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Media Create Sales: Week 31, 2015 (Jul 27 - Aug 02)

Darius

Banned
You know what, I've wanted to say this for a long time.
3DS basically massacres any 3rd party release that isn't a core Nintendo franchise or some mass appeal game(Monster Hunter, Youkai Watch). It's honestly getting painful to watch devs keep trying at it. So why do they? It's obvious the fish aren't biting.

in comparison with other systems
Nintendo software doesn´t count -> DQ doesn´t count -> big 3rd party IPs don´t count -> new IPs that became big don´t count -> successful 3rd party titles don´t count -> nothing counts that sells well

there really is a need of alot of mental gymnastics to downplay software sales on Nintendo systems compared to other current dedicated systems.

It´s really something else to see such a comment in a week we have seen several new PSV releases tanking. On top of that the preview of Luminous Arc (PSV) first day sales, a game part of an established IP doesn´t paint a rosy picture.even compared to the underperforming new IP Stella Glow of the same genre.
 

test_account

XP-39C²
Which several of Vita games tanked this week? Ray Giant is one i guess, but what are the others?


Wait what?
Maybe he got that impression from the first day numbers, where 3DS titles from time to time are "Funassi Land". And this week there are two 20% sellthrought titles. I think it would be best if someone compiled a list to show a broader picture of 3rd party sales on 3DS to show him.
 

Celine

Member
Since the original DS? Nintendo was dominating the handheld space way before man. Since the Gameboy, 1989.
It's not the same.
Before DS, home console like PS2 got the lion share of software sales.
DS and 3DS are dominating the software sales in the japanese market (they are the market leaders).

It's true that Nintendo handhelds always sold very good in Japan but the context is important.
 
It's not the same.
Before DS, console like PS2 got the lion share of software sales.
DS and 3DS are dominating the software sales in the japanese market (they are the market leaders).

It's true that Nintendo handhelds always sold very good in Japan but the context is important.

what's the context? the original quoted post says 'handheld space', so why suddenly include consoles like PS2 in that context lol
 

random25

Member
You know what, I've wanted to say this for a long time.
3DS basically massacres any 3rd party release that isn't a core Nintendo franchise or some mass appeal game(Monster Hunter, Youkai Watch). It's honestly getting painful to watch devs keep trying at it. So why do they? It's obvious the fish aren't biting.

I don't know where you get that impression when there's a good number of 3rd party 3DS games that sold good, as in 100k+ good.

It's not the same.
Before DS, home console like PS2 got the lion share of software sales.
DS and 3DS are dominating the software sales in the japanese market (they are the market leaders).

It's true that Nintendo handhelds always sold very good in Japan but the context is important.

He's talking about handhelds. :p
 

Celine

Member
what's the context? the original quoted post says 'handheld space', so why suddenly include consoles like PS2 in that context lol

This is the post he replied to:

Mahonay said:
Man it's insane just how consistently dominate Nintendo's handhelds have been in Japan since the original DS.
Mahonay could be talking about the japanese market as a whole.
 

hiska-kun

Member
You know what, I've wanted to say this for a long time.
3DS basically massacres any 3rd party release that isn't a core Nintendo franchise or some mass appeal game(Monster Hunter, Youkai Watch). It's honestly getting painful to watch devs keep trying at it. So why do they? It's obvious the fish aren't biting.

Since I have the Media Create White Book and the numbers, here the reality:

3DS Software 2014 - 23.387.031

By Publishers
Level 5 - 6.261.502 (26,77%)
Nintendo - 5.272.285 (22,54%)
Pokemon Co - 2.832.129 (12,11%)
Capcom - 2.737.953 (11,71%)
Bandai Namco - 1.821.365 (7,79%)
Square Enix - 1.373.703 (5,87%)
GungHo - 498.410 (2,13%)
Marvelous - 391.497 (1,67%)
Atlus - 351.054 (1,50%)
Sega - 317.901 (1,36%)
Others - 1.529.232 (6,54%)
 

Darius

Banned
Which several of Vita games tanked this week? Ray Giant is one i guess, but what are the others?



Maybe he got that impression from the first day numbers, where 3DS titles from time to time are "Funassi Land". And this week there are two 20% sellthrought titles. I think it would be best if someone compiled a list to show a broader picture of 3rd party sales on 3DS to show him.

06./00. [PSV] Date-A-Live Twin Edition: Rio Reincarnation <Date A Live: Rine Utopia \ Date A Live: Ars Install> (Compile Heart) {2015.07.30} - 15.456 / NEW
10./00. [PSV] Ray Gigant (Namco Bandai Entertainment) {2015.07.30} - 8.555 / NEW
14./00. [PSV] Klap!! Kind Love and Punish (Idea Factory) {2015.07.30} - 6.510 / NEW
20./00. [PSV] Fushigi no Chronicle: Furikaerimasen Katsu Madewa (Spike Chunsoft) {2015.07.30} - 5.171 / NEW
23./00. [PSV] Prince of Stride (Kadokawa Games) {2015.07.30} - 4.550 / NEW
29./00. [PSV] Natsumegu (Technical Group Laboratory) {2015.07.30} - 3.007 / NEW
36./00. [PSV] Zettai Meikyuu: Himitsu no Oyayubi Hime (Karin Entertainment) {2015.07.30} - 2.100 / NEW
 

Spiegel

Member
06./00. [PSV] Date-A-Live Twin Edition: Rio Reincarnation <Date A Live: Rine Utopia Date A Live: Ars Install> (Compile Heart) {2015.07.30} - 15.456 / NEW
10./00. [PSV] Ray Gigant (Namco Bandai Entertainment) {2015.07.30} - 8.555 / NEW
14./00. [PSV] Klap!! Kind Love and Punish (Idea Factory) {2015.07.30} - 6.510 / NEW
20./00. [PSV] Fushigi no Chronicle: Furikaerimasen Katsu Madewa (Spike Chunsoft) {2015.07.30} - 5.171 / NEW
23./00. [PSV] Prince of Stride (Kadokawa Games) {2015.07.30} - 4.550 / NEW
29./00. [PSV] Natsumegu (Technical Group Laboratory) {2015.07.30} - 3.007 / NEW
36./00. [PSV] Zettai Meikyuu: Himitsu no Oyayubi Hime (Karin Entertainment) {2015.07.30} - 2.100 / NEW

Seeing that you have a deep understanding of niche japanese publishers, can you tell us exactly what were the expectations for those games? With graphs, bars and charts if possible.

Much appreciated.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Haha, I didn't know the ghost of Laguna taking new hosts was a still a thing in these threads.

Laguna's ghost is always among us. Today, Darius might be his new host, but who knows who's going to be in the future. He's always here, always watching, even when he's no more on Gaf.
 

Darius

Banned
Seeing that you have a deep understanding of niche japanese publishers, can you tell us exactly what were the expectations for those games? With graphs, bars and charts if possible.

Much appreciated.

I´m well aware that considering lowered expectations and the obvious different scales used when it comes to different console manufacturers you can interpret a lot of things into these sales. The matter of fact is that these are low volume sales no matter how much you twist it. Considering that it was a response to someone beeing perplexed why 3rd parties even try on Nintendo systems including 3DS it´s just hilarious to see this beeing mentioned in the context that this week several new PSV titles debuted with sub 10k units. It´s also pretty telling that you are more bothered about this than the obvious nonsense I answered to.
 
instead of trying to show how many Vita games "bombed" I would have pointed out that despite so many releases Vita sales didn't increase (warning, I talk about Famitsu numbers, don't remember M-C)

this would be the time for a price drop or at least some new colours, as Nintendo is doing with 3DS

but Sony really doesn't give a s*it about Vita...
 

Spiegel

Member
I´m well aware that considering lowered expectations and the obvious different scales used when it comes to different console manufacturers you can interpret a lot of things into these sales. The matter of fact is that these are low volume sales no matter how much you twist it. Considering that it was a response to someone beeing perplexed why 3rd parties even try on Nintendo systems including 3DS it´s just hilarious to see this beeing mentioned in the context that this week several new PSV titles debuted with sub 10k units. It´s also pretty telling that you are more bothered about this than the obvious nonsense I answered to.

The obvious nonsense you answered is that obvious that it can only have been a drive-by troll. No need to answer that.

Yours is also a pretty obvious and zero elaborated nonsense, I think. But seeing as you are a regular here on these threads, I wanted a more deep analysis if possible.
 

HGH

Banned
It's not a drive-by troll.
I honestly felt that way, looking at medium and smaller companies, but clearly I was wrong.
Since I have the Media Create White Book and the numbers, here the reality:

3DS Software 2014 - 23.387.031

By Publishers
Level 5 - 6.261.502 (26,77%)
Nintendo - 5.272.285 (22,54%)
Pokemon Co - 2.832.129 (12,11%)
Capcom - 2.737.953 (11,71%)
Bandai Namco - 1.821.365 (7,79%)
Square Enix - 1.373.703 (5,87%)
GungHo - 498.410 (2,13%)
Marvelous - 391.497 (1,67%)
Atlus - 351.054 (1,50%)
Sega - 317.901 (1,36%)
Others - 1.529.232 (6,54%)
But anyway, don't most games for those last 4 companies fail to meet expectations? In particular, Marvelous seems to have a horrid time on 3DS(not to mention Kaio's $4 million blunder).
 

Darius

Banned
instead of trying to show how many Vita games "bombed" I would have pointed out that despite so many releases Vita sales didn't increase (warning, I talk about Famitsu numbers, don't remember M-C)

this would be the time for a price drop or at least some new colours, as Nintendo is doing with 3DS

but Sony really doesn't give a s*it about Vita...

He was talking about software sales. The comparison with PSV makes sense since it is the current-gen non-Nintendo system with the highest software sales.

The obvious nonsense you answered is that obvious that it can only have been a drive-by troll. No need to answer that.

Yours is also a pretty obvious and zero elaborated nonsense, I think. But seeing as you are a regular here on these threads, I wanted a more deep analysis if possible.

It´s quite clear that I´m talking about volume of sales considering the context.
 
But anyway, don't most games for those last 4 companies fail to meet expectations? In particular, Marvelous seems to have a horrid time on 3DS(not to mention Kaio's $4 million blunder).

Not sure about GungHo or Sega, but I'm quite sure Atlus and Marvelous both consistently hit their own internal sales targets. Atlus in particular seems like one of the most popular "niche" publishers worldwide. They've never had a million seller before, but Persona 5 is a strong candidate to be their first.
 

hiska-kun

Member
If you remember this post, I posted 3DS LTD numbers from Famitsu.

Now I have some numbers for PSV games, updated until the 5th of July (digital not included).

Famitsu Top 20 Best Sellers for PSVita

01. [PSV] God Eater 2 # <ACT> (Bandai Namco Games) {2013.11.14} (¥5.980) - 395.483
02. [PSV] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥6.145) - 320.130
03. [PSV] Persona 4: Golden <RPG> (Atlus) {2012.06.14} (¥7.329) - 304.661
04. [PSV] Freedom Wars <ACT> (Sony Computer Entertainment) {2014.06.26} (¥6.264) - 290.063
05. [PSV] Sword Art Online: Hollow Fragment # <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664) - 255.008
06. [PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 237.361
07. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack # <RPG> (Square Enix) {2013.12.26} (¥7.140) - 235.287
08. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 223.168
09. [PSV] Hatsune Miku: Project Diva f # <ACT> (Sega) {2012.08.30} (¥7.329) - 217.186
10. [PSV] Soul Sacrifice # <ACT> (Sony Computer Entertainment) {2013.03.07} (¥5.980) - 190.726

11. [PSV] Sword Art Online: Lost Song # <RPG> (Bandai Namco Games) {2015.03.26} (¥6.664) - 182.283
12. [PSV] Hot Shots Golf: World Invitational <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980) - 170.305
13. [PSV] 3rd Super Robot Wars Z: Jigoku-Hen <SLG> (Bandai Namco Games) {2014.04.10} (¥7.689) - 166.095
14. [PSV] Phantasy Star Nova <RPG> (Sega) {2014.11.27} (¥6.458) - 161.154
15. [PSV] Toukiden: The Age of Demons Extreme # <ACT> (Koei Tecmo) {2014.08.28} (¥6.264) - 161.059
16. [PSV] Hatsune Miku: Project Diva F 2nd <ACT> (Sega) {2014.03.27} (¥7.350) - 152.290
17. [PSV] J-Stars Victory Vs # <FTG> (Bandai Namco Games) {2014.03.19} (¥6.980) - 152.210
18. [PSV] Senran Kagura Shinovi Versus: Otome Shoujotachi no Shoumei # <ACT> (Marvelous AQL) {2013.02.28} (¥6.980) - 149.909
19. [PSV] Oreshika: Tainted Bloodlines # <RPG> (Sony Computer Entertainment) {2014.07.17} (¥6.264) - 132.062
20. [PSV] Dangan-Ronpa 1-2: Reload <ADV> (Spike Chunsoft) {2013.10.10} (¥5.229) - 129.810

Other series

[PSV] 3rd Super Robot Wars Z: Tengoku-Hen <SLG> (Bandai Namco Games) {2015.04.02} (¥7.690) - 127.506

[PSV] The Legend Of Heroes: Sen no Kiseki # <RPG> (Nihon Falcom) {2013.09.26} (¥7.140) - 126.371
[PSV] The Legend Of Heroes: Sen no Kiseki II # <RPG> (Nihon Falcom) {2014.09.25} (¥7.344) - 122.743

[PSV] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥7.171) - 121.971
[PSV] Gundam Breaker # <ACT> (Bandai Namco Games) {2013.10.31} (¥6.980) - 80.150

[PSV] Dragon's Crown <ACT> (Atlus) {2013.07.25} (¥8.190) - 120.292

[PSV] Digimon Story: Cyber Sleuth <RPG> (Bandai Namco Games) {2015.03.12} (¥7.171) - 109.259

[PSV] Soul Sacrifice &#916; <ACT> (Sony Computer Entertainment) {2014.03.06} (¥4.980) - 104.877

[PSV] DanganRonpa: Another Episode <ACT> (Spike Chunsoft) {2014.09.25} (¥7.020) - 99.802

[PSV] Fate/Hollow Ataraxia # <ADV> (Kadokawa Games) {2014.11.27} (¥6.480) - 90.312

[PSV] Jikkyou Powerful Pro Baseball 2014 <SPT> (Konami) {2014.10.23} (¥7.538) - 88.331

[PSV] Gravity Rush <ADV> (Sony Computer Entertainment) {2012.02.09} (¥5.980) - 84.287

[PSV] Muramasa: The Demon Blade <RPG> (Marvelous AQL) {2013.03.28} (¥4.980) - 82.928

[PSV] Tales of Innocence R <RPG> (Bandai Namco Games) {2012.01.26} (¥5.980) - 81.393
[PSV] Tales of Hearts R # <RPG> (Bandai Namco Games) {2013.03.07} (¥6.480) - 75.376

[PSV] Pro Baseball Spirits 2015 <SPT> (Konami) {2015.03.26} (¥7.538) - 74.046

[PSV] Senran Kagura Estival Versus # <ACT> (Marvelous) {2015.03.26} (¥7.538) - 69.197

[PSV] Terraria <ADV> (Spike Chunsoft) {2014.02.06} (¥2.980) - 65.451

[PSV] Ragnarok Odyssey Ace <ACT> (GungHo Online Entertainment) {2013.08.29} (¥4.935) - 61.014

[PSV] Assassin's Creed III: Liberation <ACT> (Ubisoft) {2012.11.15} (¥6.090) - 40.866

[PSV] Samurai Warriors 4-II # <ACT> (Koei Tecmo) {2015.02.11} (¥6.264) - 37.012

[PSV] Valhalla Knights 3: Gold <RPG> (Marvelous AQL) {2014.02.27} (¥5.229) - 28.207

[PSV] Phantasy Star Online 2 Episode 3: Deluxe Package <RPG> (Sega) {2015.03.19} (¥5.378) - 27.534

[PSV] PhotoKano Kiss [EBKore] <SLG> (Kadokawa Games) {2015.02.05} (¥4.298) - 15.735
 

Celine

Member
But anyway, don't most games for those last 4 companies fail to meet expectations? In particular, Marvelous seems to have a horrid time on 3DS(not to mention Kaio's $4 million blunder).

wVhDLPml.jpg


EDIT: Updated as May 2015.
 

test_account

XP-39C²
I´m well aware that considering lowered expectations and the obvious different scales used when it comes to different console manufacturers you can interpret a lot of things into these sales. The matter of fact is that these are low volume sales no matter how much you twist it. Considering that it was a response to someone beeing perplexed why 3rd parties even try on Nintendo systems including 3DS it´s just hilarious to see this beeing mentioned in the context that this week several new PSV titles debuted with sub 10k units. It´s also pretty telling that you are more bothered about this than the obvious nonsense I answered to.
Tanking and low volume numbers are two pretty different things though. Low volume numbers can still be successful, while tanking is only referring to failure. I'm not sure if all those Vita titles that you listed sold less than expected, but i dont know (thats why i asked). The guy seemed to be concerned that certain 3rd parties didnt saw success on the 3DS, not that they were just selling low volume numbers.

Its fine to do comparison, but its not really helping one platform if another platform is not doing better or worse. Personally, i think it would be better to show success stories on 3DS instead, which would show that 3rd parties have success on the 3DS outside of the big franchises.
 
Since I have the Media Create White Book and the numbers, here the reality:

3DS Software 2014 - 23.387.031

By Publishers
Level 5 - 6.261.502 (26,77%)
Nintendo - 5.272.285 (22,54%)
Pokemon Co - 2.832.129 (12,11%)
Capcom - 2.737.953 (11,71%)
Bandai Namco - 1.821.365 (7,79%)
Square Enix - 1.373.703 (5,87%)
GungHo - 498.410 (2,13%)
Marvelous - 391.497 (1,67%)
Atlus - 351.054 (1,50%)
Sega - 317.901 (1,36%)
Others - 1.529.232 (6,54%)

The big message here is how top-loaded the success here is. What % of total sales do the top 10 games make up compared to other platforms?

I recall this being a major problem for the DS even in the West(and the reason the 3DS/WiiU have almost no Western support) in that other than tie-tins, big Nintendo franchises, and monster RPGs stuff had trouble selling. And the sales number really fell off a cliff when you began going down(hence DQIX at 60% of Type-0HD's first month sales still being a decent performence).
 

Darius

Banned
Tanking and low volume numbers are two pretty different things though. Low volume numbers can still be successful, while tanking is only referring to failure. I'm not sure if all those Vita titles that you listed sold less than expected, but i dont know (thats why i asked). The guy seemed to be concerned that certain 3rd parties didnt saw success on the 3DS, not that they were just selling low volume numbers.

Its fine to do comparison, but its not really helping one platform if another platform is not doing better or worse. Personally, i think it would be better to show success stories on 3DS instead, which would show that 3rd parties have success on the 3DS outside of the big franchises.

Point_missed.jpg
 

Oregano

Member
The big message here is how top-loaded the success here is. What % of total sales do the top 10 games make up compared to other platforms?

I recall this being a major problem for the DS even in the West(and the reason the 3DS/WiiU have almost no Western support) in that other than tie-tins, big Nintendo franchises, and monster RPGs stuff had trouble selling. And the sales number really fell off a cliff when you began going down(hence DQIX at 60% of Type-0HD's first month sales still being a decent performence).

Is that not the general problem with the whole industry? Everything has become a winner takes all scenario, even mobile somewhat. Iwata even mentioned his concern about it.
 

test_account

XP-39C²
Honstely, yes, i must have missed the point. I didnt see the point in mentioning that those Vita games tanked without knowing if they met expectation or not. The guy was wondering about success on the 3DS. If the point was that low volume numbers can also be a success, i would just have mentioned that out directly.

I would also say that its good discussion custom to elaborate on what misunderstanding there might be, instead of just saying "you missed the point". In those cases, the other party is left to simply guess what he/she might have misunderstood.
 

Darius

Banned
The big message here is how top-loaded the success here is. What % of total sales do the top 10 games make up compared to other platforms?

I recall this being a major problem for the DS even in the West(and the reason the 3DS/WiiU have almost no Western support) in that other than tie-tins, big Nintendo franchises, and monster RPGs stuff had trouble selling. And the sales number really fell off a cliff when you began going down(hence DQIX at 60% of Type-0HD's first month sales still being a decent performence).

That is not a new thing, at the very least it shows that there actually is the potential to sell that well. I doubt it´s a better scenario when all software sells mediocre without any highlights.

01. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 4.472.004
02. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 4.359.607

Top20 PSV combined sales - 4.226.250


Considering that 3DS has 11 multimillionsellers and 18 millionsellers in total in Japan with new ones in the pipeline the situation really isn´t that bad even in this matter.
 

sörine

Banned
I recall this being a major problem for the DS even in the West(and the reason the 3DS/WiiU have almost no Western support) in that other than tie-tins, big Nintendo franchises, and monster RPGs stuff had trouble selling. And the sales number really fell off a cliff when you began going down(hence DQIX at 60% of Type-0HD's first month sales still being a decent performence).

This is a rather odd comparison to cite given DQIX in the west was (1) published by Nintendo, (2) released after the DS software market had crumbled thanks to R4/piracy, (3) the relative brand strengths of DQ versus FF and (4) ended up outselling Type-0 HD ltd anyway.
 

Celine

Member
sörine;174563838 said:
This is a rather odd comparison to cite given DQIX in the west was (1) published by Nintendo, (2) released after the DS software market had crumbled thanks to R4/piracy, (3) the relative brand strengths of DQ versus FF and (4) ended up outselling Type-0 HD ltd anyway.
What's Type-0 HD ltd in US?
 
Splatoon will reach 500k physical copies sold-in next week. Coupled with above average digital sales due to it being a multiplayer-centric title, where does this place Splatoon in the all-time highest-selling Wii U list? It's gotta be in the top 5, right?

Mario Kart
Smash
3D World
NSMB U
Splatoon?
 

Xbro

Member
Splatoon will reach 500k physical copies sold-in next week. Coupled with above average digital sales due to it being a multiplayer-centric title, where does this place Splatoon in the all-time highest-selling Wii U list? It's gotta be in the top 5, right?

Mario Kart
Smash
3D World
NSMB U
Splatoon?

NSMB U
Mario Kart
Wii Party U
Smash
3D World
Splatoon
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
What in the hell happened in here while I was asleep.



I don't think we've heard a pip about it in NPD outside of release month.

A massacre and ghosts hanging around in others' bodies.
 

Geg

Member
The top Wii U sales as of the end of June are

1. Mario Kart 8
2. Nintendo Land
3. NSMBU
4. Super Mario 3D World
5. Smash 4
6. New Super Luigi U
7. Splatoon
 

Xbro

Member
The top Wii U sales as of the end of June are

1. Mario Kart 8
2. Nintendo Land
3. NSMBU
4. Super Mario 3D World
5. Smash 4
6. New Super Luigi U
7. Splatoon

What are the digital sales on Luigi U? Because at the end of 2014 the game only had 109K.

Also Smash is ahead of 3D World. And NSMBU is ahead of Mario Kart. And Nintendoland is way lower than that. And you are missing Wii Party U.

What I'm trying to say is, where did you get this?
 

Alrus

Member
What are the digital sales on Luigi U? Because at the end of 2014 the game only had 109K.

Also Smash is ahead of 3D World. And NSMBU is ahead of Mario Kart. And Nintendoland is way lower than that. And you are missing Wii Party U.

What I'm trying to say is, where did you get this?

I'm assuming this is worldwide?
 

L~A

Member

So, Nintendo announced a national tournament for Splatoon, called Splatoon Koshien 2016. No age limit. Teams of 4. More details on August 19th.

Looks like a big deal.

Also, Nintendo has been using livestreams a lot more in Japan. Viewers really enjoyed that Nintendo Live (Smash U with tourney mode), Splatoon and Super Mario Maker.


This kind of stream is just perfect to showcase games and show just how absurdly fun they can be.
 

Vena

Member
So, Nintendo announced a national tournament for Splatoon, called Splatoon Koshien 2016. No age limit. Teams of 4. More details on August 19th.

Looks like a big deal.

Also, Nintendo has been using livestreams a lot more in Japan. Viewers really enjoyed that Nintendo Live (Smash U with tourney mode), Splatoon and Super Mario Maker.



This kind of stream is just perfect to showcase games and show just how absurdly fun they can be.

But how many viewers...
 

hiska-kun

Member
Media Create

01./00. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 522.556 / NEW <76,29%> [Units shipped => 684.960]

00./00. Happy Home Designer Amiibo Card (Nintendo) {2015.07.31} (¥324) - 312.000 / NEW

Severe stock problems
 

Scum

Junior Member
Splatoon needs to be the foundation for all the genres that Nintendo has been missing out on. #TeamGarage
 

Scum

Junior Member
Media Create

01./00. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 522.556 / NEW <76,29%> [Units shipped => 684.960]

00./00. Happy Home Designer Card Amiibo - 312.000 / NEW

Severe stock problems

29bo8wm.gif
 
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