Got the demo from HK store, and yeah, other than just slightly above KZ2 level of facial animation in cutscenes, the visuals are completely mind blowingingly great here. Hard not to be hugely impressed by this even after seeing the latest crop of PC games. Everything is super detailed, animated placed believably in the world. Everything has been set above KZ2, and by a large margin at that, even art direction when it comes to use of color (which felt forced at times in KZ2, while here it really looks like the integral part of the world). The trailer at the end even shows that the evil guys animate notably better than Rico and Sev, so it looks like they got better in that area as well.
I played through it with Move first and then with controller second time. I had no problems playing with either, but I liked shooting parts better with Move, and walking around parts better with controller. Default move settings as other have said are pretty crap. I had to set the dead zones to 0 and 10, and then it started working great. It's really enjoyable to shoot with Move in this game, not only it gives you so much more precision, but it makes it closer to the action of aiming an actual weapon. Small problem is that move controls seem to become more sensitive while in jetpack, and then go back to normal when you lose it. Overall, I think I enjoyed playing it with move more, but if someone was watching me play, I think they'd prefer to watch it being played with controller as it's less jittery and more 'directed' if that makes any sense. Also, they should really give an option to change that bright yellow move pointer into a more neutral one like what's being used with controller. It's so jarring that I tried disabling pointer altogether, but that strangely made it more difficult to even move around.
Best of all, all of the gameplay in the demo was really fun, and it was quite varied in both of what you were supposed to do, and how you could go about doing it. Very happy with that.
Smokey said:
On that note, can someone provide me with optimal Move settings for KZ3? That would be great and a big help.
I did 0, 10, 40, 60, no assist, hold, hold and that worked great after a few minutes of getting the hang of it. Maybe I should have increased 10 to 20-30 now that I think about it - the aim was going up/down accidentally while walking around more than I wanted.