SomewhatGroovy
Banned
Update:
Week 2 sales added in.
Format is ThisWeek / LTD (percent change from last week).
Media Create:
12./03. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 6,970 / 45,797 (-82%)
Famitsu:
11./03. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 9,284 / 42,398 (-72%)
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http://www.ign.com/articles/2014/09/24/bayonetta-2-selling-poorly-in-japan-during-its-first-week
Cut my hair and lock if old.
Week 2 sales added in.
Format is ThisWeek / LTD (percent change from last week).
Media Create:
12./03. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 6,970 / 45,797 (-82%)
Famitsu:
11./03. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 9,284 / 42,398 (-72%)
---
http://www.ign.com/articles/2014/09/24/bayonetta-2-selling-poorly-in-japan-during-its-first-week
Bayonetta 2 released Sept. 20 in Japan, and is showing low sales so far.
38,828 copies of Bayonetta 2 were sold since release, according to 4gamer. By comparison, the first Bayonetta sold 135,242 copies on PS3 and 64,325 on Xbox 360 in 2009 during its first week. That's an 81 percent decrease in first-week sales between the first entry and its sequel, which is a Wii U exclusive. However, the game was released Saturday, September 20th, and hasn't actually spent a full week in stores.
Cut my hair and lock if old.