ProfessorMoran
Member
What kind of fake ass wears glasses with no prescription?Ignis's glasses having prescription comes to mind recently.
What kind of fake ass wears glasses with no prescription?Ignis's glasses having prescription comes to mind recently.
Not sure if this is an example of insane detail as much as evidence that you have a problem.
Metroid Prime is one of the best games ever OP.
Halo shotgun shells have a hippo on them.You have to use the sniper zoom to see it.
I stole the cup of an inconsequential NPC whose very existence is only to make a town feel like it is more real and they tried to ghost me for it with hired thugs. Also, that same vengeful NPC has an entire family of inconsequential NPCs that also serve no purpose to the story of the game except for me to revisit the wrongs inflicted on me at an exponential level (if that even happens). I mean, that has to be some kind of high level, if not insane.
Post the best thing that took time and effort for the developer to make, despite knowing that most people will probably never notice.
Here's an example:
In Metroid Prime, the different weapons are presented on the visor by different hand gesture icons. Apparently, Samus changes the weapons of her hand canon using different hand gestures.
Well, she does indeed. If you use the X-Ray visor and aim at a dark spot, not only you can see her hand inside the cannon, you can even see her move her fingers and doing different gestures as you change weapons.
Good luck beating the above example.
Melting ice cubes in Metal Gear Solid 2
When I played Skyrim, I was on some quest and had to go talk to somebody in their home. On the way out, I was grabbing some items and accidentally STOLE a cup or something. Later on, I finished clearing a cave, weak as hell, overloaded with loot, and when I entered the overworld, three dudes accosted me and tried to kill me. I got the best of them and searched their bodies. There was a note from the lady whose cup I accidentally stole that basically put a hit out on me for taking her property. That wasn't nice.
So I went back to her town. I found any and everybody who had the same last name as her and I murdered them in the coldest of bloods. I collected each body and left them near her front door. Then I waited for her to find them. Unfortunately, she never noticed them, because she never left her house for whatever reason. So I snuck into her house late at night, murdered her husband or brother and threw him into the burning hearth. When she woke up, she looked at the hearth but didn't really react. I don't know if the AI glitched or she lost her mind, but after she saw it I just walked out confident in knowing that she knew that I ended her bloodline.
I liked Skyrim.
I mean it's not out yet, but all the physics stuff in the new zelda, including lightning being attracted by metal and stuff..
It's funny, before I even opened the thread, I was going to say Metroid Prime. Aside from the one mentioned in the OP, another one I loved was the smoke you could see rising from the arm cannon after firing your beam several times in quick succession. Also loved the rain hitting the visor/arm cannon.
Prime really was ahead of its time in so many ways. I still remember reading the EGM when one of the reviews said something to the effect of "It's like the best game from 10 years into the future fell into a time warp."
Metroid Prime is one of the best games ever OP.
Thanks for this.
Metroid Prime is one of the best games ever OP.
In Dead Rising 2, there's a boss named Slappy who rides around on roller skates with two flamethrowers. Normally you can just dodge his attacks and eventually he'll get tired, leaving you an opening to attack. However, on one run, I'd consumed a bunch of wine to heal myself and ended up getting sick, causing me to throw up every few seconds. At one point Slappy skated through my puddle of vomit and actually slipped and fell, giving me an opening to attack him.
When this first happened I had to pause the game, in shock of how insane that little detail was.
In addition in the same fight, you can put out his flames by shooting a water gun or fire extinguisher on him.
Halo shotgun shells have a hippo on them.You have to use the sniper zoom to see it.
I mean it's not out yet, but all the physics stuff in the new zelda, including lightning being attracted by metal and stuff..
MGSV has to have the most gameplay details in a video game this generation, theirs just too many examples to pick. One that sticks out to me is if you throw a grenade in a crowd of soldiers, one of them will dive for it to save the others.
I mean, I haven't stolen any cups in the real world.You're not planning on shooting up any high schools soon, by any chance?
That takes quite a bit of effort. Details like this is what I like.The eyes in Project Diva Future Tone are reflective. If you look at them up close you can see a reflection of the stage.
I mean it's not out yet, but all the physics stuff in the new zelda, including lightning being attracted by metal and stuff..
That takes quite a bit of effort. Details like this is what I like.
MGSV has to have the most gameplay details in a video game this generation, theirs just too many examples to pick. One that sticks out to me is if you throw a grenade in a crowd of soldiers, one of them will dive for it to save the others.
Ragdoll? Insane detail?
Loot in Zelda must be blowing people's mind as well.
There was a guy in the tree house thread freaking out about getting a side quest from just talking to an NPC
From Toy Story 2Another Metroid Prime detail I loved was that you could see Samus's face reflected in her visor when firing.
I'm going to need a gif of this.MGSV has to have the most gameplay details in a video game this generation, theirs just too many examples to pick. One that sticks out to me is if you throw a grenade in a crowd of soldiers, one of them will dive for it to save the others.
Ragdoll? Insane detail?
Loot in Zelda must be blowing people's mind as well.
The same happens in TW3, when Geralt uses Signs. I'm sure many people don't never paid attention to it.
Even then I bet Quantum crushes everything when it comes to Lighting systems.Eh? I agree that Zelda looks really cool and it looks like it's still a cut above most open world games in terms of interactivity but why are we acting as if it's doing "physics stuff" beyond anything we've ever witnessed?
We've witnessed lots of interactive objects, dense foliage, dynamic TOD, destructible trees/sheds, fire propagation, wind and weather physics, extremely accurate soft body physics for foliage, and even foliage regeneration while being open world all in one game nearly a decade ago in Farcry 2.
What about the incredible innovation of unlocking parts of the map by climbing towers? A gaming first for sure!
Forgot to add GTAV there. The fact that engines make "cooling" sound after driving them and parking is crazy detail to me.Pretty much MGS2, MGS 5 and ND games the thread
You can kiss pin-up posters in MGS2.
I can probably come up with hundreds of similar details from the MGS games just the top of my head.