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'And I'm out...' moments in gaming.

Prithee Be Careful

Industry Professional
So, I'm playing through NieR: Automata and I've been having a blast - just a really great, really unique experience.

However, straight out of nowhere the game upped and gave me the middle finger and I'm very seriously wondering whether I'll ever go back.

To explain: I'd just reached the
Second Resource Unit
and encountered a fairly considerable difficulty spike in the hacking mini-game, which up until then I'd managed quite comfortably.

It was pretty frustrating but after dozens of tries I finally powered through. A hell of a challenge, but there was a sense of achievement in it which all good games aspire to.

Now, it's worth noting that the nearest save point at this juncture requires a considerable backtrack filled with fiddly lift-calling and a short trek across the over-world - it's not a notion that would immediately spring to mind.

So, I press on keen to follow the building - excellently-paced - narrative. In the next area a cut-scene, tension building, and a boss. A boss who proceeds to one-shot me in a single move and bounce me back to the title screen with absolutely no ceremony.

All those tedious and frustrating mini-games that I'd battled through and managed to overcome by sheer determination and a whole lot of luck were now reset, waiting to be redone over.

I put the controller down and said 'no'. It felt like a massive fuck you from the developer and I'm inclined to say the same right back.

I'm keen to see how the story plays out, sure, and every other part of the game has been a blast but Yoko Taro is too experienced and too meticulous to have made such an obvious blunder.

No prior enemies had ever had the power to one-shot and the hacking mini-games had never been quite that difficult. Ordinarily, I'd bump the difficulty down and say 'two can play at that game'. But no, the hacking games aren't altered by selecting a lower difficulty - there's no way to ignore them and push past. No I'll have to repeat them, but honestly it's already severely damaged my experience.

Even at thier most notoriously sadistic, I can never remember games like Dark Souls or Bloodborne dumping on me like that - once you overcome a challenge, the victory is yours to bask in - this was different and it makes me disinclined to persevere.

Has anyone else ever had this? A moment when the game says 'fuck you' and you shrug your shoulders and walk away?
 

138

Banned
Fantasy Land
or whatever it was in Witcher 3: Blood and Wine. Just when I think the story is wrapping up, NOPE!
 

Orb

Member
The very beginning of InFamous Second Son where it forces you to hang out in an open enemy camp when you're heavily under powered and get swamped by dozens of dudes. The mediocre TPS combat didn't help the shittiness of that.

I was enjoying it up until that point, too. Really awful feeling game.

When I'm playing MLB: The Show and I swing and miss after a 2 strike count.
👀
 

Mariip

Member
So, I'm playing through NieR: Automata and I've been having a blast - just a really great, really unique experience.

However, straight out of nowhere the game upped and gave me the middle finger and I'm very seriously wondering whether I'll ever go back.

To explain: I'd just reached the
Second Resource Unit
and encountered a fairly considerable difficulty spike in the hacking mini-game, which up until then I'd managed quite comfortably.

It was pretty frustrating but after dozens of tries I finally powered through. A hell of a challenge, but there was a sense of achievement in it which all good games aspire to.

Now, it's worth noting that the nearest save point at this juncture requires a considerable backtrack filled with fiddly lift-calling and a short trek across the over-world - it's not a notion that would immediately spring to mind.

So, I press on keen to follow the building - excellently-paced - narrative. In the next area a cut-scene, tension building, and a boss. A boss who proceeds to one-shot me in a single move and bounce me back to the title screen with absolutely no ceremony.

All those tedious and frustrating mini-games that I'd battled through and managed to overcome by sheer determination and a whole lot of luck were now reset, waiting to be redone over.

I put the controller down and said 'no'. It felt like a massive fuck you from the developer and I'm inclined to say the same right back.

I'm keen to see how the story plays out, sure, and every other part of the game has been a blast but Yoko Taro is too experienced and too meticulous to have made such an obvious blunder.

No prior enemies had ever had the power to one-shot and the hacking mini-games had never been quite that difficult. Ordinarily, I'd bump the difficulty down and say 'two can play at that game'. But no, the hacking games aren't altered by selecting a lower difficulty - there's no way to ignore them and push past. No I'll have to repeat them, but honestly it's already severely damaged my experience.

Even at thier most notoriously sadistic, I can never remember games like Dark Souls or Bloodborne dumping on me like that - once you overcome a challenge, the victory is yours to bask in - this was different and it makes me disinclined to persevere.

Has anyone else ever had this? A moment when the game says 'fuck you' and you shrug your shoulders and walk away?
You can change difficulty to easy and install auto chips, the minigames are going to literally solve themselves with auto dodge, i had a chipset for this

On topic, Drakengard 3 final boss, some things SHOULD have checkpoints
 

RPGam3r

Member
FFIX was the first FF for me that I walked away from right at the beginning and didn't return for a while bc of...

Jump f'n rope, what a shit mini game.
 

Jigolo

Member
yeah i played tlou on the hardest mode and got to the sniper part and quit that shit after many attempts

mgr after taking forever to beat samurai guy (which i nearly quit) and got to the last boss. i couldn't figure out how to beat him in like 3 tries so i said fuck this and never finished
 

Raven117

Member
Honestly, even on easy with Divinity Original Sin I was getting wrecked....Just could not get the CRPG to click (tried Baulder's Gate before that).

I don't know what moment it was...but I just....didnt.
 

SeppOCE

Member
Kinda did it recently with cave story on the final level. Im pretty impatient with platformers and I don't like when the difficulty is upped out of nowhere especially when everything before it is a cake walk.
 

Fantastapotamus

Wrong about commas, wrong about everything
Also Nier Automata
Some time after starting the third chapter there is a very long and boring sequence where you have to get to a specific point before some timer runs out. I died during this sequence and since the game is too quirky and meta to do autosaves I had to start the entire chapter over. I wasn't feeling the game before but kept going hoping the amazing story everybody was talking about was about to start two thirds in.
But no. I probably "only" lost an hour or so but I was just done with the game. Enough is enough. Put it down, never looked back.
 

Orb

Member
yeah i played tlou on the hardest mode and got to the sniper part and quit that shit after many attempts

mgr after taking forever to beat samurai guy (which i nearly quit) and got to the last boss. i couldn't figure out how to beat him in like 3 tries so i said fuck this and never finished
Did you try.... Lowering the difficulty? Armstrong is pretty much just "hit dude with sword and when the qte zandatsu happens, don't fuck up"
 

Neptonic

Member
Pretty sure hacking is affected by difficulty OP
Nier Automata can be one of the easiest games ever if you turn the difficulty down
 

Nikana

Go Go Neo Rangers!
I went Nope on Ark Survival Evolved after literally about 25 seconds. I turned the camera and saw the frame rate tank so hard and the visuals were blurry as hell. Said nope and deleted it.
 
Giant Spiders in games.

In
Bloodborne, when I saw Rom and his companions
I had to take a break, I have arachnophobia and seeing giant spiders are not a very pleasant experience for me, at the
nightmare of mensis
it just gets worse.

I use Insects Begone in Skyrim because it's just too much for me, I remember playing it when it first came out and having to deal with the cave with giant spiders at the start of the game, oh man.
 

edgefusion

Member
When the Fortnite team decided to add some random PUBG style game mode that is totally at odds with the rest of the game instead of actually trying to get the game out of early access.
 

Cess007

Member
After struggling for like a month with Boletaria level 1-2 in Demon's Souls, running through the bridge avoiding the Dragon's flame, finding the route below the bridge and fighting those dogs that ambush you, and finally surviving the last 2 knights at the end, I finally pass the fog door to find this...

tumblr_m2k68jBzDd1qzlgbao1_500.gif


I said "No", stood up, went to my PS3 and turned it off. It took me years to give the game another try
 

Leunam

Member
I played the Infinite Warfare beta. At some point in my first match u get disconnected. This being a beta I didn't care since I completely expected it, but at no point did I enjoy myself and I knew I wouldn't enjoy the finished multi-player. Maybe I'm wrong, but it didn't feel like a step up at all. Played the hell out of the Black Ops 3 beta though even though I didn't buy that game either.

I played FF13 until the world opens up about 20 hours into the game because people said that's when it got really good. Didn't enjoy it up to that point and never played it past that cutscene where you first see that giant tortoise on the open plain. I really couldn't explain why I stuck with it for so long.
 

UberLevi

Member
I picked up AC4: Black Flag when I heard it was less like previous Assassin's Creeds and more of a pirate simulator, but the opening hour or two involved trailing slow moving npcs, escorting dumb AI surrounded by enemies, and trying to infiltrate a base full of guards with virtually no actual stealth mechanics and so I didn't stick around to actually get my ship.
 

chogidogs

Member
Never played a Deus Ex game but I bought the latest one in a sale hoping it would be like a Mass Effect or something. Tried to stealth my way through the first encounter but realized that this controls more like Fallout. Deleted it right after.
 

dh4niel

Member
I went Nope on Ark Survival Evolved after literally about 25 seconds. I turned the camera and saw the frame rate tank so hard and the visuals were blurry as hell. Said nope and deleted it.

Was that before or after you saw your character poop?
 
Last boss in Freedom Wars. Just when you think you're done it just gets a whole lot tougher. Realised I'd probably have to go back and grind to stand a chance so noped out.
 

CrazyHal

Member
That was me when i found out that the end game of destiny 1 consisted of fighting the same boring bullet sponged boss's (which were just bigger versions of normal enemies) over and over for the chance of maybe probably not get better gear.

Apparently this was fix in the sequel which is very nice to hear.
 

Kandinsky

Member
Sadly Dragons Dogma, when I gave the weapon merchant a low tier idol (bronze) thinking I would be able to keep giving him higher tier ones after for better weapons, turned out I fucked it, I already missed couple of timed quests by that point, but that was the moment I said, I'm out.
 

Prithee Be Careful

Industry Professional
I picked up AC4: Black Flag when I heard it was less like previous Assassin's Creeds and more of a pirate simulator, but the opening hour or two involved trailing slow moving npcs, escorting dumb AI surrounded by enemies, and trying to infiltrate a base full of guards with virtually no actual stealth mechanics and so I didn't stick around to actually get my ship.

I actually had the exact same experience - turned it off at the exact same point.
 
Sometimes with demos, PS Plus, and humble bundle games, if there are unskippable cutscenes I'll just quit out.

Basically looking for the elevator pitch and some games go on and on before I see what the game actually is.
 

Prithee Be Careful

Industry Professional
You can change difficulty to easy and install auto chips, the minigames are going to literally solve themselves with auto dodge, i had a chipset for this.

On topic, Drakengard 3 final boss, some things SHOULD have checkpoints

I never had any auto-chips installed - I may might go back.
 
First Crash game was pissing me off last night. Was on the first boar mission on the second checkpoint. I passed two rolling pigs where you either jump or go right below. However there is a third and regardless how many fucking times I fucking jump/walk through, I die every time. :mad: Had me fuming since I died at that spot probably about 30-40 times...

I keep timing the jump at different times, and I get rekt every time -_-

After struggling for like a month with Boletaria level 1-2 in Demon's Souls, running through the bridge avoiding the Dragon's flame, finding the route below the bridge and fighting those dogs that ambush you, and finally surviving the last 2 knights at the end, I finally pass the fog door to find this...

tumblr_m2k68jBzDd1qzlgbao1_500.gif


I said "No", stood up, went to my PS3 and turned it off. It took me years to give the game another try

He was easy af lol.. I think I killed him first try. The first boss killed me 3-4(?) times, and the fire boss in the second setting killed me like 15-20 times before I killed. Otherwise, I either died once or killed every other boss until King Allard? He's killed me maybe about 50 times, and I tapped. I know I needed to level up a bit, but I was too hardheaded and wanted to body that fool instead but got destroyed instead. Took him to 10-15% a bunch of times before I died.
 

Retro

Member
I have two that stick out.

The first was playing Final Fantasy 8, getting near the end when your party attacks the Lunatic Pandora. I'm sitting there watching a cutscene of the party's spaceship shooting through monsters and shit, and a thought just pops into my head; "Why am I still playing this game?" I calmly turned it off, put the game in it's case, and never played it again.

The second was a week after the Cataclysm expansion came out for World of Warcraft. I'd beaten most of the new zones in a matter of a few days, leveled up a new alt a bit in some of the revamped zones, but found myself flying around in circles waiting for something to happen, just like I had in the last two expansions. That little voice came in again, "Why am I still playing this fucking game?" and I uninstalled it on the spot and never looked back.


Did they give an 8 year old girl a double shot of Nyquil before they recorded those sessions? I'd have quit playing there too.
 
Facing Mogegnar in Metroid Prime 3, I hope you have a strong arm becuase fuck you , regenerative orbs if you are slow.

That was me when i found out that the end game of destiny 1 consisted of fighting the same boring bullet sponged boss's (which were just bigger versions of normal enemies) over and over for the chance of maybe probably not get better gear.

Apparently this was fix in the sequel which is very nice to hear.

You got a Call of duty ending, everyone is happy, THE END. which is still bad but not worse
 

BouncyFrag

Member
Playing Demon Souls I was having a tough go at it and got invaded in the prison where the invader spewed some acid or somesuch on me breaking all my gear and taunting me when I died. I up and turned off my ps3 and never returned.
 
I remember giving up on GTA IV after failing the Pegorino's Pride mission a few times. The checkpoint system in that game was awful, and failing that mission meant going all the way back to the start and going through a fairly long driving sequence. I had just about had enough of the game, as I found it incredibly repetitive and terrible to control. That was just the final nail in the coffin.
 

Tuorom

Neo Member
Final Fantasy X. Thunder Plains. Lightning Dodging weapon quest.

NOPE.

Maybe I'm missing something, but why are people posting end game bonus content as when they "noped". That just doesn't make sense to me.


For me, it was in Ninja Gaiden 2 in some city level where artillery spam multi rocket cunts shoot you while giant mechs rip you a new asshole. Like fuck off.
 
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