Edit/Update:
Exchanged for a new batch, this one works flawlessly. Was a product defect more so than a design flaw, thankfully. With the sensitivity no longer being an issue, everything else about the mic is working well as described. Great product, don't give up on it if you have the same problem as the original OP contents.
Original OP said:I anticipated the release of the new headset for quite some time, in fact I don't think I've ever been "hyped" over a non-console hardware release until this product.
For years I've dealt with a clumsy wire, dying controllers during movies, non-sensitive headsets and eventually gave in to the wireless model to delete the hassle. One problem, you'd have to scream or not be heard. Eventually I returned it and fell back on my trusty Planatronics Halo 2 headset, crystal clear.
Fast forward to the new headset, one that was supposed to resolve all of the older wireless problems. Well, in some ways it does, but the most important aspect remains unchanged: NOBODY CAN HEAR ME UNLESS I SCREAM. I'm not paying for a 8am-8pm headset, I want to talk at night with a few buddies while watching Netflix. Sadly nobody can hear me at a normal speaking voice, I have to take it off of my ear and put it up to my mouth like a walkie talkie. It's marginally better than the prior wireless in the area of sensitivity, but not comfortably up to snuff like say the PS3's. Here's the funny part.
Xbox LIVE party: Can barely hear me.
Sending voice message: Crystal.
No, I haven't had any problems prior. Everyone can hear me crystal clear. This is the second wireless headset with the same issue. Is it the product, is it the noise cancelling properties XBox LIVE's voice has? Anyone else stuck in the same place? Any mods, tricks? Back to 2004 HALO 2 headset?