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Ubisoft Supports Upcoming Indie Metroidvania, BIOMORPH

February 28th, 2024 - Canadian independent developer Lucid Dream Studio is thrilled to share that they have received support from Ubisoft through Ubisoft RADAR and the Ubisoft Indie Series. Recognizing the talent, scope, and diversity found throughout the Lucid Dream team, the investment directly helps finance the final stages of development for BIOMORPH, a dark metroidvania launching on April 5th.

Ubisoft RADAR is Ubisoft’s first-ever investment fund dedicated to supporting independent game developers by identifying, financing, and giving a leg up to games created in Quebec. Through RADAR, Lucid Dream has received end-of-development financing to help complete the development of BIOMORPH. Ubisoft RADAR selection marks the second consecutive year where Lucid Dream has been recognized by Ubisoft, as the developer won the National Bank special prize during the Ubisoft Indie Series 2023.​
“Three years in and I’m still impressed by the creativity of [BIOMORPH], both visually and technically. What makes me even happier is to see applications that come with a structured business strategy, a realistic financial plan, and a concern for their human resources. Lucid Dreams had all of this, and the gender parity at the studio won us over.”

- Dominique Champagne, National Bank​

ABOUT THIS GAME​

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In BIOMORPH, players must use their skills to explore a vast, varied world. Solve puzzles and platforming challenges, fight deadly monsters and take their shapes to use their powers. But beware – every conquered creature can come back with new and even more threatening powers. Players will level-up their character as they fight through the vast areas around the city, collecting new abilities, mementos and chips. The journey will reveal surprising and alarming truths about our hero’s own origins.
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Play as the enemies by killing them and taking their shape. You will be able to use their skills to fight other enemies or use their powers to navigate in uncharted territories.

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Fight your way through a challenging AI system where previously mimicked creatures unlock new powers to create a unique experience while revisiting areas of the game.

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Choose your fighting style by using an arsenal of melee and range weapons, each of them having its own upgrade tree, to bash and shoot enemies. Create different builds in support of your play style by equipping and mixing different unique skills that you can upgrade.

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Explore a vast non-linear, interconnected world composed of many different environments, home of optional boss fights, eccentric NPCs, tons of secrets and upgrades to reward the most daring explorer.

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Rebuild the city of Blightmoor and befriend it's inhabitants, learning more about their daily life and the town’s origins. Customize the look of the city to make it your own.

 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Looks really slick. Will invite inevitable Hollow Knight comparisons but it looks unique enough that it might be worth checking out.
 
Looks very interesting. There is no crime in being inspired by the best in the genre. No pirate ships and no hidden blades, I presume.
 
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