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Player's that don't use mics in MP centric games ruin them

AudioEppa

Member
It's interesting to see the difference in ways people look at online socializing. Not surprising, but interesting nonetheless.

My first experience with online gaming was GTA 4 MP. The game had it all. From death threats to myself and whatever else.

By the time I started playing call of duty nothing I heard there wasn't anything I haven't heard before. If I wasn't entertained by it, it become background noise in my ear. And if it really got annoying I would just mute.

It's a chaotic culture. And I enjoy it.

Now certain people do cross a line. I guess we all have our level of how far it has to go to reach a point where you can no longer tolerate it.
 

Lady Gaia

Member
I've met some great friends through team chat and now everyone has turned into antisocial little bitches - you all have to communicate in the real world including your fucking jobs.

In my job I interact with sane, thoughtful human beings I respect and learn from in a setting where people understand there are consequences for homophobia and misogyny. In a game I have to put up with an anonymous cross-section of the general public. In case you haven't noticed, our society contains no shortage of toxic individuals who would never last a minute in my workplace. I also get paid at work, which helps smooth over the days when things aren't at their most ideal.
 

BraXzy

Member
Parties ruined the magic of online chat for folks who don't have a group to run with imo. Trash talk or not, I miss the days when you'd jump into a lobby of MW2 and hear other people. Mute buttons made quick work of trolls or people with weird background noise.
 

Ezalc

Member
Sorry OP, I don't want to hear anybody else telling me how to play and I don't care to communicate with them about how to do things either.

If I wanted to talk while playing a game, I'd go try to form a team with my friends, which even then I would probably stay quiet the entire time if I was actually playing seriously and not to just fuck around.
 

ramyeon

Member
Sorry OP, I don't want to hear anybody else telling me how to play and I don't care to communicate with them about how to do things either.

If I wanted to talk while playing a game, I'd go try to form a team with my friends, which even then I would probably stay quiet the entire time if I was actually playing seriously and not to just fuck around.
In the case of OW call outs are extremely important and can win or lose a game. If no one is on mic doing call outs then there's really not much point to playing Ranked and you might as well just be doing QP.

I don't think the OP means using the mic to tell people how your day at work was.
 
Hahaha yeah no toxic communities and game chat ruin MP way more than people not using mics. Hell in battlefield I have coordinated with whole squads by just highlighting the point to capture or honking the horn in Halo for running in the Warthog and taking flags in CTF.

People with mics giving me their eccentric commentary on Blacks, Jews and Gays have ruined whole games for me.

However I will agree with you OP on organized teams who are dedicated to playing which is why I usually spend my time with coop these days, mics there are essential but there's so few who actually want to play like that.
 

Xyzzy J

Banned
It's a chaotic culture. And I enjoy it.

I enjoy(ed) it too. It was cool not knowing what you were going to get and it was never difficult to mute people if there was something you didn't want to hear.

I used to meet dozens of people on XBL and get into custom games with anyone and everyone. There were always assholes but I always thought it was worth weathering the asshole storm to get the huge benefits of meeting fun, funny people, some of whom I'm still friends with now, and some of whom I've travelled interstate to meet.

For me, it was the chaos that really distinguished multiplayer from single player. Without the social aspect, I might as well just practice my skills against bots. If there is no social connection, I don't have much interest in a game's multiplayer. Even the best mechanically-designed multiplayer game in the world can't stay interesting forever if I don't have any genuine human connection with another player.

The moral of this thread is YMMV, pretty much. We all have different perspectives about what makes a game good and about the level of socialising that we like during multiplayer games. Not much of a revelation.
 

Hopeford

Member
Off the top of my head of games that I still play, Street Fighter 5 (but pretty much any fighting game fits the bill), For Honor 1v1 mode and Starcraft 2 1v1, also archon mode or co-op is also pretty fun if your not good at the games.

For Honor has 1v1? Oh that sounds awesome, that's a game I was interested in but I zoned the fuck out when I thought it was team based because of all the issues I thought would come with it.

Come and play Destiny. Join my PVP trains. No mic needed. Ever.

Totally gonna try Destiny at one point. Roommate really really wants to get me into it, so now I'm just wondering whether to wait for Destiny 2 or to jump into the first game.
 
For Honor has 1v1? Oh that sounds awesome, that's a game I was interested in but I zoned the fuck out when I thought it was team based because of all the issues I thought would come with it.



Totally gonna try Destiny at one point. Roommate really really wants to get me into it, so now I'm just wondering whether to wait for Destiny 2 or to jump into the first game.
For Honor is a 1v1 fighter. The team games are just tacked on nonsense to attract the shooter crowd.
 
So correct me if I'm wrong, but the discussion has progressed to this:

"People who don't use mics suck and ruin games."

"And elitist people like YOU ruin games!"

"Okay, let's make it to where people who don't mics can't play competitive modes"

"Fuck that. I paid for the game and I'll play any mode I damn well please!"

"Okay fine, fair enough... then how about a system that groups mic players with other mic players and silent players with each other?"

"What? NO! How dare you want to section us off like that!"

And before anyone brings up "but racism/sexism/homophobia/general awfulness," yes I know. It's completely understandable. But we're not talking about your reasons are for not wanting to use a mic, we're talking about solutions that can benefit both groups.

Also, I've noticed a lot of willful spitefulness ITT. "Oh, you like to use a mic? I'd mute you instantly and I hope no one ever talks to you!" Like what the hell guys?

But seriously, how would sectioning off mic'd and non-mic'd players into their own groups be bad? Both groups would win in that case. Mic'd players could help curate a community that is less toxic by encouraging positive communication and discouraging general assholery. And those who don't use mics wouldn't have to worry at all about toxic players since no one would be talking in their groups anyway.

That's the point, and nobody can say that their toxic free experience is the norm either. Personally, I'd argue it's always been toxic, it's just that the advent of game capturing and streaming has now provided an avenue to document it.

There's always been a bit of toxicity, but I'd argue the level of toxicity directly correlates with the growing popularity of online gaming.

When I played on XBL, I would say that in general voice chat wasn't that bad from about 2006-2008, especially smaller communities. I noticed it getting getting infinitely worse around the time Modern Warfare 2 came out.
 
This seems like the antithesis of why someone would play a competitive based mode to me. If I want to relax and try to win but not put forth real effort to win, I'll do it in social matches for Halo or QP for OW.

Now again, I agree with people in here who have made valid points about why they wouldn't use voice chat. In your case however, it doesn't sound at all like you want to even be playing competitive modes if your goal is just to relax. Thats for casual game modes. When I play competitive, I want to be, competitive.

I don't see the stark distinction you're trying to make. It's not like "relaxing" is synonymous with "I don't care what the hell happens." If we're sticking with Halo as the example, that's a game in which it just so happens that the fun of the game -- shock -- comes from trying to defeat enemy opponents.

I mean, following your logic, you're essentially saying that any person who doesn't at any point want to shout out weapon spawns or provide ongoing updates about the match has no place playing any multi-player Halo. That's so nuts.
 

Dynheart

Banned
Yea, forget that nonsense. 9 times out of 10, any interaction with someone through the mic is just horrible. I do not wish to subject myself through all the toxicity in hopes to find that rare match/person who actually fits my play style etc. Not to mention, with the wave on MOBA-like games coming out in droves nowadays, the community for a particular game within this style already makes the rules for players who do not play these for hours on end/everyday:

1) Dictate what you can or cannot play, or you will hear about it the entire time over the headset.

2) Strategies that a person believes to be fool proof, or a set of instructions that must be followed or...you hear it over the headset. Let's not forget that these games, or any online game, has other objectives that people wish to see, which are frowned upon...and you hear that over the mic as well.

3) The no fun allowed, have to win every match (there always has to be a scapegoat, never a good match and the other team was just better) mentality leads to ridiculous, and unnecessary, banter that clutters the chat anyway...AKA no strategies are being talked about. The only strategies being discussed are what people would do to other peoples mothers/sisters, insults towards sexuality (even if it is not true, it is just thrown out there), and "I wish you were next to me so I can beat your ass" AKA posturing.

A few examples which forces me to not even bother with chat. Nowadays, I do not even bother with online gaming at all. When I do, I will not use the mic...and after many years, the chance of finding that needle in the haystack is not worth the torture. It seems that online chat is worse now that it's first 5 years into the console space.
 

joecanada

Member
So correct me if I'm wrong, but the discussion has progressed to this:

"People who don't use mics suck and ruin games."

"And elitist people like YOU ruin games!"

"Okay, let's make it to where people who don't mics can't play competitive modes"

"Fuck that. I paid for the game and I'll play any mode I damn well please!"

"Okay fine, fair enough... then how about a system that groups mic players with other mic players and silent players with each other?"

"What? NO! How dare you want to section us off like that!"

And before anyone brings up "but racism/sexism/homophobia/general awfulness," yes I know. It's completely understandable. But we're not talking about your reasons are for not wanting to use a mic, we're talking about solutions that can benefit both groups.

Also, I've noticed a lot of willful spitefulness ITT. "Oh, you like to use a mic? I'd mute you instantly and I hope no one ever talks to you!" Like what the hell guys?

But seriously, how would sectioning off mic'd and non-mic'd players into their own groups be bad? Both groups would win in that case. Mic'd players could help curate a community that is less toxic by encouraging positive communication and discouraging general assholery. And those who don't use mics wouldn't have to worry at all about toxic players since no one would be talking in their groups anyway.



There's always been a bit of toxicity, but I'd argue the level of toxicity directly correlates with the growing popularity of online gaming.

When I played on XBL, I would say that in general voice chat wasn't that bad from about 2006-2008, especially smaller communities. I noticed it getting getting infinitely worse around the time Modern Warfare 2 came out.


if you were sectioning off players though the game would have to force you into game chat, because as I said before I have a mic and I'm talking into it too but just not to randoms but in party chat, so the lobby would have to be game chat only which would also then eliminate the rest of the people who chat regularly in parties (and probably more serious about the game than the game chat group as most teams play this way).

the real solution is go on LFG finder or something and get a team going or make friends in game with who you can. make your own party its all party chat now.

your solution would create a "game chat only" lobby which would be exactly where the little attention starved twits would flock basically.
 

cakely

Member
So correct me if I'm wrong, but the discussion has progressed to this:

"People who don't use mics suck and ruin games."

"And elitist people like YOU ruin games!"

"Okay, let's make it to where people who don't mics can't play competitive modes"

"Fuck that. I paid for the game and I'll play any mode I damn well please!"

"Okay fine, fair enough... then how about a system that groups mic players with other mic players and silent players with each other?"

"What? NO! How dare you want to section us off like that!"

And before anyone brings up "but racism/sexism/homophobia/general awfulness," yes I know. It's completely understandable. But we're not talking about your reasons are for not wanting to use a mic, we're talking about solutions that can benefit both groups.

Also, I've noticed a lot of willful spitefulness ITT. "Oh, you like to use a mic? I'd mute you instantly and I hope no one ever talks to you!" Like what the hell guys?

But seriously, how would sectioning off mic'd and non-mic'd players into their own groups be bad? Both groups would win in that case. Mic'd players could help curate a community that is less toxic by encouraging positive communication and discouraging general assholery. And those who don't use mics wouldn't have to worry at all about toxic players since no one would be talking in their groups anyway.



There's always been a bit of toxicity, but I'd argue the level of toxicity directly correlates with the growing popularity of online gaming.

When I played on XBL, I would say that in general voice chat wasn't that bad from about 2006-2008, especially smaller communities. I noticed it getting getting infinitely worse around the time Modern Warfare 2 came out.

This is a pretty good summary of the thread, but people keep coming into to agree with the "People who don't use mics suck and ruin games" premise and I couldn't disagree with that more than I do already.

Silent players are not the problem. Toxic players are the problem, followed by self-appointed generals that would like to tell other players what modes they can and cannot play.
 

nel e nel

Member
So correct me if I'm wrong, but the discussion has progressed to this:

"People who don't use mics suck and ruin games."

"And elitist people like YOU ruin games!"

"Okay, let's make it to where people who don't mics can't play competitive modes"

"Fuck that. I paid for the game and I'll play any mode I damn well please!"

"Okay fine, fair enough... then how about a system that groups mic players with other mic players and silent players with each other?"

"What? NO! How dare you want to section us off like that!"

And before anyone brings up "but racism/sexism/homophobia/general awfulness," yes I know. It's completely understandable. But we're not talking about your reasons are for not wanting to use a mic, we're talking about solutions that can benefit both groups.

Also, I've noticed a lot of willful spitefulness ITT. "Oh, you like to use a mic? I'd mute you instantly and I hope no one ever talks to you!" Like what the hell guys?

But seriously, how would sectioning off mic'd and non-mic'd players into their own groups be bad? Both groups would win in that case. Mic'd players could help curate a community that is less toxic by encouraging positive communication and discouraging general assholery. And those who don't use mics wouldn't have to worry at all about toxic players since no one would be talking in their groups anyway.



There's always been a bit of toxicity, but I'd argue the level of toxicity directly correlates with the growing popularity of online gaming.

When I played on XBL, I would say that in general voice chat wasn't that bad from about 2006-2008, especially smaller communities. I noticed it getting getting infinitely worse around the time Modern Warfare 2 came out.

You missed the part in this thread where people who don't use mics have been called selfish, cunts and little bitches. And if the level of toxicity directly correlates to the popularity of online gaming, then one could conclude that online gaming attracts toxic players.
 
My mic experience has been horrendous and I get tired of retaliating against the countless amounts of racists, bigots, etc. So I just mute and enjoy. I've stopped playing online games though.
 

Lady Gaia

Member
So correct me if I'm wrong, but the discussion has progressed to this... <snip>

“Okay fine, fair enough... then how about a system that groups mic players with other mic players and silent players with each other?"

"What? NO! How dare you want to section us off like that!"

I must have missed the posts that asserted the game chat-free population didn’t want to be separated. Was it just a post or two, or is this really a broad sentiment? It does seem like a natural solution, presuming there are enough players to match make regardless.

Perhaps people should be able to specify “chat required”,”no chat”, or “don’t care.” The last group could be used to round out matches as appropriate.
 

Sianos

Member
The best solution is to construct a soundboard of recorded text to speech responses and use either clever key macros or an app on a smartphone or tablet plugged into your microphone port to digitize your communications.

That, and playing so long with a group of people that you don't even need words to communicate any more. Get that ROAMER SENSE.
 
I must have missed the posts that asserted the game chat-free population didn’t want to be separated. Was it just a post or two, or is this really a broad sentiment? It does seem like a natural solution, presuming there are enough players to match make regardless.

Perhaps people should be able to specify “chat required”,”no chat”, or “don’t care.” The last group could be used to round out matches as appropriate.
It would be great for people who don't use mics, since they're the majority.

But the ones with mics would end up complaining about matchmaking taking ages outside of peak hours.
 

Lady Gaia

Member
It would be great for people who don't use mics, since they're the majority.

But the ones with mics would end up complaining about matchmaking taking ages outside of peak hours.

They could always select "don't care" and live with the fact that nobody can hear them if they're matched into a no-chat game.
 
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