I have never played a Metroid game(i never had a nintendo console except a gameboy with just a pair of games) but yesterday i finished Super Metroid and honestly i think that despite the age it's still the superior metroid(vania) among the ones i played(castlevania SOTN, guacamelee, axiom verge, unepic and others) the only one that beats it for me it's knitt underground but that's a completely different and original game and that's one of the biggest reasons.
To be honest i didn't enjoy SM all the time, overall i have probably enjoyed SOTN and unepic more(knitt undergrounds is implied), i have always hated with all my self things like swinging, freezing enemies to use them as platforms and other things and maybe that's why those things aren't present in many modern games but at the same time they feel lacking because of the absence of similar features, SM has lots of things going on, maybe even too many for its own good, for example i probably used the wall jump only in the room where it was needed, was it really necessary?
Also in SM there are events like the explosion sequences, creatures showing skills, the metroid that saves you and other events that make the game more alive, a kind of things that are completely absent in the other games i played.
It's not perfect obviously, imo sometimes it required too long paths to return in some places, some rooms were really annoying, the final boss was extremely lame design and difficulty wise etc, but even if i probably enjoyed a little less than other games i can't value it less than the others.
What's gaf opinion?
But more importantly
To be honest i didn't enjoy SM all the time, overall i have probably enjoyed SOTN and unepic more(knitt undergrounds is implied), i have always hated with all my self things like swinging, freezing enemies to use them as platforms and other things and maybe that's why those things aren't present in many modern games but at the same time they feel lacking because of the absence of similar features, SM has lots of things going on, maybe even too many for its own good, for example i probably used the wall jump only in the room where it was needed, was it really necessary?
Also in SM there are events like the explosion sequences, creatures showing skills, the metroid that saves you and other events that make the game more alive, a kind of things that are completely absent in the other games i played.
It's not perfect obviously, imo sometimes it required too long paths to return in some places, some rooms were really annoying, the final boss was extremely lame design and difficulty wise etc, but even if i probably enjoyed a little less than other games i can't value it less than the others.
What's gaf opinion?
But more importantly
y can't metroid crawl?