MrCunningham
Member
Yeah, I'll take System Shock 3 by Looking Glass descendent Arkane over that silly-looking Human Head thing.
I will give this one a chance, for sure. But it is a bizarre change in direction.
Yeah, I'll take System Shock 3 by Looking Glass descendent Arkane over that silly-looking Human Head thing.
Damn, that human shield mechanic looked really slick. And first person parkour is always welcome
Boxart:
Damn, that human shield mechanic looked really slick. And first person parkour is always welcome
Damn, that human shield mechanic looked really slick. And first person parkour is always welcome
Poor Human Head, those guys got royally fucked over.
Too true, but it could be worse. This game could be exactly like the one they were making.
PSY・S;206678672 said:
Obviously not first person, or big budget, but have you seen Duskers?I'll start with the obvious: It ain't a cyberpunk bounty hunter game, which would have been cool. But that's dead and gone, so unfortunately not much can be done about that.
That said, this seems like an awesome setup. It'll fill the void left behind by Alien: Isolation and Dead Space. It's a shame those IPs aren't moving forward, but this could do an amazing job filling in the gap, especially with Arkane handling it. I'm definitely excited to see more. Wonder if there will be a Neo version.
...as much as Alien is essential to any lover of sci-fi movies, Duskers is just as essential to any lover of sci-fi games
https://www.rockpapershotgun.com/2016/05/23/duskers-review/...I dont think any Alien games have come as close as this has to recreating the same feeling as the original movie panic, claustrophobia, distrust of machines, and a gut fear of the unknown.
I was thinking the same thing.Pretty sure he's Asian
Pretty sure he's Asian
It looks cool.
Only problem I have with it is that they went from a Native American character to your good old generic white guy.
Tommy wasn't exactly character of the year, but come on.
Attaching the tainted Prey brand to what should have been a new title is pure corporate brilliance.
This game may very well end up interesting, but whenever I'll see its title, I'll associate it with the disappointing mess that is Prey 2's development history. Good job, whoever made this call.
Basically animate two player models and call it a day. Nowhere near the work that Dishonored 2 required.You get to choose whether you want to play as male or female.
That's why they chose the gender neutral name, Morgan.
* According to Raphael Colantonio on the livestream.
Basically animate two player models and call it a day. Nowhere near the work that Dishonored 2 required.
I mean as a bullet point that you can play as a man or a woman, that is a hell of a lot easier.Dishonored 2 is about 2 separate characters, so yeah it is more work.
Now imagine the footage was met with almost universal praise, and then the it comes to light the game was canceled just because of a failed hostile takeover attempt that could've been avoided by the publisher operating like human beings
I mean as a bullet point that you can play as a man or a woman, that is a hell of a lot easier.
It's been ages since I've played Prey, but is it me, or does this share absolutely NOTHING with the original game?
It's been ages since I've played Prey, but is it me, or does this share absolutely NOTHING with the original game?
The game was in development, and even if all the existing footage was the most vertical of slices, it was still a solid proof of concept at least. Not sure what there was to be skeptical of since the basic gameplay loop shown was appealing to many.Sorry, but I don't buy that. The footage was mind-blowing but it always smacked of being too good to be true. It's rare to see an unproven developer absolutely nail a big-budget, insanely ambitious project like that. I mean, we all wanted to believe but even at E3 a lot of folks I talked to were skeptical.
And yes, I know there were political issues between them and Bethesda but I can't imagine ANY publisher just abandoning a game for those reasons. There had to be major problems with the game that exacerbated those bad corporate dealings or vice versa. I have no doubt Bethesda acted in an appropriately corporate non-human way, but ultimately I feel like Human Head was probably in over their heads a bit. No way to know for sure but I mean what else have they done? Is there anything in HH's pedigree that justifies all this faith in their side, and only their side, of the story?
If this retcons the original Prey, I'm gonna be pissed.
What exactly happened between Human Head and Bethesda back in the day?
it's a completely different and new game which has nothing to do with the other Prey game.
It's been ages since I've played Prey, but is it me, or does this share absolutely NOTHING with the original game?
Boxart:
All we've gotten on that whole situation is rumors and hearsay. And sadly that's all we're ever gonna get. Like I said, time to let it go.
What exactly happened between Human Head and Bethesda back in the day?
"What happened to Prey 2, from where I sat, was political. And petty. And potentially litigable [sic]. Human Head had a great game.
"I was heartbroken when Prey 2 went into limbo. Human Head deserved to have that game released. Frankly, they needed it."
Pretty sure he's Asian
He's Asian lol.
Edit: We should work very hard to not turn this into the Far Cry 4 crap that happened when the boxart for that came out.
What exactly happened between Human Head and Bethesda back in the day?
but Bethesda's marketing said that Tommy was too whiny in the first game and no one would identify with his Native American goals.