Kilrogg said:
My strategy for table tennis: Hold the Wiimote facing straight forward, make the quickest decision whether to go slightly right or slightly left, then make a quick tiny swing.
My strategy for speed slicing: Same thing.
McNum said:
Archery is just cool. It's also a rare game where you hold the Remote in your left hand.
I actually can't do it. If I could I would delete my preferences and change them to left-handed instead of right-handed. It's so much more comfortable holding the Wiimote in the right hand.
It's kinda weird, but I heard different sports can have different dominant sides, so I guess it's fine.
Also one thing I haven't seen mentioned about the game: It has Achievements. Well, they call it "Stamps", but it's pretty obvious what it is. Do something nice or unusual and you get a stamp for it. Some are easy like hitting the target with every arrow or making the Frisbee Dog do a jumping catch, and some are hard like a perfect 300 in bowling or completing the final level of Swordplay Showdown unharmed.
Probably some the best implemented achievements in a game I've seen, rivaling Wario Land and Megaman 9. Instead of just giving you a stupid useless reward for them, they
inform you of what's possible in the game to a certain degree of difficulty. They give you challenges to do in the game when you can't come up with them yourself, which is what they should do.
As an aside, does the town layout remind anyone a bit of Isle Delfino from Super Mario Sunshine?
I'm really loving Wuhu Island. The island has so much detail put into it, it's what I wanted every single area in a game to be for forever. It makes me wonder what the hell was Miyamoto doing with Zelda because Hyrule isn't nearly as fun to explore, and Delfino also is much less developed with a lot of copy-paste areas.
It'll be awesome to wander around Wuhu's sewers though, they're missing that from Delfino.
Edit:
zigg said:
According to the stamp list, they're the same 80 sight with different messages depending on time of day. And if you look at the map after you complete a run, each sight has three dots on it, for time-of-day I think.
Actually some of the !'s are exclusive to a specific time of day. That's the icon that appears on the map in the end.
If you'll look at probably some of the first !'s you got, you'll see they have 2 or all 3 of the day times highlighted.