That sounds terrible. But no.velvet_nitemare said:Will the WiiU sliders be clickable (L3/R3)?
That sounds terrible. But no.velvet_nitemare said:Will the WiiU sliders be clickable (L3/R3)?
velvet_nitemare said:Will the WiiU sliders be clickable (L3/R3)?
In my experience just about anything is.JABEE said:I can understand wanting the option to use a stylus, but is touch controls in shooters really more effective than traditional controls?
CoffeeJanitor said:The Cube controller had analog shoulder buttons. See: Mario Sunshine
Maybe it's just me being raised as "FPS belong with a Mouse and Keyboard combo", but I find when I play dual-analog FPS games, I have a very hard time figuring out my controls, and I get really frustrated with the lack of precision and my inability to do well with the dual-analog setup. The stylus, for me anyways, offers me a supreme control method, and a hell of a lot more precision. It's more like the aiming is an extension of my hand, rather than the aiming being an extension of the joystick I move, and by how much I move it.JABEE said:I can understand wanting the option to use a stylus, but is touch controls in shooters really more effective than traditional controls?
The Shadow said:ITT: People who call themselves "gamers" but don't know what a trigger is or who have apparently never touched or seen a Sony or Microsoft controller.
LOL! Totally desnecessary.Dynamite Shikoku said:ie nintendo fans
Yeh, cuz Nintendo fans don't play other consoles. Nope.Dynamite Shikoku said:ie nintendo fans
Not to go too OT, but I'm pretty sure FLUDD was Nintendo's solution to depth perception issues in 3D Mario games; it allowed for fine tuning on jumps. It was then replaced by Mario's spin in the Galaxies. I wonder what they'll go with for the Wii U title.Paco said:I cursed out loud when I read this. Hated FLUDD. In any case, you're right.
Dynamite Shikoku said:ie nintendo fans
Man, remember the days of FPS when you never even used a mouse? Then the mouse was added and it was a huge thing to learn for about a week then it came second nature?Thoraxes said:Maybe it's just me being raised as "FPS belong with a Mouse and Keyboard combo", but I find when I play dual-analog FPS games, I have a very hard time figuring out my controls, and I get really frustrated with the lack of precision and my inability to do well with the dual-analog setup.
DSi had region locking.Chittagong said:IGN doesn't get it. The circle pads and digital triggers are part of the Nintendo's handicap to the competition. Without the handicap Nintendo would just rule the market and that wouldn't be any fun.
3DS version of the handicap is the first ever region locking in a Nintendo handheld. GameCube handicap was using the 1.5GB disc, and so forth. The better Nintendo's console the bigger the handicap.
In fact, even the Wii Classic Controller had analog Shoulder buttons with the extra click like the GC ones. It was only with Classic Controller Pro that they had dropped it.CoffeeJanitor said:The Cube controller had analog shoulder buttons. See: Mario Sunshine
The Shadow said:ITT: People who call themselves "gamers" but don't know what a trigger is or who have apparently never touched or seen a Sony or Microsoft controller.
AceBandage said:Or, you know. We grew up calling them shoulder buttons like NORMAL people.
Dynamite Shikoku said:ie nintendo fans
hamchan said:Everyone has been calling them triggers since 2005....
AceBandage said:I never heard the term bumpers or triggers before this year, so I disagree that everyone has been calling them that.
Very true. I wonder what games even made use of those, though.AlphaTwo00 said:In fact, even the Wii Classic Controller had analog Shoulder buttons with the extra click like the GC ones. It was only with Classic Controller Pro that they had dropped it.
It's really just one guy. And we all know he's a super huge Nintendo nut.Dynamite Shikoku said:ie nintendo fans
lednerg said:http://www.axess.com/twilight/console/detail/gcnprot1.jpg/IMG]
Remember that?[/QUOTE]
Of course they don't. If they did, this discussion that assumes that the controller won't have revisions prior to launch wouldn't be taking place.
Ahhh, I remember people laughing at those penis-shaped controller grips back in the day...
Serenade said:It's really just one guy. And we all know he's a super huge Nintendo nut.
lednerg said:http://www.axess.com/twilight/console/detail/gcnprot1.jpg[IMG]
Remember that?[/QUOTE]Damn that's ugly. The analog stick is an abomination, aesthetics wise.
[QUOTE=Serenade]It's really just one guy. And we all know he's a super huge Nintendo nut.[/QUOTE]That's cold. But I won't argue.
okAceBandage said:That's owned every single Sony system every made while only owning 2 Nintendo consoles...
I'm sorry, but I had never seen the term trigger for a console outside of a gun con before this year in my group of friends or online.
I think the problem with a lot of people who are used to kb+m is that trying to learn how to use analog sticks well just isn't worth the trouble. You have a superior method already, so why spend time trying to learn something that just doesn't work as well?xxracerxx said:Man, remember the days of FPS when you never even used a mouse? Then the mouse was added and it was a huge thing to learn for about a week then it came second nature?
Using dual sticks become second nature if you give them more time than an hour. I just do not see how people can not adapt to any control schemes?
So just you then?AceBandage said:I never heard the term bumpers or triggers before this year, so I disagree that everyone has been calling them that.
The Wii U is already entering DC territory. The the addition of analog triggers would be the nail in the coffin.Jo-El said:Dreamcast had triggers too!
Serenade said:
Aye I hate that 'C' analogy stick. Even number of my mates asked me how I lose the top of this stick.CoffeeJanitor said:Damn that's ugly. The analog stick is an abomination, aesthetics wise.
okAceBandage said:I'll be the first to admit that I'm a "Nintendo nut" but it's hardly my first and only gaming love.
I was a Sega and Sony fanboy long before this. So don't try to paint me in some broad strokes because you obviously don't know anything about me.
Why are you a "fanboy" of anything?AceBandage said:I'll be the first to admit that I'm a "Nintendo nut" but it's hardly my first and only gaming love.
I was a Sega and Sony fanboy long before this. So don't try to paint me in some broad strokes because you obviously don't know anything about me.