So many games are so long and overstay their welcome these days. I never finished Shadow of Mordor, Murdered or Dying Light because they're all games whose mechanics can't flesh out 60 hours of gameplay.
As long as I can remember I've always been a person that has felt I had to finish any game I started. Even if I didn't like it, I felt anxious if I stopped playing it before completion. I would get a nagging feeling that I have to go back and finish, sometimes doing so just to get rid of that feeling.
This year I've decided I'm not going to care as much. I'm in grad school, I have friends and a relationship, I work and have an internship; my time is limited to say the least. And now that I've made the decision to not care, I feel such a sense relief. If I'm not hooked by a game, then I'm not going to finish it. Maybe I played for 8 hours and enjoyed it, feeling like I've had my fill of the game, so I'm not gonna finish it.
So for everyone out there that lets gaming feel like a chore sometimes because you feel you have to complete a game or work your way through a backlog, do yourself a favor and stop caring so much. Let it go. I promise, it'll feel good.
I reached that point a few years ago when I was at a similar stage in my life. Like you, I wondered what the reasons were for the anxiety I felt about not finishing it, and whether it was 'OK' to not care about finishing it.
My personal opinion is that modern society has us hardwired to care about finishing things, in general. If you start your homework, and don't finish it, you will either get no credit for it, or less credit, if your professor/teacher will even accept it.
At work, you can't hand in incomplete things. If you read a book or watch a movie, if you don't reach the end, you "don't know what happened at the end" or experience the catharsis moment at the end.
Games are a combination of the two, I think, and that's why we want to experience 'the end':
- We want to experience the catharsis of finishing it
- Our brain tracks games like work, and the anxiety is the physiological response mechanism that drives us to complete long term tasks that can be unpleasant in the short term (work, homework, etc.)
That's my 2c, anyways.
If I'm not enjoying it, I don't finish it.
Time is precious. Don't waste it.
This just happens naturally as you grow up.
I just buy less games despite having more money, I know what games I'm going to like and I never buy just because of "hype" (but definitely for good words of mouth, like Deadly Premonition). My backlog is still big due to years of playing very little, but I decided to just drop some of these games.
Always raised an eyebrow to the "backlog" craze of a few years back, where people seemed to regard every game they owned, but hadn't beaten, as some kind of personal shame. Sounded like making your game collection into a list of chores.
I've been on this train for well over a decade.
Always raised an eyebrow to the "backlog" craze of a few years back, where people seemed to regard every game they owned, but hadn't beaten, as some kind of personal shame. Sounded like making your game collection into a list of chores.
And what does "beating" a game actually get you? If you play a game, and have fun... what does it matter that you haven't watched some dumb cutscene and credits?
If you like a game, want to play it until it's over, then by all means. Otherwise why force it?
Games are supposed to be entertainment. As soon as the game begins to feel like work rather than entertainment I stop playing.
Just don't buy games day one and you'll get them so cheaply you won't even give it a second thought when you abandon them.
Life is too short to waste time on things that you don't enjoy.