Muskieratboi
Member
Can't you just make a batch file on a loop that sets the process priority to high once every minute or so?
if you're so technically inclined, sure, I guess?
Can't you just make a batch file on a loop that sets the process priority to high once every minute or so?
if you're so technically inclined, sure, I guess?
Oh wow that prioty thing is insane. I set it to High from Low and I have gained well over 20 fps in the same exact scene. But it reverts back to Low in after a minute or so. Is there a way to stick it?
Far from it lol, that's why I'm asking as you seem to know your stuff
Someone in Arkane QA must have thought CPU low priority meant fixing it had low priority.Performance issues were known about, just flagged as low priority issues by QA team.
That's not... Wha... What?Right, they had no clue about the performance issues and just decided to go ahead with the policy anyways. No clue.
Is he playing a different game?Overall the game feels smooth in game-play, nothing negative to mention there.
Is he playing a different game?
Doesnt work, just flips between high and low
I don't understand what you're trying to say.
This is an incredibly poor tech review. They miss everything from low CPU usage, blatant image quality issues, huge framerate dips, and even low overall performance. Their own graphs show a different story than their article text (their conclusion? 'Looks good, plays lovely'... Yeah, right).
Not to mention they are using promo PR bullshots to show the game instead of screenshots of their own gameplay.
Stay away from this site.
yeah that''s pretty weird. Would their CPU really get that much of a boost? I don't even max out my cpu usage when I get massive dips.
You guys are way off-base, the generation of efficient GPU microcode is the number one focus on console this generation, in order to get maximal hardware utilization. As a result we pursue tons of techniques that leverage microcode intrinsics (to achieve scalarization for better VGPR utilization) or other hardware features on the consoles (render target metadata, MSAA abuse). Then we have to spend time figuring out how to bring similar to the PC (c.f. NVIDIA and AMD), or come up with alternate schemes.
And almost no one does development of PC as a port. PC is a different build target out of the same tree for almost every studio out there, and for a majority of them the primary development platform. I don't know why the audience clings to this notion of "ports", it's nonsensical.
Doesnt work, just flips between high and low
The screenshot you posted actually showed that you were being CPU bottlenecked. I assume the second % was the gpu usage?
Not maxing out cpu usage does not mean you aren't being bottleneck by your cpu. It's a bit more complicated than that.
This is an incredibly poor tech review. They miss everything from low CPU usage, blatant image quality issues, huge framerate dips, and even low overall performance. Their own graphs show a different story than their article text (their conclusion? 'Looks good, plays lovely'... Yeah, right).
Not to mention they are using promo PR bullshots to show the game instead of screenshots of their own gameplay.
Stay away from this site.
Look how crazy the fps fluctuates. These two screenshots have less than one second between them:
This is on Ultra btw, game looks like hot garbage.
@Jasec like during just walking around? Thought I read earlier that you had to alt tab/load to a different zone for it to go back to low. Can't test it right now.
@Jasec like during just walking around? Thought I read earlier that you had to alt tab/load to a different zone for it to go back to low. Can't test it right now.
This is on Ultra btw, game looks like hot garbage.
Can someone even confirm it runs smooth with higher priority?
Look how crazy the fps fluctuates. These two screenshots have less than one second between them:
This is on Ultra btw, game looks like hot garbage.
Look how crazy the fps fluctuates. These two screenshots have less than one second between them:
This is on Ultra btw, game looks like hot garbage.
it's obviously the graffiti on the right wall that's causing the framerate drop.
The Game is not appearing in the Steam Profile either.
WTF? I've sent in a Steam Refund request (I'll buy it again next month once it's been patched) but Steam is making it look like the refund was for Dishonored 1 (which I purchased and played in 2012), not 2. I assume it's some sort of glitch as a result of the pre-order giving you the Dishonored Definitive Edition.
Hopefully Steam figures it out and doesn't incorrectly remove Dishonored 1 from my library.
Hm, thanks. I cancelled the refund request and sent another in with a note about what it was actually for. (Not that those actually get read -- I'm assuming that this is a mostly automated system for any games in the 14 days / 2 hours limit.)