I would like to see a sequel.
Idc what people ranted about at the time, The Order's gunplay was rock-solid.
.
Not too many people complained about the gunplay. It was a good but rather standard cover shooter.
The issue was the overly cinematic approach. It was a 6-7 hours game with way too many cutscenes for a story that wasn't really that good, too many forced walking sections, too many boring QTE section, boring and badly designed stealth sections, and even the shooting which was the only competent gameplay element in the game suffered from a lack of enemy variety and an a terrible boss fight which they then recycled.
Agree. The game was there, they clearly focused way too much resources in the graphics, but there is a solid foundation for a sequel. I would love if it added Co op, which was the first thing I thought when the game was announced,also because of the key art.The Order's gunplay was rock-solid.
I found the game boring as hell, the gun play was a shore to me, in fact I did not like any of their God of War games either... but if they for someone with more talent to direct their artists in making a new game in the same world as the Order 1886 I'd be pretty amazed as there is certainly a serious talent pool there (assuming the staff is still present).I would like to see a sequel.
Idc what people ranted about at the time, The Order's gunplay was rock-solid.
If they manage to give us more gameplay and more varied boss fights, while adding a worthwhile MP-mode, the game might be far better than people would expect.
Honestly, they had a solid foundation.
Lol. Yes, the "gameplay" was shit and it was short (especially considering how padded it was).....but damn, everything else was freaking fantastic.- Graphics A+
- Getting the time period correct A
- Guns A
- Gunplay A
- Animations A
- Story A+
- Backstory A
- Voice Acting A+
- Soundtrack A+
- Human AI C+/B-
- QTE Design F-
- Length D-
- walking sim in parts, restricted movement (-)
- limited enemy types (-)
- limited gun play sections (-)
- limited game play for an AAA game (-)
- limited replay value or lack of co-op or mp, or horde mode or something (-)
60-70 mc is correct, but man it was outstanding in many areas.
Just hire Cliff (I don't really like him but..) and be done with this and make the sequel.
You forgot:- Graphics A+
- Getting the time period correct A
- Guns A
- Gunplay A
- Animations A
- Story A+
- Backstory A
- Voice Acting A+
- Soundtrack A+
- Human AI C+/B-
- QTE Design F-
- Length D-
- walking sim in parts, restricted movement (-)
- limited enemy types (-)
- limited gun play sections (-)
- limited game play for an AAA game (-)
- limited replay value or lack of co-op or mp, or horde mode or something (-)
60-70 mc is correct, but man it was outstanding in many areas.
Just hire Cliff (I don't really like him but..) and be done with this and make the sequel.
Incoming order 1886 sequel? Or just a gesture showing they're willing to collaborate again? They really should imo, very talented studio.
Probably because RAD was out already so there is nobody to code the Pro patch...I was surprised it never got any PRO upgrade. In my book it wasnt bad but it wasn't good either....just average title I would only buy on thos3 flash sales where its $15 or cheaper.