The_Darkest_Red
Member
I bet Michael Pachter is, that ol' turkey.Was anyone really surprised about this?
I bet Michael Pachter is, that ol' turkey.Was anyone really surprised about this?
So what is keeping them afloat? we saw other smaller independent studios dies after one failure and for this studio since Resistance 2 and they only have bombas after bombas but still going.(I think we can say the same thing about Ninja Theory)
I bet Michael Pachter is, that ol' turkey.
That's a bit harsh. They have a lot of talent but don't have proper guidance. The game's concept had failure written all over it but yet they continued to believe in it. I do agree that many publishers would hesitate to work with them after this. If Microsoft have offered them a deal, they should blindly grab it before another failure ruins their reputation. I kind of feel bad for the studio since there are a lot of good guys working there, but in this industry you don't really get a lot of chances as an independent studio and need to make the most of your opportunities.Insomniac is obviously a B/single-A-tier developer that looks in the mirror and sees an AAA-tier developer. For their own sake, they'd better have more deals already lined up, because their future as an independent studio ain't looking too bright.
Sony absorbed their previous failures, but they can't afford another game like Fuse.So what is keeping them afloat? we saw other smaller independent studios dies after one failure and for this studio since Resistance 2 and they only have bombas after bombas but still going.(I think we can say the same thing about Ninja Theory)
Gad damn. Hearing Jeff Gerstmann compare it to Haze on the Bombcast and now this. I remember Insomniac being singled out as a great place to work some years ago by some survey or whatnot, wonder how badly this will affect them.
But the press and the core, which participates in and watches e3 and has to carry the torch, does! I would have done it already.
That's a bit harsh. They have a lot of talent but don't have proper guidance. The game's concept had failure written all over it but yet they continued to believe in it. I do agree that many publishers would hesitate to work with them after this. If Microsoft have offered them a deal, they should blindly grab it before another failure ruins their reputation. I kind of feel bad for the studio since there are a lot of good guys working there, but in this industry you don't really get a lot of chances as an independent studio and need to make the most of your opportunities.
You went on a limb and said a launch game for a new system that was highly received and one of the few bright shining stars on the Wii U will outsell Fuse? Whoa.
R2 didn't fail, it just didn't sell as well as Halo (and what console exclusive does?).It was obvious since the beginning, the game lacked personality, strong characters and anything to elevate it from the multitude of fps games already available on the market.
Insomniac really needs to refocus and understand where they want to go next. Please just stop making fps. You failed with R2 and R3, you're failing with Fuse. It's enough.
Maybe it would be better for them to work on something innovative for digital and mobile platforms (PSN,XBL,iOs,Android).
You will really despise them forever? It sounded like they split with Sonty because they didnt want to just keep doing R&C games.
R2 didn't fail, it just didn't sell as well as Halo (and what console exclusive does?).
-My favorite FPS this gen.
R3 was a different game and vastly appreciated by all who played. The sells were unexpectedly low.
I hope Sony won't give to this game a PSN+ slot in October...
I still find it hilarious that a shitshow like Resistance 2 reviewed better than Fuse. Fuse is a damn fun game and well worth at least a rental or cheap purchase. It's especially good if you like coop games. Resistance 2 should be left in the rotten pits of FPS gaming hell with Turning Point, Shellshock 2, Rogue Warrior, Bodycount and Hour Of Victory.
I still find it hilarious that a shitshow like Resistance 2 reviewed better than Fuse. Fuse is a damn fun game and well worth at least a rental or cheap purchase. It's especially good if you like coop games. Resistance 2 should be left in the rotten pits of FPS gaming hell with Turning Point, Shellshock 2, Rogue Warrior, Bodycount and Hour Of Victory.
I still find it hilarious that a shitshow like Resistance 2 reviewed better than Fuse. Fuse is a damn fun game and well worth at least a rental or cheap purchase. It's especially good if you like coop games. Resistance 2 should be left in the rotten pits of FPS gaming hell with Turning Point, Shellshock 2, Rogue Warrior, Bodycount and Hour Of Victory.
Twas better than Haze though![]()
I bet Michael Pachter is, that ol' turkey.
So what is keeping them afloat? we saw other smaller independent studios dies after one failure and for this studio since Resistance 2 and they only have bombas after bombas but still going.(I think we can say the same thing about Ninja Theory)
Opinions. I had a great time playing through the campaign in Resistance 2 (multiple times, even) and I thought it had a lot of character. It was a step back from the original in some ways but I still had a great time with it. Comparing R2 to the games you listed is crazy to me, but again, opinions.I still find it hilarious that a shitshow like Resistance 2 reviewed better than Fuse. Fuse is a damn fun game and well worth at least a rental or cheap purchase. It's especially good if you like coop games. Resistance 2 should be left in the rotten pits of FPS gaming hell with Turning Point, Shellshock 2, Rogue Warrior, Bodycount and Hour Of Victory.
Even if the metacritic score was 90+ I don't think the game would have sold more than 1 or 2 million copies.5 million sales is certainly a bad guess but he said 5 million if the game reviews scored in the 80s.
This game has a metacritic score of 65.5 between the 2 consoles. With a score that low I'm sure he would say they would be lucky to sell a million.
I would genuinely rather play Haze again than go near R2. But either option is like FPS torture![]()
Maybe despise them forever is TOO harsh, but it goes against them going multiplatform and the way Microsoft is going about the Xbox One with 24 hour DRM, etc. I have no interest in that console.
Sony doesn't shun new IPs from established developers and they don't seem to demand sequels (TLoU, Beyond,...). And Insomniac's main reason for splitting with Sony was to own the Fuse IP; Sony retains the IP for exclusive games and owns the rights to R&C and Resistance. It's not highly unlikely that Insomniac couldn't have developed a new IP under Sony but IG wouldn't have the rights to that game.
Opinions. I had a great time playing through the campaign in Resistance 2 (multiple times, even) and I thought it had a lot of character. It was a step back from the original in some ways but I still had a great time with it. Comparing R2 to the games you listed is crazy to me, but again, opinions.
Even if the metacritic score was 90+ I don't think the game would have sold more than 1 or 2 million copies.
I have no idea why anyone gets upset about what console these companies make games for, especially when they're releasing games for both Sony and Microsoft.
So what is keeping them afloat? we saw other smaller independent studios dies after one failure and for this studio since Resistance 2 and they only have bombas after bombas but still going.(I think we can say the same thing about Ninja Theory)
That's good to hear. I'm looking forward to seeing what you guys are up to now. Should I get excited for E3?what? bomba after bomba since R2?
While it's still too early to say on Fuse, pretty much everything else we've released has been successful. Every Ratchet game has been (even if some people didn't care for us experimenting w/ the franchise in A41 / FFA).
what? bomba after bomba since R2?
While it's still too early to say on Fuse, pretty much everything else we've released has been successful. Every Ratchet game has been (even if some people didn't care for us experimenting w/ the franchise in A41 / FFA).
The Insomniac brand has worth to one sub-set of the industry, Playstation fans. But those people are Playstation fans first, Insomniac fans second. Just like Nintendo fans didn't follow Rare who had a far bigger lineup of hit games, Sony fans aren't following Insomniac into the 3rd party space.I don't disagree but i'm not sure this will make much difference. The insomniac brand in general means pretty little at the moment IMO. I'm kind of surprised MS would go after them at all unless it's to revive one of their own franchises.
what? bomba after bomba since R2?
While it's still too early to say on Fuse, pretty much everything else we've released has been successful. Every Ratchet game has been (even if some people didn't care for us experimenting w/ the franchise in A41 / FFA).
R2 didn't fail, it just didn't sell as well as Halo (and what console exclusive does?).
-My favorite FPS this gen.
R3 was a different game and vastly appreciated by all who played. The sells were unexpectedly low.
I don't know why you are taking totobeni seriously, the most obvious troll on gaf.
I thought Resistance 3 and All 4 1 were great.
Even Resistance 2, which is frowned upon for being the worst thing ever has some great setpieces like the leviathan. People just like to dismiss it, and I'm pretty damn well sure half the people who **** on it didn't even bother to play everything the game had to offer. Even its highlights, which was the intense online/ couch co-op mode (even if it was filled with bullet sponges).
hahahahahaha. fuckin called it.
I still don't know anything about this game.
It really is an incredibly well made FPS.Damn shame that most people here didn't even played Resistance 3.
One of the best games this generation. Even tops Half Life 2 for me.