ProphetZG said:I think Talamatross is probably more correct - it's mostly just an arrogant statement, which is bad enough.
element said:publishers are scared to take risks. even though the investment is pretty small, publishers still see it as a risk.
Also outside of Nintendogs, New Super Mario Bros, Brain Age, and Yoshi Island 2, are there really any 'huge' DS games. EBA is a cult fav, but is it huge?
You seem to be making the assumption that Western publishers are smart enough to put two and two together. Seriously, watching this industry, Western devs make dumber business decisions than SEGA most of the time... that says something.sp0rsk said:Games on the DS don't have to be huge though, that's the thing. Also, putting actual effort into the software greatens the chance for that game to be huge.
agree to disagree?Speevy said:Ambition implies "more" when relating to game design. Like Morrowind or Oblivion, more world to explore, more options, more freedom.
Speevy said:Western developers have created some of the most important genres and game concepts that exist today.
Why are they not creating them on the DS? Because the DS is a platform that lends itself to the eccentric rather than the ambitious.
Monk said:Exactly. Also they dont have enought artistic skill to get away with low polygon games. Of course there are a few exceptions but it seems to be the case.
Ironic, then, that the best game for the Nintendo DS is Age of Empires.
drohne said:well maybe but they just aren't utilizing the quirkiness of the nintendo ds
i mean where are the quirky classics like ouendan and ouendan for roundeyes
Branduil said:You know most "unprotected" GAFers would get banned for comments like this.
Pureauthor said:And you felt the need to comment on this because?
Speevy said:Why are they not creating them on the DS? Because the DS is a platform that lends itself to the eccentric rather than the ambitious.
Pureauthor said:Except for the part where it's, y'know, not.
Battersea Power Station said:Not that I agree with the OP, but what you said doesn't make any sense. It can be rearranged to "Western third-party support is lacking because western third-party support is lacking."
mentalfloss said:Western developers are too conservative. They prefer gradual change and easy dollars to high risks and moving the industry forward. Eastern devs usually lead the way, while Western devs 'refine' their creations. Even the 360, as a piece of hardware, is mostly a refinement of previous consoles. That's the way most industries work; someone leads and someone else follows. It's the American way.