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Indie Games 2016 [August] Lets play some Indies!

I agree. Too many games are released these days.

Pan-Pan is out. Potentially good, no review yet.

Also, The Turing Test has decent reviews: http://opencritic.com/game/3034/the-turing-test

Didn't even realise Turing Test was out so soon. Damn, there really are too many games to play at the moment.
Look at this. Just look

Four Sided Fantasy - 8/30 (Thankfully I already backed this)
Hue - 8/30
Turing Test - 8/30
Tahira - 8/31
The Warlock of Firetop Mountain - 8/31
RunGunJumpGun - 8/31
Redout - 9/2
Seasons After Fall - 9/2
Mother Russia Bleeds - 9/5
The Bunker
Rive - 9/13
Everspace - 9/14
Event[0] - 9/14
Divinity: Original Sin 2 - 9/15
Virginia - 9/22

Whyyy? I'm just one man...
 

BTA

Member
Look at this. Just look

Four Sided Fantasy - 8/30 (Thankfully I already backed this)
Hue - 8/30
Turing Test - 8/30
Tahira - 8/31
The Warlock of Firetop Mountain - 8/31
RunGunJumpGun - 8/31
Redout - 9/2
Seasons After Fall - 9/2
Mother Russia Bleeds - 9/5
The Bunker
Rive - 9/13
Everspace - 9/14
Event[0] - 9/14
Divinity: Original Sin 2 - 9/15
Virginia - 9/22

Whyyy? I'm just one man...

For me, it's Alone With You (out earlier this week), Turing Test, The Bunker, Event[0], and Virginia that have my attention through September.

This might be weird, but Turing Test is as long as those few reviews say (~12 hours), I think I'll put that off and pick it up in the winter when I have a little more time since I already have enough long games on my plate. It was on my radar for the past couple months though, so I'm glad to hear some good things (even if it doesn't seem like many places have reviewed it yet).

Similarly, I will probably save The Bunker and maybe Virginia as well until a little later in the year, when I can play them with friends. So just AWY and Event[0] for the time being.

But I'm sure more things will get announced to mess with this...
 

Wok

Member
I'm definitely in for Event[0]. Will probably wait for The Bunker to release on mobile, and wait for Virginia reviews

There is a demo for Virginia.

There is also a demo for this game that I want to try.

I have also discovered a French platformer game which was kickstarted last December and will be released on September 21. There is a demo.


And also for this game to be released in 2017: Enigma Prison.

 
This is cool. Dev is working on an unnamed parkour rhythm game with rotoscoped animations
https://forums.tigsource.com/index.php?topic=57570.0
therealismithurts.gif
 

mbpm1

Member
Yeah it's really well done technically and it's also the weirdest fighting game related thing I've seen outside of wacked out MUGEN stuff. Curious stuff
 
Including a new (very early) game from the dev of Starship Rubicon

Lost Paradise - 2017 (PC, Mac, Linux)
CpfjjbfWgAAD0JP.jpg

https://twitter.com/AntoninoTruisi

Lost Paradise is a Action/Adventure game, but with heavy focus on the story. Possessor of the stigma, what awaits you is something outside of your imagination.]

Winterfall - PC
Cq0_kEpWcAADSnW.jpg

http://www.winterfallgame.com/

Winterfall is a sandbox RPG influenced, gameplay-wise, by experiences as diverse as Mount and Blade and the latter Ultima games (7, 8 and Online), set in a fictional late antiquity/early dark ages setting. Contrary to most RPGs where the player is in control of a single hero character from beginning to end, the focus of Winterfall is on a House, or Household, which is grown and developed through deeds performed by the player's successive characters.

Crescent Loom - Free demo (PC, Browser)
jDEcy5d.gif

http://wick.works/crescentloom/

Crescent Loom is Kerbal Space Program crossed with the cell stage of Spore; you wire up neurons into circuits to control your little wriggling beastie and explore an alien world.

Arc Continuum - Late 2016
IyMuASX.png

http://arccontinuum.com/

Arc Continuum is an action adventure game set in a science fiction fantasy world with gameplay focused on time manipulation.
Journey to Taraan, a desert planet with a mystical energy at its core that powers the ARC – an ancient device that allows you to control and manipulate the fabric of time.

Tungsten: Armored Outlaw - PC
Cq1p4wMW8AA8isk.jpg

https://www.reddit.com/r/gamedev/comments/4zsfiz/-/d6yix5a

A side-scrolling armored fighter/mech game in the spirit of an SNES game called Metal Warriors. Your home planet is bombed to bits and you now survive as a mercenary-for-hire flying missions for pay. You start each mission in one mech but you can jump out and grab another as you find them. Between missions there's a hub area where you pick your loadout and negotiate to figure out what missions you'll do next.

Tanzia - 2016 (PC)
Cq4pNhUWIAAJ48T.jpg

http://www.playtanzia.com/

An old-style RPG made with modern tech and set in a unique world, Tanzia combines elements of your favorite classic RPGs in an open 3D world full of magic and monsters.

Signalis - PC, Mac
Cq3zPXjWgBYffDx.png

https://twitter.com/LastStarfarer

The spaceship Penrose receives a distress signal from a nearby planet's surface. The scientist Dr. Coombs sends her robotic assistant ELSTER to find the missing research team in the alien planet's caves and mines. But then they find something completely unknown...

Spareware - Late 2016 (PC, Mac, Linux, Xbox One)
Cq2Y0ZuWcAAfrNs.jpg

https://steamcommunity.com/sharedfiles/filedetails/?id=749598144

Mow your way through waves of humans to save mankind from itself in Spareware a 4-player co-op shooter with roguelike elements.
Assemble your robot from spare parts & traverse through the cities of the future unlocking new equipment & abilities as you go.

Over My Dead Body - PC
qcHfkYo.png

http://duneworld.ca/

Players take control of both a ghost and zombie to navigate through puzzle and enemy filled levels. Sneak past guards, possess your former co-workers, and take in an all-you-can-eat adventure in "Over My Dead Body (For You)."

Previously Mentioned

Totem Teller

Drift Stage

Wanderer

Shattered King
 

chadskin

Member
Contradiction x Her Story

The Infectious Madness of Doctor Dekker - 2017 (PC, Mac, Linux)
25F22F676F7FBD3A36BCB1943D84CF1C42C7FF3F

http://www.doctordekker.com

In this Lovecraftian FMV murder mystery, you are a therapist tasked with treating the unusual patients of the recently deceased Doctor Dekker. Question all six patients turned suspects by typing your own questions instead of picking them from a predetermined list and inspect evidence to uncover who killed Doctor Dekker.
 
Steam Marines 2 - 2016 (PC)
zt76yX0.gif

https://worthlessbums.itch.io/steam-marines-2

Steam Marines 2 brings you to distant star systems and planetoids square in the path of conflict between the Tor alien race and the banner of sentient machines.
Take the helm of the I.S.S. Delhi and investigate rumors of war, offers of alliance, and build your crew of marines and fleet resources toward the ends you choose.

Sequel to this Steam Marines
 
I never got around to Road to Ballhalla right away when I got my key in the thread because of WoW. So now that I've played a little bit I just wanted to give my story on what I experienced.

I'm up to the fifth level. Half of my time was watching my roommate play and that was infuriating. When I think of game design and things game designers must do to try to use visual signals and such to help the lowest common denominator along my roommate is that nightmare. I believe it was the first level that has the little side room that says something like, "Completely Optional Path." She had collected the little light orbs up to that point but instead of going down there to get those ones she moves on and I point out she missed them. She loudly exclaims, "How was I supposed to know that wasn't the right way!?" I don't know how to answer that when the words (which she hates reading in games) states that it's an optional side path but also the entire screen is visible and it's 100% obvious the path is a tiny room that loops before you have to go back and continue on. This happened multiple times in the first couple levels she played.

I can't even imagine what it must be like as a developer and watching people play your game and also get feedback based off of behavior of people like my roommate.

All that said she had fun until it took too long for her to figure out the final room of the second or third level with the three switches and lasers. She actually got the upper left group by setting the lasers, accidentally dying, and respawning on the left side with it open to her.

I took over and did a couple levels and I thought it was really solid. It plays well, I like the boost risk over the panels, and the music compliments it really well. The only thing I dislike is until you complete a level you don't know how many respawns until a token is deducted. I don't know if it's the same amount for every level but I'm assuming it is. And perhaps I missed it somewhere but I'm generally against information not being known until after a first time through a level as I'm less likely to replay an entire level once I reach the end but if I die a couple times before finishing I may opt to restart and just go again. There's a fair chance I simply missed this being surfaced.

I would recommend it to others as I've liked what I've played, the price is low, and for me it scratches the itch of wanting to collect everything in a level and having it unlock things.
 

anteevy

Member
I can't even imagine what it must be like as a developer and watching people play your game and also get feedback based off of behavior of people like my roommate.
Haha yeah, "how on earth doesn't she/he not understand this OBVIOUS THING?!" is something you have to get used to as a dev. I've probably watched over 100 hours of people playing Ballhalla and there were lots of these moments. :D Though in most cases I think I've managed to make stuff clearer by slightly adjusting the level layout, adding new text hints, changing the UI etc.

There is this scavenger hunt in the game where you spawn on invisible floor tiles and have to roll the right pattern to the final reward by following clues and solving secret areas. Next to the spawn is a HUGE text that says something like "Don't try to find the pattern with trial & error." and I've watched people "trial & erroring" that path for like 30 minutes, always falling down and starting from scratch, right beside the text that tells them NOT to do this. Ugh. :D Some even complained about "bad game design" while doing this.

I took over and did a couple levels and I thought it was really solid. It plays well, I like the boost risk over the panels, and the music compliments it really well. The only thing I dislike is until you complete a level you don't know how many respawns until a token is deducted. I don't know if it's the same amount for every level but I'm assuming it is. And perhaps I missed it somewhere but I'm generally against information not being known until after a first time through a level as I'm less likely to replay an entire level once I reach the end but if I die a couple times before finishing I may opt to restart and just go again. There's a fair chance I simply missed this being surfaced.
Glad you liked it so far! :) It's always the same grading, <=2 respawns for all 4 Respawn Tokens, <= 10 for 3, <= 25 for 2. That's why I don't show it at the start or during the levels, this shouldn't be hard to learn/memorize and would only clutter the interface.
 

mbpm1

Member
I don't know how to answer that when the words (which she hates reading in games) states that it's an optional side path but also the entire screen is visible and it's 100% obvious the path is a tiny room that loops before you have to go back and continue on. This happened multiple times in the first couple levels she played.

The streamersI watch don't read either. It's simultaneously frustrating and amusing when they miss obvious mechanics explained in the tutorial lol
 
Glad you liked it so far! :) It's always the same grading, <=2 respawns for all 4 Respawn Tokens, <= 10 for 3, <= 25 for 2. That's why I don't show it at the start or during the levels, this shouldn't be hard to learn/memorize and would only clutter the interface.

I assumed that was case but without knowing exactly where the hard limits were I only figured out the first breakpoint. Not a huge issue but it's the one UI thing I noticed.

Hopefully the game is doing well for you.

The streamersI watch don't read either. It's simultaneously frustrating and amusing when they miss obvious mechanics explained in the tutorial lol

Drives me insane. It's the same issue people have watching the guys from Giant Bomb as they routinely ignore instructions on the screen thinking it slows down the videos but somehow they don't realize the extra minute of fumbling slows it down much worse?

I don't get it with my roommate because she plays other games that have more systems or are story-heavy and she'll get through those if I'm not there. But once I'm around she turns illiterate and bumbles around constantly. Madness.
 

DirtyLarry

Member
Pre Ordered Redout! thanks to the Humble Bundle promotion last week and really looking forward to checking it out this Friday. Especially interested to see how it is with Oculus as well.
 
New game from Daniel Linssen

Cognizance - Free (PC)

===

Sunward - Free (PC, Mac, Linux, Browser)
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https://graebor.itch.io/sunward

Hunt creatures and put their spirits to rest. Your spear is more than just a tool, it holds an ancient power.

Slings & Stones - Free (PC, Mac)
87990-shot2-1472447149.png-eq-900-500.jpg

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=87990

Defend your village against marauding cyclopes using your trusty sling! Hit the Cyclopes in the eye to take them down.

ARCHAEA TERATA - Free (PC, Mac)

Roll of Totems - Free (PC, Browser)
110901-shot1-1472467819.png

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=110901

The WHEEL, for a lot of people, the most important discovery from the ancient age. Nobody seems to remember the failed prototypes that led to wheel.
This game honours one of the most great pioneers from that time. His name BRUTUS BRUBUTUS

Taxi No Roman - Free (PC)
3o7TKq4yHTTUxSss6Y.gif

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=29131

You are Josh, a regular taxi driver living off of the average minimum wage in everyday society. Life’s boring, all he have is his TV. But wait, Josh somehow ends up in ancient rome. He has to make due. What could he do? Oh right, he could become a taxi driver, in a time when taxi drivers don’t exist.
 

BTA

Member
Contradiction x Her Story

The Infectious Madness of Doctor Dekker - 2017 (PC, Mac, Linux)

Whoa, more FMV, nice! Though... I feel like Lovecraft is pretty played out now and the psychiatry angle has me kinda wary, since that can so easily slide into pretty bad depictions of mental illness and ~crazy~ culprits. But we'll see, I guess.
 
Printed Mars - Free (PC, Mac, Linux)
SroFcz.png

https://vladstorm.itch.io/printedmars

"Chop the bodies into pieces, explode a horse, steal balalaika from a bear on forgotten soviet spaceship. Hide from Omegacity headless robot, read thoughts of Gaylord and decode Golden Mars Bible"
Mars post-colony post-apocalyptic point-and-click quest.
You waking up in a cold cave with no idea where and who you are, walking around and trying to figure out what happened by collecting clues and information from people's memories, solving puzzles and surviving.

N++ - $14.99 (PC)
ss_99fbae10614c0b6bc171cf849a08efcb2f2d35d4.1920x1080.jpg

http://store.steampowered.com/app/230270/

N++ is a fast-paced, momentum-based platformer about darting around obstacles, narrowly evading enemies and collecting gold in a beautiful minimalist landscape.

Pan-Pan - $12.99 (PC, Mac)
Pan-Pan_Screenshot_1.png

http://mightanddelight.com/pan-pan/

Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its core.

She Remembered Caterpillars - Free demo (PC, Mac)
SheRememberedCaterpillars-Level-3.jpg

http://store.steampowered.com/app/470780/

A fungipunk fantasy about love, loss, and holding on, told in the format of a color-based puzzle game. A tale as the bond between parent and child, this lush and bewildering title will have players testing their wits against a variety of challenges, all beautiful and very strange.

Nomore - Free (PC, Mac, Linux)
wedidit.gif

https://unibear-studio.itch.io/nomore

The temple of the ancient Nomorians is a one of the few remaining relics of an ancient civilization now long gone. Within its subterranean halls there are rumored to be great secrets of knowledge and artifacts of long lost technology. Within, too, there is danger For the Nomorian builders did not leave their secrets unguarded. To get to those secrets, one must navigate the dark passages, avoid its sleepless sentries, and defeat the guardian at its core.
 
1) Quadrilateral Cowboy
2) Death Road to Canada
3) Zombie Night Terror
4) Anarcute
5) Starbound
6) Lovely Planet Arcade
7) Klocki
8) Headlander
 

Wok

Member
5 minutes before Overland can be tried on itch.io. You have to pay for first access.



First Access is our paid alpha program, which includes exclusive features like a private developer forum, access to constant updates, and the chance to help us make the end of the world even more interesting with your feedback.

Since Overland is still very incomplete, we are building our audience a little bit at a time by selling the game in limited quantities. Whenever we reach interesting internal milestones, we&#8217;ll do our best to make more keys available to more players.
 

Wok

Member
And this time, there is no limited supply of keys.

What started as an off-hand comment on twitter in late 2013 became a full-time job for 4 people in 2014, and Finji's main project in 2015. Developed largely behind closed doors at that time, Overland made its publicly playable debut at the GDC Mild Rumpus on March 4, 2015, and has since appeared at the XOXO Festival, IndieCade, PAX, E3, and other events.

The Overland First Access program started in April 2016 as a new way of running an alpha. Three rounds of alpha keys were made available for public sale in April (500 keys), May (500), and June (1000). The longest any key was available was about 72 hours. This stage of the First Access program was a huge help for Overland and had a dramatic impact on what we worked on and why. Huge thanks to alt-games storefront itch.io for making it possible!

Overland First Access opened up with unlimited keys on August 30 2016. We are currently planning on completing Overland sometime in 2017.
 

Moobabe

Member
Hey gang - what's the indie game that's been in dev FOR AGES - I think it's called something "of earth."

It's 2D with great art and I think it's reemerged recently.
 
Four Sided Fantasy - $9.99 (PC, Mac)
Four%20Sided%20Fantasy%20Screenshot%208.png

http://foursidedfantasy.com

A game about the limits of your screen. Four Sided Fantasy is a seamless experience where you wrap the screen to solve mind-bending puzzles. Play as a man and woman who attempt to find each other throughout four seasons in a year, constantly separated by the boundaries of the screen.

Overland - $20 (PC, Mac, Linux)
overland_aug2016_8.png

http://overland-game.com

A squad-based survival strategy game with procedurally generated levels set in post-apocalyptic North America.

Hue - $14.99 (PC, Mac, Linux, PS4, Xbox One)
SkullsAndGoo.jpg

http://huethegame.com

Hue is a vibrant, award-winning puzzle-adventure, where you alter the world by changing its background colour.

The Turing Test - $19.99 (PC)
ss8.jpg

http://www.theturingtestgame.com/index.html

The Turing Test is a challenging first-person puzzle game set on Jupiter&#8217;s moon, Europa. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there.

The Final Station - $14.99 (PC, Mac)
1kvdxr7.jpg

http://thefinalstation.com

Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors.

The Warlock of Firetop Mountain - $19.99 (PC, Mac)
b1gdmrt.gif

http://fightingfantasyapps.com/books/the-warlock-of-firetop-mountain/

The Warlock of Firetop Mountain is a tabletop adventure come to life! This fantasy solo RPG combines unique, simultaneous turn-based combat with a journey that changes based on each figurine you take into Firetop Mountain! Which hero will you take into Zagor's lair THIS time?

Tahira: Echoes of the Astral Empire - $14.99 (PC, Mac, Linux)
The-Wilds-Camping.jpg

http://www.tahiragame.com/

A tactical turn-based RPG, set on a world fallen into a medieval dark age after the collapse of a spacefaring civilization. You must guide Tahira, the 20-year-old princess of Avestan, on the most challenging night of her life as she fights to save her people from the genocidal Astral Empire.

RunGunJumpGun - $7.99 (PC, Mac)
ss_dfac3c715923c3e1db097cc72658a48914f917d3.1920x1080.jpg

http://rungunjumpgun.com/

RunGunJumpGun is a tough as nails game that puts a gravity-defying weapon in your hands. One button lets you fly, the other blasts obstacles out of the way. With a cast of crazed characters, challenging gameplay, and a pulsing musical score, it delivers twitchy platforming goodness.
 
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