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Devil's Third - NoA Drops Plans For US Release (Unseen 64)

Dremark

Banned
I find it odd that despite the stall in production, even with the green light and funding from Nintendo he couldnt make a game that NOA deemed worthy.

What the hell happened?

I guess NOA and NOE have lower standards. I guess that explains why NOA was so against publishing Xenoblade Chronicles.
 
While I can't blame the decision from a certain point of view because I think the game looks balls, I don't think Nintendo is in a situation to be refusing to publish software; especially first party stuff like this. Even if they just released it as an eShop exclusive so there are no overheads, and it must already be translated into English, French and Spanish which I guess would cover all standard NA languages?
 

Mdk7

Member
While I can't blame the decision from a certain point of view because I think the game looks balls, I don't think Nintendo is in a situation to be refusing to publish software; especially first party stuff like this. Even if they just released it as an eShop exclusive so there are no overheads, and it must already be translated into English, French and Spanish which I guess would cover all standard NA languages?

Just English and French.
No Spanish.
 
I feel bad for Itakagi san. He deserves to have more budget for his game. MS, it is your time to step in for his next game.

I will buy Devil's Third even it is a shitty game.
 

Intel_89

Member
The most recent japanese trailer made me have moderate expectations for the game since it didn't look like it would be the trainwreck shown at last years e3, I'm still hoping that this will still be somewhat enjoyable.
 

69wpm

Member
From FaceTurd:

Everyone,
Please remain calm.

Valhalla Game Studios Co., Ltd. are currently accepting email inquiries from the media, and Tomonobu Itagaki-san will try to answer all questions. Please look forward to it! B-)
Regarding North America, Itagaki-san has already confirmed that DEVIL'S THIRD will see a release in all of America. All Gamers in America, you will definitely get to play the game!

Furthermore, Itagaki-san revealed at the time of E3 that the team is working on an English translation of the previous trailer, and it will come with completely new game footage. I am very much excited for this. I hope you are, too!

Thank you for always 100% supporting my dear friend!

I'm curious about the new footage.
 
I am really not seeing why this shouldn't be released, it doesn't look that bad to be honest.
It couldn't sell worse than W101 right?
 

NotLiquid

Member
They already saved the game once.

Why isn't anyone pissed at Valhalla for making a bad game? Aren't they the ones truly responsible for the game we all wanted not coming out?

This can't be overstated enough. Valhalla fucked up. The reception on re-reveal was deplorable and for good reason.

I imagine there's a decent chance Nintendo and/or Itagaki will look for a publisher willing to pick the game up for a muted release, I wouldn't be surprised if the lack of even an eShop release is because Itagaki would want the game to have physical availability. That said, the game wouldn't be in it's mess if it seemed to have any evident semblance of quality control behind it, proof enough being that no one wanted to pick this up after THQ fell under.

Falling back on a game is perfectly reasonable if the publisher doesn't like where it's going. That's probably a prevalent reason for most cancellations. It's easy to let the mind assume something's better than it's made out to be when you don't have the chance to play it, but with as bad of a reception as this had both on reveal and now after accounts from people who played it, it screams Duke Nukem Forever levels of "perhaps what was left to the imagination was better". Hell I remember for a moment on reveal I actually thought it was somewhat decent but I've since lost complete interest considering the jank-levels were hard to overlook and I had assumed they'd be ironed out after another year in development.
 

Crema

Member
Its crazy, I would be looking at legal action if the publisher decided not to publish my game outside 1 region that was in development for 6 years

Haha.

Probably a sensible decision by NOA. No one would be begging for release if the game was being published by EA.
 

Mr. Tibbs

Member
That said, the game wouldn't be in it's mess if it seemed to have any evident semblance of quality control behind it, proof enough being that no one wanted to pick this up after THQ fell under..
Wasn't the game essentially restarted after THQ dropped it from their line-up? I mean, Valhalla had to switch to Unreal engine 3 and drop at least two platforms (not including the PC and tablet ports by the defunct Doobic). The main character looks completely different than the debut trailer. It would seem that this iteration of the game was made mostly under Nintendo's watch.
 

Zemm

Member
It doesn't look great (it doesn't look bad either though) but it still looks more fun than the new Star Fox. I know which one I'd rather have if I had to chose.
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
It doesn't look great (it doesn't look bad either though) but it still looks more fun than the new Star Fox. I know which one I'd rather have if I had to chose.

You'd rather have a loud, stupid game developed by Itagaki's ghost than a Platinum developed StarFox?

OK...
 

Zemm

Member
You'd rather have a loud, stupid game developed by Itagaki's ghost than a Platinum developed StarFox?

OK...

It's the most un-platinum game ever, you can tell they don't have much say in the actual game. It looks pedestrian and boring, even the crazy/fun visuals aren't there. I bet 99% of people wouldn't even realise Star Fox was getting co-developed by platinum if they didn't announce it. So yes, I'd rather play Devils Turd than star Fox right now.
 

KingSnake

The Birthday Skeleton
You'd rather have a loud, stupid game developed by Itagaki's ghost than a Platinum developed StarFox?

OK...

Unfortunately there is nothing Platinum in that game. Slow action and non spectacular looking is like the antithesis of Platinum Games.

Who knows, maybe Platinum Games hasn't started yet working on they part of Star Fox Zero.
 

rjc571

Banned
It's not my type of game but on the other hand it doesn't look any worse to me than other over-the-top dudebro games like Saints Row.
 

NotLiquid

Member
Wasn't the game essentially restarted after THQ dropped it from their line-up? I mean, Valhalla had to switch to Unreal engine 3 and drop at least two platforms (not including the PC and tablet ports by the defunct Doobic). The main character looks completely different than the debut trailer. It would seem that this iteration of the game was made mostly under Nintendo's watch.

Devil's Third underwent two engine switches before Unreal Engine 3. After a change to an engine by Relic, it eventually changed to Vigil's Darksiders II engine. The Unreal Engine 3 switch was most likely spurred by the company going defunct. There was still a time when Valhalla had a seeming level of autonomy in terms of self-producing while looking for a publisher and presumably that's when UE3 entered the picture. Itagaki originally wanted the game out in 2014 and going by most accounts it seems like Nintendo must have acquired the publishing rights some time late 2013 or early 2014.

I don't think the general aesthetic change of the game was brought on by Nintendo necessarily since during the reveal, Itagaki explained the full impetus of going with that particular stylistic approach and main character. Keep in mind that the debut trailer was revealed way back in 2010, only a year after Valhalla was established. Plenty of changes must have happened beyond just Nintendo within development
 
It's ok, NOA has a lot on their plate this fall.

you have no idea, they are super busy...
zelda nx
star fox nx edition
animal cossing nx
mario nx
diddy kong racing 2 nx
pikmin 4 nx

Anyone that really thinks they should be wasting any time with this title is crazy.
Even if the game is good there's a 90% chance it will score low with reviewers and sell poorly.
They have more than an entire years worth of games which need moving from wii u to the nx ready for launch next holiday, and that's alongside games which have been made specifically for nx.

the wii u is already getting yoshi, star fox, xenoblade and animal crossing which is plenty for a fall release schedule.
 
Siliconera:

Siliconera can confirm the news from Unseen 64 that Nintendo of America will not publish Devil’s Third, an action game from Valhalla Game Studios. The good news is this won’t be the last story about Tomonobu Itagaki’s game in North America.

Siliconera has learned Devil’s Third will be released here by a publisher Siliconera readers are quite familiar with.

Devil’s Third is scheduled to come out on August 4 in Japan and August 28 in Europe. A North American release date has not been announced, but Valhalla’s mix of shooting and swordplay will blaze trails here too.

soo? Xseed? lol
 

AniHawk

Member
I didn't play it, as I never was into handhelds. But reading and setting a bit about it, wasn't a different genre?

At least they reused the assets.
/jk

imagine gurren lagann except good the whole way through and that's what infinite space was.
 
you have no idea, they are super busy...
zelda nx
star fox nx edition
animal cossing nx
mario nx
diddy kong racing 2 nx
pikmin 4 nx

Anyone that really thinks they should be wasting any time with this title is crazy.
Even if the game is good there's a 90% chance it will score low with reviewers and sell poorly.
They have more than an entire years worth of games which need moving from wii u to the nx ready for launch next holiday, and that's alongside games which have been made specifically for nx.

the wii u is already getting yoshi, star fox, xenoblade and animal crossing which is plenty for a fall release schedule.

What exactly would NoA be doing for these
imaginary
titles before they are complete and needing to be translated?
 

dark10x

Digital Foundry pixel pusher
Just another symptom of the weirdness going on at NoA. I feel like they need a real shakeup over there BEFORE the NX platform is launched. It's reached the point where Reggie and co are almost antagonizing fans.

This was one of the most important changes both Sony and Microsoft made this time around. I think painting a picture of a "new" Nintendo could really help their situation.
 
The game doesn't even look that bad. I always thought it looked mildly intriguing myself, and I say that without even acknowledging the gratuitous asian ass shot that featured in the trailer from last year.
dat ass tho

I mean, it's just such a shitty thing to do on NoA's part. The Wii U is starving for exclusives, and you're going to deny your audience the opportunity to play one because you don't think it's good enough? Let the gamers be the judge of that, especially after you were confident enough in the game that you let it feature in your E3 direct, thus granting it all that exposure. And it's no wonder people are always kicking up a fuss about region-locking when shit like this is pulled off. At least if the Wii U was region-free then folks could import with minimal issues, but they can't even do that. Anyone in America who wants to play this game is fucked.
 

Mr. Tibbs

Member

I didn't know about the earlier engine switch. Yikes! Even more troubled than I thought.

In 2012, Eurogamer reported that "three billion yen (about £2,448,360) has been spent on the game since it began development in 2009." That's ridiculously low. With Doobic going out of business, THQ dropping the game, and the studio still shopping it around to potential publishers in mid-2013 it would seem production was very stop and start. Itagaki said the game was 80% complete at the end of 2013.

THQ probably announced Devil's Third the second it left pre-production.
 

HawthorneKitty

Sgt. 2nd Class in the Creep Battalion, Waifu Wars
The game doesn't even look that bad. I always thought it looked mildly intriguing myself, and I say that without even acknowledging the gratuitous asian ass shot that featured in the trailer from last year.
dat ass tho

I mean, it's just such a shitty thing to do on NoA's part. The Wii U is starving for exclusives, and you're going to deny your audience the opportunity to play one because you don't think it's good enough? Let the gamers be the judge of that, especially after you were confident enough in the game that you let it feature in your E3 direct, thus granting it all that exposure. And it's no wonder people are always kicking up a fuss about region-locking when shit like this is pulled off. At least if the Wii U was region-free then folks could import with minimal issues, but they can't even do that. Anyone in America who wants to play this game is fucked.
It's coming.
 

AniHawk

Member
The game doesn't even look that bad. I always thought it looked mildly intriguing myself, and I say that without even acknowledging the gratuitous asian ass shot that featured in the trailer from last year.
dat ass tho

I mean, it's just such a shitty thing to do on NoA's part. The Wii U is starving for exclusives, and you're going to deny your audience the opportunity to play one because you don't think it's good enough? Let the gamers be the judge of that, especially after you were confident enough in the game that you let it feature in your E3 direct, thus granting it all that exposure. And it's no wonder people are always kicking up a fuss about region-locking when shit like this is pulled off. At least if the Wii U was region-free then folks could import with minimal issues, but they can't even do that. Anyone in America who wants to play this game is fucked.

it could really just be a return on investment thing where noa just doesn't have the time to devote to this. this game is getting buried in japan too, so it's not like iwata seems to be a fan of it.

the wii u has enough exclusives. what it lacks is multiplatform games. this was not going to make or break the wii u's lineup this year, or change its fortunes.
 

NotLiquid

Member
The game doesn't even look that bad. I always thought it looked mildly intriguing myself, and I say that without even acknowledging the gratuitous asian ass shot that featured in the trailer from last year.
dat ass tho

I mean, it's just such a shitty thing to do on NoA's part. The Wii U is starving for exclusives, and you're going to deny your audience the opportunity to play one because you don't think it's good enough? Let the gamers be the judge of that, especially after you were confident enough in the game that you let it feature in your E3 direct, thus granting it all that exposure. And it's no wonder people are always kicking up a fuss about region-locking when shit like this is pulled off. At least if the Wii U was region-free then folks could import with minimal issues, but they can't even do that. Anyone in America who wants to play this game is fucked.

To be fair, Devil's Third wasn't in the actual E3 Direct. It was saved for IGN's exclusive stream so the exposure was much smaller. It did get one or two Treehouse demos on the second or third day but it was a fairly tepid showing that was kind of mocked by people here for half of it consisting of slideshow pictures explaining the multiplayer.
 

Zemm

Member
Just another symptom of the weirdness going on at NoA. I feel like they need a real shakeup over there BEFORE the NX platform is launched. It's reached the point where Reggie and co are almost antagonizing fans.

This was one of the most important changes both Sony and Microsoft made this time around. I think painting a picture of a "new" Nintendo could really help their situation.

Agreed. I said it before but it amazes me Nintendo even has fans in north America with the way they get treated. Reggie is awful.
 
If it's so bad, don't publish it at all or just have as Japan only. I think it has more to do with the quality of NOA than the game. And so what if it will bomb? It will bomb in Japan and Europe and yet they get a release. Plus a system needs games and you have to keep current owners happy even though this won't be selling systems. I just hope someone publishes it.
 

HawthorneKitty

Sgt. 2nd Class in the Creep Battalion, Waifu Wars
If it's so bad, don't publish it at all or just have as Japan only. I think it has more to do with the quality of NOA than the game. And so what if it will bomb? It will bomb in Japan and Europe and yet they get a release. Plus a system needs games and you have to keep current owners happy even though this won't be selling systems. I just hope someone publishes it.
Someone is.
 

Feel like it should be a new thread. Anyway yeah, its probably Xseed.

I'll be there Day 1. It probably is a 6/10 game but what I see I like a lot. I love Japanese hack and slash jank.

I'm still super curious about Fatal Frame V. It doesn't have a psychical listing on stores. Even Devil's Third has that from last year.

It'll be really messed up if Devil's Third gets a physical release but Fatal Frame doesn't in North America.
 

KingSnake

The Birthday Skeleton
Just another symptom of the weirdness going on at NoA. I feel like they need a real shakeup over there BEFORE the NX platform is launched. It's reached the point where Reggie and co are almost antagonizing fans.

This was one of the most important changes both Sony and Microsoft made this time around. I think painting a picture of a "new" Nintendo could really help their situation.

It's amazing really. NoA is the only Nintendo branch that has a PR specialist as head (Iwata is not really present in US that much) and has produced the most incidents with negative feedback from the fans. Maybe they should replace Reggie with someone that knows what games are.
 

Nightbird

Member
Your pat on the back should be buying the game (mine will be if it releases)

I'm sorry, but i won't buy it. The Game looks just okay to me. I mean, the Multiplayer seems fun, but thats it.

Additional to that i have a huge Backlog on the Vita, and my Wii U is just 6 Days old. I have yet to get Mario Kart, Smash Bros and Splatoon, and some other WiiU Games.

Devils Third is not something i plan to get anytime soon because of that. Sorry.
 

QaaQer

Member
Ah okay. Well thanks for clarifying. Tbh I empathize with fans so much on this, because I've felt a lot of recent decisions Nintendo has made (overall) have been questionable and at times tone deaf. I'm really frustrated.

I guess my thing is, if the game is actually really bad, then I basically have mixed feelings on it. Like my views shift towards the Devs and what the hell went wrong with the overall project. And if it's really that bad, I can kind of understand why a company wouldn't want to take it on. I don't believe that just because corporations have money, they should take risk. If it's not a smart move, then it's not a smart move.

But I also don't know enough about the situation from a behind the scenes perspective. It doesn't make sense to me, why they couldn't at least do a digital only release. I mean at least. This whole situation sucks. This is why region locking sucks. Why it's silly that Nintendo can't just accept physical orders from their website, and with no region lock, people that want certain things can get it.

There just has to be a better way.

But what is a bad game?

I tried playing the original dmc like five minutes ago, and it was bad--no camera control, confusing level layout, no tutorial, janky movment. I'd bet ninja gaiden black also is bad in similar ways.

Should the hd version of dmc1 never have been released? Is it a good thing NGblack is not available any more?
 
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