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Secrets Of GoldenEye, Canceled Timesplitters, And Beyond Words - MinnMax Interview

IbizaPocholo

NeoGAFs Kent Brockman


MinnMax's Ben Hanson interviews designer David Doak and programmer Steve Ellis about their journey through the game industry, from working on GoldenEye 007 at Rare, creating Timesplitters, and now releasing a letter-based roguelike called Beyond Words. They share their perspective on the details of creating GoldenEye 007 and why they chose to leave halfway through the development of Perfect Dark. Doak and Ellis were also tapped by Embracer to revive Free Radical and create a new Timesplitters game, they share new information on the structure and plot of that game and discuss the decline of wacky multiplayer shooters in the game industry.

To jump to a particular discussion, check out the timestamps below...

00:00:00 - Intro
00:01:49 - David Doak and Steve Ellis on Beyond Words
00:10:55 - Creating Goldeneye 007
00:32:53 - Perfect Dark
00:39:18 - Why they left Rare
00:43:40 - The failed Timesplitters reboot
01:04:50 - Shipping Beyond Words
 
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