a couple months ago. That part you mentioned scared me at first but then it cracked me up because the monster literally sounded like my son and then I couldn't shake the happy image of him chasing me in that house instead hahahaha.

Overall, I really enjoyed it and went in blind not expecting anything. I'm glad I did.
 
Oh yes. Definitely agree. This teammate calls him out on it too and all he can muster is an "I know"

And then he gets teary eyed over Ethans death in the helicopter as if he really tried or cared. You would think after RE6 he'd have learned something.
I like that they made him flawed, and mistake prone. Not all heroes are perfect.
 
Liked it overall, I don't have a problem with the game being 1st Person, quite the contrary, it's more immersive, especially for a horror-survival.

As I'm from Europe, I enjoyed the European aesthetic, the exploration, my favourite parts to explore were the village and the castle, which I wish had a bigger focus.

The story for me is utter crap, from start to finish, complete nonsense in how it's presented with cliché as fuck characters. There were a few good ones in the village area and a really interesting and charismatic obvious one in the castle that deserved more of a focus on. The rest, as I said, a letdown and so was the main villain, just so underwhelming.
 
I like that they made him flawed, and mistake prone. Not all heroes are perfect.
The made him an idiot too though.

I like Chris, he's a cool character. But he had all the time in the world to warn and explain to Ethan what was going on and what he was doing and he didn't - because the game wants to keep the plot a secret until the end.
 
It got worse as soon as you left the castle. That swamp section and that huchback boss was not fun, the stronghold I felt like I was playing doom there was so much action.
 
Finished RE8. 10.5h. Fun ride.

It kinda blew my mind because I thought the game is just that Romanian village and as an extension, the castle in the horizon.

I had no idea that it would be four wildly distinct fantasy environments from vampires to bioshock, somehow contrived together.

Not sure when the RE series completely dropped any attempt at seriousness, but funnily enough, I actually enjoyed the freshness. The framework basically allows any kind of a story, environment and character.

Gameplay wise it was also wildly heterogeneous - some might say inconsistent.

An insanely hard horde attack that had me drop the game twice before. A super long and intertwined puzzle castle. A super short doll house. A bioshock shooter romp.

The game was pleasantly generous with consumables, not the biggest fan of resource management. The hardest part of the game was the horde in the beginning. I didn't mind the game wasn't hard, as the mechanics aren't that sublime anyway. The game could seriously use a dodge button.

Excited to roll into RE9 blind next week.
 
Village rocks. Is it absolute top tier RE? No, but it's not that far off. For some things, yes - amazing environments and atmosphere, great music.
It has some flaws, and I'd say I like 7 more, but it has flaws as well like the small enemy count.

Mainline Resident Evil is one of the most consistent series of all time, only stumbling at 5 and 6, and 5 is okay still, it's really only 6 that's a turd.
 
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Sorry, but the plot "device" just takes me out of the game every time it comes up:
"Your daughter is split in several pieces. Put them all together to rebuild your baby!"

I'm pretty sure that's not how babies work. Can somebody check?
 
Actually decided to play through 7 and 8, as well as the Raccoon City trilogy, before 9 dropped and yeah village is easily the worst mainline RE for me. I wasn't high on 7 either as the second half was dreadful but nothing about village works. Even after giving it every benefit of the doubt it just isn't fun to play or scary or competently written or anything. I mean it looks good and on paper the whole dark Euro fairy tale shtick is usually my exact kind of jam but it just doesn't work. Like the nicest thing I can say is the boss fights are at least designed around first person this time around.
 
I enjoyed the game but I will be honest, the mansion and big titty bitch were boring. I loved the outdoor parts as well as other locations, I am just sick of running around a huge house all the time. It's not that this is at all a bad part of the game, its just my own quirk.
 
Isn't everything better than 5 & 6? Isn't this Capcom's "RE but it's an action game" phase?
Currently playing through 5 for the first time wirh a friend in coop, other than the god awful inventory systwm with just 9 spaces and the clunky controls it's an ok-ish coop game for todays standards and probably was pretty great for the time back then when it originally released. The story is weak tough and the audio quality in the cutscenes is, for whatever reason, really bad. All the characters sound muffled like they were speakkng through some sort of fabric.

Don't know anything about 6 though, not played it yet, but it's the next Resident Evil I'm gonna play.
 
I enjoyed the game but I will be honest, the mansion and big titty bitch were boring. I loved the outdoor parts as well as other locations, I am just sick of running around a huge house all the time. It's not that this is at all a bad part of the game, its just my own quirk.
Im pretty sure we gonna have something similar in RE9 but Im getting burnt out with having in now almost any new RE game, an unkillable death machine chasing you around. RE7 was PERFECT, it was new-ish and interesting. Then RE2R, they made Mr.X appear right away. RE3R ok, Nemesis was always Nemesis. But when it became a little tiring for me was in RE8...i was so over something chasing me the whole time, it wasnt fear it was more roll-my-eyes moment.
 
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I'm so late to this but because I enjoyed 7 so much I always knew I'd get here... but jesus christ, I cannot believe they shipped the opening of this game. The section with the first big lycan attack, which occurs, what, 10 minutes after you've just been introduced to this little village, the section where I thought I was trying to find my way to Luiza's house due to the radio message, but was instead running around and -- unbeknownst to me -- waiting to have the right things occur at the right time or whatever to trigger a cutscene? This is seriously the worst piece of design I can think of in... I don't even know. Decades? What else is even close? What were they thinking. I don't know HOW this gets through the most basic playtesting session.

That said, it's a pretty game. In spite of this utter nightmare of an opening, I'm looking forward to making more progress. But jesus. Talk about starting off on the wrong foot.
 
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