How about with any form of physical media, music, books, movies the list goes go. Games didn't always cost this much, the industry went in this direction. If 3rd parties developed for the wii and it turned into a ps2 situation, game development costs wouldn't be as high. Publishers made bets and now we're paying for them.
I already addressed other forms of physical media - music has alternate revenue streams (concerts, radio play, etc). Books are very different, same with movies.
Games didn't always used to have such huge budgets, but then again the cost to consumer of individual games was MUCH higher. Hell, SF2, in the early 90s, sold for something like 90$ to consumers. Translated with inflation to today, that's around 150$. You see where I'm going with this? It's not only that publishers made bets, it's that game production costs have gone WAY up and game prices have not adjusted as much throughout the years.
So your conclusion is that gamestop and other channels fuck up microsoft and the publisher?
Dont you think microsoft have lawyers to create a contract with this clause:
Gamestop can only sell xbox games if they agree to dont sell new released games in the first 6 months.
If gamestop sell used games in this period, they should pay a fee of 10 dollars per game sold.
Dont be naive. Mictosft is killing the consumer. Most used games are not sold by gamestop. They are sold by the consumer in ebay, amazon shop etc.
If a developer create a gane with 30 million dollars and cant create profit because of used games, it means the CEO must be fired. Used games has existed since 1980. Developers arent closing doors because of used games. Its because they dont have good ideas and waste lots of money making good
Graphics and big advertisement.
This has always happened since the NES dayd.
My conclusion is that yes, Gamestop does fuck up publishers and MS. It's quite simple, and you can't just say "Well they can have lawyers do this or that" because they sell them product. It's still first sale doctrine, more or less - Gamestop buys them from whoever sells them new, has sell-through warranties and such, but that's it. It's not like MS can come in and tell them how to run their business. All they can do is make it harder for them to screw them up.
Most used games are actually sold by Gamestop and other retailers. They are incredibly HUGE. I get you live in Brazil and in South America you mostly do user to user sales, but it's an anomaly more than anything.
I still think Microsoft is fucking consumers with this measure as it's going MUCH too far (that much you must not have read from my post!)
And whose fault is it that games don't have alternate revenue streams?
As others have stated, there are alternate revenue streams specifically targeted at used games (online passes, DLC, day 1 DLC, etc). The problem is those revenue streams are minimal (verrrry minimal) so they don't make enough to cover for what they lose.
I think retailers hold all the cards here. Microsoft need them, they don't need Microsoft.
If Gamespot refused to stock Xbox products they could still fill a shop twice over with stuff from their competitors.
I just don't see what's in it for the retailer at this point. Microsoft are asking them to put their head in the noose and they're doing it with a big smile on their face.
I think Microsoft is actually trying to get away from the retail model and having everyone buy games online on their store, instead. If they manage to make the average joe think "well the disc is useless!" then they'll only buy online. Then who wins? Nobody but MS.
Gamespot will always stock MS products simply because they make money off them. They might not do used games, though, because it'll be a waste of time and money. You'll still need people to process a lot more data from used games and they won't be able to sell them for cheap, so they'll have to pay less to customers and charge more (which is ridiculous). I think it'll be the death of their industry.