SatelliteOfLove
Member
Why is Etrian Odyssey 4 so expensive, I mean.. 79 $?
Because Japan's retail gig is fucked up.
Why is Etrian Odyssey 4 so expensive, I mean.. 79 $?
Most likely we'll get another Surge Concerto game. Sadly I think Ar Tonelico is truly done. ;_;
Because Japan's retail gig is fucked up.
Sell through for Toriko as bad as rumored (the famitsu page shows this in 25% increments). Could be another indicator that the PSP market is rapidly eroding.
About PS3 being a default choice, how do you mean?
But in the next generation, if the console sales (hardware + software) is about the same as this generation, will someone then say that the sales are good? It is of course all relative depending on what you compare it to, but i was wondering where people draw this line.
With the DS vs 3DS, the DS had sold about 23 million games more than the 3DS in the same time period since launch. But i dont hear comments about how poorly the 3DS software is doing.
I understand, thanks for the detailed answerMostly what was already said by others, but also that they had geared themselves up for PS360 level development before the generation began (as implied by schuelma), and going "backwards" to work on Wii was not what they wanted. Now if PS3 and Wii were the only consoles being developed for (i.e. 360 was never released) and they had the same sales arcs from launch, I think there could've easily been way more support for Wii. As it was the combination of PS360 sold software well enough outside of Japan to allow that support for PS3 in Japan to continue.
Now it still might've been better than it was if Nintendo had done more to convince some of the big players to bring the big umbrella titles to Wii, anyways, but as discussed over the years, Nintendo didn't take those steps to do so, and the unique tech/architecture of Wii didn't encourage many to take the chance themselves. Call of Duty (in the U.S.) is held up as a sign of good third-party support on Wii, but even there, Activision had piddly teams working on the Wii version of those games for the first few years.
PS3 was the default choice in Japan, because the major industry support was on PS360 outside of Japan. PS3 was the only real "in" they had to release their games in the Land of the Rising Sun. That made it the default choice in Japan, because there was not a viable alternative for the games they were already making on PS360 (leaning way heavier toward the 360 side of that) outside of Japan.
Yeah, i see that situation. It is a pity knowing that the market once was huge, but now that it is much smaller. Hopefully companies are still able to have success even with lower total sales.If next gen is as bad as this gen in Japan for consoles, then I'd still say it was depressed. I'd be more willing to agree that depressed is going to be the norm, at that point, but that doesn't make it any less depressing. *ba-dum-dum*
Sorry, i didnt mean to say that i never had been saidI've brought out a few times that 3DS software sales just weren't doing that well compared to DS. After further analysis, they seemed to be doing not much different than PS2 in the same time period (except with higher top-sellers), but yeah, there's definitely been comments on the "poor" sales of 3DS software from me.![]()
You never know, a 3DS port could still be announced to launch with the other versions this fall. Otherwise we'll probably see a Boost version in the spring.I wonder what (if) are even thinking. Putting a kids game on the Vita while the target audience will clearly just buy the PSP version seems super pointless. Having a Vita version wont hurt anybody, but why even bother in this case.
And not having a 3DS version seems especially stupid after this weeks charts, which unsurprisingly prove the existence of significant demand for that type of game on the 3DS.
Sorry, i didnt mean to say that i never had been saidI remember that it was more talk about something like this in the earlier 3DS days (before the pricedrop). But i havnt seen much talk about it in the recent months now that 3DS has picked up a lot of momentum (not that i expect to see it because i think the 3DS sales are good).
May 14-20, 2012 MC thread:I certainly hope not. That's the kind of half-brained "analysis" that leads to "Third-party games can't compete with Nintendo games in sales, so we won't release them there" stupidity.
The thing to take away from that chart is that 3DS software situation is a lot less healthy overall than DS was at the same point. It's presently in a dreaded Wii-type situation where the top games sell really well and then there's almost nothing after that. DS had the top games selling well and a healthy range of sales below that, like the PS2 did.
If you want to focus on third-party games, for some reason, then focus on that there's only one third-party game for 3DS or DS after 13 months that's sold over 464K (#10 sales on the DS list).
Edit:
Hmmm. Now if you go down past the Top 10, the next third-party DS game is Naruto at 212K and Slime Mori Mori 2 at 176K. In that case, there is reason to be positive about the increased third-party support on 3DS compared to DS. Going down to 176K on 3DS is essentially the Top 10 shown, so that's 5 third-party games > 176K on 3DS and 3 third-party games > 176K on DS after 13 months each.
Meh. I still get out of it that the 3DS software sales landscape is not particularly healthy looking, right now. Needs more > 500K games on the system. :/
Edit2:
Actually at 13 months, PS2 wasn't doing nearly this well. The top game was Onimusha @ 780K and next was Ridge Racer V @ 580K. Everything else below 500K.
After this further revisement, maybe it does have the start of the PS2-type support, but just with the addition of a lot higher top-selling games? DS then appears just well beyond PS2, which is what it's software was doing in its main years.
Edit3:
Now it's certainly safe to say that the kind of third-party support being shown on 3DS is much preferrable to that shown on DS after 13 months. Much more preferrable, by a long-shot. :lol
Later post in same thread:MH3G certainly makes a difference there.
It's not looking too good in the software department for 3DS with it being over a game behind NDS at the same point. As MC points out, though, NDS has already been through two holiday periods and 3DS just one. Still, the tie ratio reminds me too much of the poor PSP ratio around this point to be too happy about it. :/
It'd be interesting to know what the tie ratio is for 2012, though. Most of last year, it was probably languishing ridiculously low, so it might've actually improved in 2012. May have to do some estimating later ...
Famitsu software from my database. MC hardware. Using Famitsu quarters by calendar, not FY. Should give a rough approximation, though.
Code:SW HW Tie Ratio Q1-2011 788K 793K 0.99 Q2-2011 862K 365K 2.36 Q3-2011 943K 747K 1.26 Q4-2011 3779K 2179K 1.73 Q1-2012 3074K 1316K 2.34 Q2-2012* 1399K 555K 2.52
* - Through May 13, 2012
Not a single quarter has it hit the tie ratio of DS over its first 14 months, but at least it's improving. 2012 is much better than 2011, which is something.
do Famitsu sales get published in Famitsu magazine?
Omg, Kenka Bancho sequel??! PLEASE LOCALIZE.
So Media Create sales won't be added to the OP?
So is Famitsu basically catering to the hardcore now?
Sales wars!
How much do you guys think Mario Party 9 will end selling? It's showing decent legs but the numbers so far are rather low for a Mario Party game...
How is the sales of Resident Evil Chronicles HD collection PS3 compared to the Wii versions? Did they add anything besides being HD?
Probably they already performed well on the Wii, so the fan of the series interested in on-rail spinoffs already own them; plus, I think that the on rail experience was tailored on Wii's target but also on Wii's gameplay experience (the remote is perfect for that kind of gameplay) and the Move is not so hot (I suppose) while playing them with the normal pad is not so satisfying.
"the Japanese believe in charging full retail for handheld games since they're seen as full experiences"
Vita price drop aint happening any time soon, everybody knows it ain't worth it until the software comes. Sony would just make more losses from sales.
Why is Etrian Odyssey 4 so expensive, I mean.. 79 $?
I don't think MGS 3D was really a flop. It wasn't a million seller or anything, but it sold pretty well for what it was.
So you are saying worthwhile software wont be released anytime soon ? I doubt there will be much software if the system continues like this - 3DS sold worse and 3rdPartys were also considering dropping their support. I wonder what they think about the Vita right now......
I would actually say it sold TOO much for what it was, but that might be just me.
Anyway, MH3G really seems to be a stable seller. It's actually toe to toe with Nintendos own "big" 3DS games. It should do 1.5 million easily. What's going to be interesting is to see how MH4 will perform, and if Capcpom will push 3G again before MH4 hits.
By the look of things yeah, maybe next year if Vita has a decent TGS showing. They'll want to coincide the price drop near something thats at least semi-big. The way Sony handles Vita, I dunno though, maybe they will just price drop for the hell of it and just rely on luck as usual.So you are saying worthwhile software wont be released anytime soon ? I doubt there will be much software if the system continues like this - 3DS sold worse and 3rdPartys were also considering dropping their support. I wonder what they think about the Vita right now......
SE has FFX, Konami is a question mark considering their backtracking on Reveangance, Capcom would be the biggest wildcard to come out with something out of left field.I'm always wondering where PSVita games are. I mean, if Capcom, Square Enix, Konami, etc. have something, why haven't they announced anything yet? I know Monster Hunter on 3DS was presented just 4 months before the actual release, but in the meanwhile Capcom had Resident Evil to push.
I see, thanks. I must have missed these posts earlier.Since I looked them up anyways, ...
Mar 26-Apr 1, 2012 MC thread:
May 14-20, 2012 MC thread:
Later post in same thread:
Capcom has Street Fighter X Tekken. Square Enix has Final Fantasy X HD, and Konami just released MGS collection.I'm always wondering where PSVita games are. I mean, if Capcom, Square Enix, Konami, etc. have something, why haven't they announced anything yet? I know Monster Hunter on 3DS was presented just 4 months before the actual release, but in the meanwhile Capcom had Resident Evil to push.
So you are saying worthwhile software wont be released anytime soon ? I doubt there will be much software if the system continues like this - 3DS sold worse and 3rdPartys were also considering dropping their support. I wonder what they think about the Vita right now......
I'm always wondering where PSVita games are. I mean, if Capcom, Square Enix, Konami, etc. have something, why haven't they announced anything yet? I know Monster Hunter on 3DS was presented just 4 months before the actual release, but in the meanwhile Capcom had Resident Evil to push.
By the look of things yeah, maybe next year if Vita has a decent TGS showing. They'll want to coincide the price drop near something thats at least semi-big. The way Sony handles Vita, I dunno though, maybe they will just price drop for the hell of it and just rely on luck as usual.
SE has FFX, Konami is a question mark considering their backtracking on Reveangance, Capcom would be the biggest wildcard to come out with something out of left field.
Because Japan's retail gig is fucked up.
Well I guess that just makes it worse for the Vita.Rising was never announced for Vita. It's not a KojiPro game, and it's not made on Fox Engine.
Well I guess that just makes it worse for the Vita.
http://m.neogaf.com/showthread.php?t=433756&page=1Rising was never announced for Vita. It's not a KojiPro game, and it's not made on Fox Engine.
http://m.neogaf.com/showthread.php?t=433756&page=1
The original source didn't really specify Fox Engine or internal development, just that all major Kojipro titles from then on out would feature transfarring (implying PSP or Vita release). I guess you could try and argue ZOE HD Collection and MG Rising aren't "major titles" though, while somehow MGS HD Collection was?
All 3 games are "from" Kojima Productions, they're the producer and their name is stamped all over them. They were outsourced rather than developed internally, but they're all still Kojipro titles.As I've said a few times, Rising is not from KojiPro (neither is MGS HD, nor ZoE HD). The reason I brought up Fox Engine is because that's clearly what all near future internal KojiPro games will be using, and that engine supports Vita.
We actually don't know what's up with the ZoE Collection for Vita. The PS3 box art lacks any mention of Transfarring.
SE has FFX, Konami is a question mark considering their backtracking on Reveangance, Capcom would be the biggest wildcard to come out with something out of left field.
Capcom has Street Fighter X Tekken. Square Enix has Final Fantasy X HD, and Konami just released MGS collection.
EDIT: Forgot that Konami also have Jikkyou Powerful Pro Baseball 2012 for Vita coming out next week.
There's still *a* possibility - a huge showing of support at TGS. Practically a relaunch of the system.
TGS is going to shape the Vita's next Christmas. If the announcements at TGS are lacking, I really don't see a way back for the Vita barring a random game having Monster Hunter levels of breakthrough success.
As for the likelihood of that possibility, though? Tricky to say. My brain says it's not that likely without hearing small bits of info beforehand, but my heart suggests that *surely* Sony have A Plan? Somewhere?
In other words: the way I see it, *EITHER* there's a huge blowout of news and support at TGS, or Sony have no idea what they're doing. I don't really see a middle ground between those two extremes.
All 3 games are "from" Kojima Productions, they're the producer and their name is stamped all over them. They were outsourced rather than developed internally, but they're all still Kojipro titles.
And lack of transfarring in ZOEHD also goes against Kojima's original statements. Like War, I guess Plans have changed.
I cant see Vita having a decent showing next year if the sales for 2012 continue that way. The thing is Vita isnt just competing with the 3DS, but also with the upcoming consoles and Smartphone/Tablets. For cheaper project 3DS and Smartphones are more interesting because of the development costs and higher installed base - for bigger projects it`ll have to compete with home consoles and its *lack* of sales in western markets.
Right now it looks bad.... but this can change fast too, a nice price drop and the release of a handful bigger games and the future could look better. Especially when bigger titles like Persona 5 oder MGS5 also will receive handheld-exclusive Vita versions. It could also go the other way though - where the 3DS completely stomps the Vita and future hand held announcements are being made mostly for 3DS - like the PS2 and GameCube Situation. Vita could become a Gamecube without Nintendo First Party content/sales.
3DS software sells like shit in west apart from Nintendo games and I wouldn't be suprised if PSV retail+DD profits were bigger than 3DS profits from retail for 3rd parties.
3DS software sells like shit in west apart from Nintendo games and I wouldn't be suprised if PSV retail+DD profits were bigger than 3DS profits from retail for 3rd parties.
Don't say such silly things.3DS software sells like shit in west apart from Nintendo games and I wouldn't be suprised if PSV retail+DD profits were bigger than 3DS profits from retail for 3rd parties.
Don't say such silly things.
Vita games are charting similarly to 3DS titles in weekly UK numers and that doesn't even include DD.