TheWorthyEdge
Member
What's the 1 v 1 like?
Im Pretty sure super jumps aren't the main reason because that can be easily done with buttons and a map on screen, I think it's for ink strikes, I can't think of a quicker way to do it or even one that takes less than 5 secYeah... but there are reasons why. You need the gamepad for the map (knowing what areas to ink), super jumps, etc, There's no way you could do any of that with a pro controller.
I believe stuff like the Ninja Squid will never appear as a secondary perk. There's a list on Squidboards somewhere.
But the latter type, the binary type, is there any negative to having them as a sub-perk? Like ninja squid for example. If you have it as a sub-perk instead of a primary, is it still just a binary toggle?
Im Pretty sure super jumps aren't the main reason because that can be easily done with buttons and a map on screen, I think it's for ink strikes, I can't think of a quicker way to do it or even one that takes less than 5 sec
What's the 1 v 1 like?
This game has the most baffling game design decisions I've ever seen. It has such a good foundation then gets shit on by forcing you to play with 200-300 latency, only being able to play two maps every 4 hours, random attributes on gear, and so on.
Tried it this morning before work and I liked it. The range is a it better than I thought. I feel like captain n using it lolSo what the consensus on the Zapper?
I don't think it's too big it just probably wouldn't be color coded so yeah you probably would be jumping blind not knowing wats painted, just goes to show that there are a bunch of reasons nongamepad play is impossibleBut then you'd be super jumping blind right? I mean... the map is pretty big to be displayed as a HUD on the screen. I just feel like the game is primarily about "colors" and you don't want all of that on one screen. But maybe that's just me.
I really don't understand the extra timer for Splatzones works. So one team controls the zone at the start of the game and get down to something like 35 pts, then the other teams conquers the zone and the first team has to wait 60 seconds while the second team can conquer it again and again without time penalty? I already lost several game this way
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ot: why the hell doesn't the Wii U have a Ethernet port, Nintendo? You want me to buy an adapter to plug in a LAN cable, seriously
Apparently it is shirt only like how Ink Resistance Up is shoe only.That is true.
Though has anyone seen ninja squid on shoes or hats yet? I've only seen it on a shirt.
What's the 1 v 1 like?
Apparently it is shirt only like how Ink Resistance Up is shoe only.
Ah, that makes sense
Really limits your shirt options if you want ninja squid, though
I'm not sure where you are getting the latency issues, but I haven't ran into any.
The map rotation mechanic is interesting, but i'll take that over games that let you vote. Everyone always picks the same damn maps.
If there weren't random attributes, you'd have everyone running around with the same damn builds.
Imo the focus on colors would make an on screen map that much more appealing. You can glance at the map and easily get an idea of where you stand pretty quickly.But then you'd be super jumping blind right? I mean... the map is pretty big to be displayed as a HUD on the screen. I just feel like the game is primarily about "colors" and you don't want all of that on one screen. But maybe that's just me.
Cold Blooded is better anywayAh, that makes sense
Really limits your shirt options if you want ninja squid, though
So hey tell me THIS. There are two basic types of perks, right. You've got ones that improve your ability to some percentage, maybe give you a little more defense, save a little bit of ink, etc. But then you've got ones that are a binary toggle, something like "you're invisible in ink now."
The former type, they stack, but there are diminishing returns. Maybe your primary one does 50% but then the sub does another 10% or something I dunno. And if you have the ability as a sub instead of primary, it's inherently weaker.
But the latter type, the binary type, is there any negative to having them as a sub-perk? Like ninja squid for example. If you have it as a sub-perk instead of a primary, is it still just a binary toggle?
If that's the case, any build should strive to have primary that are the percentage-improvement types, and then secondaries that are binary, yeah?
Abilities that cannot be sub abilities:
Ninja Squid
Stealth Jump
Ink Resistance Up
Tenacity
Opening Gambit
Last-Ditch Effort
Recon
Cold-Blooded
Haunt
Bomb Sniffer
Comeback
You're getting latency issues every time you play with someone on the other side of the world. Either you're getting screwed or they are.
I wouldn't call something so limiting 'interesting'. It works fine on mk8.
Only if you design it so one or two items are a lot better than the rest and only one play style is viable, but it's not so there no need for the randomness.
I could go on with voice chat but it has been done to death. I thought maybe this game wouldn't need it but people are so bad in this game a little direction can't not help.
It's one of the worst feelings in the world to run around in the level trying to paint things, only for the ink to not cover the area at all. Right up there with a messed up computer letting you move the mouse around, but not responding to click events at all.Lag makes it so hard to ink and swim.
Something that I need to start paying attention to is to be careful when changing into squid form. The grate flooring in the mall area has led to my watery demise multiple times because when I dodge up there I instinctively hit the squid button lol.
Or both when you die simultaneously seemingly without having taken a single hit. The client fills in missing positional info very generously but whenever your'e fighting Japanese players it becomes extremely apparent. This isn't some magical netcode, it's a smokescreen.You're getting latency issues every time you play with someone on the other side of the world. Either you're getting screwed or they are
This is the most annoying thing about games with voice chat. Certain players wanting to dictate how others should play, which is why Splatoon not having it is a good thing to me.I could go on with voice chat but it has been done to death. I thought maybe this game wouldn't need it but people are so bad in this game a little direction can't not help.
Don't hate on my techniqueSo you can cheat on ranked it seems. You can stay with B on a ranked battles of C- if you are really good and necer go out, do you are playing only vs noobs. There is a guy on my lobby using that tactic.
No idea why people are so down on splat zones. They're a really fun dynamic!
No idea why people are so down on splat zones. They're a really fun dynamic!
It's too Charger-centric right now.No idea why people are so down on splat zones. They're a really fun dynamic!
This is the most annoying thing about games with voice chat. Certain players wanting to dictate how others should play, which is why Splatoon not having it is a good thing to me.
This is the most annoying thing about games with voice chat. Certain players wanting to dictate how others should play, which is why Splatoon not having it is a good thing to me.
Plus, it's far too easy for a team to be wiped out in the first 30 seconds which guarantees you'll lose the game. I'm really surprised there aren't two or three Splat Zones in Saltspray Rig.
But when you have idiots on your team covering everything but the splat zone maybe they need to be told how to play?
But when you have idiots on your team covering everything but the splat zone maybe they need to be told how to play?
You're assuming they're going to listen, which they won't.But when you have idiots on your team covering everything but the splat zone maybe they need to be told how to play?
Or both when you die simultaneously seemingly without having taken a single hit. The client fills in missing positional info very generously but whenever your'e fighting Japanese players it becomes extremely apparent. This isn't some magical netcode, it's a smokescreen.
Lag makes it so hard to ink and swim.
But when you have idiots on your team covering everything but the splat zone maybe they need to be told how to play?
Covering the area just outside the splat zone enables for quick stealth movement for the other team members?
But when you have idiots on your team covering everything but the splat zone maybe they need to be told how to play?
In-game or real life?What is the best way to earn money fast?