hey_it's_that_dog
benevolent sexism
Can't say I like the CPT FM goals. An ever-increasing chase.
It's almost like they're trying to get people to play the game more.
Can't say I like the CPT FM goals. An ever-increasing chase.
I'm still waiting for the Extra Battle mode announced in February 2016 @_@
Can't say I like the CPT FM goals. An ever-increasing chase.
It's almost like they're trying to get people to play the game more.
It's almost like they're trying to get people to play the game more.
Can't say I like the CPT FM goals. An ever-increasing chase.
Why would anyone NOT like the opportunity to get more FM?
There are two options:
1. Offer it- and lots of people can get more FM
2. Don't offer it - and no one can get more FM
There's literally NO downside to offering this option.
I think so, too. But it would require daily play, which is probably too much for a lot of people.I think winning 80 in a month is very doable. Especially for someone who is engaged enough with SFV to buy the CPT pass.
Well, yeah, but given that's for people that already bought the CPT pack, it's arguable how necessary it is to keep increasing the commitment needed.
Targets are separate from Missions.This stuff is neat.
I wish Capcom were more consistent with Fight Money related events though. We're getting these new targets/missions (Capcom USA never uses the same terminology the game uses for some reason) now but what about Fight Money weekends? They literally did that *ONCE* and never again. Its like they have no idea as to what to do and where to go with SFV [aside from adding new characters].
How does it feel, playing a character that's on her last legs till the low-tier hammer drops.damn shame when the netcode is still trash tho
CFN will be prettier at least
I think so, too. But it would require daily play, which is probably too much for a lot of people.
How does it feel, playing a character that's on her last legs till the low-tier hammer drops.
Yeah, that's a fair point. I'd like it if they gave everyone more incentive to play ranked. I wonder what their calculus is and how much they've thought about it. Are they just trying to make the Premier Pass more appealing to a broader base by offering a lot of FM or have they considered the specific buying behavior of the most dedicated segment of the userbase and designed rewards accordingly. Seems like "giving free money equivalent to the people most likely to spend money in the first place" points to the former more than the latter.
damn shame when the netcode is still trash tho
CFN will be prettier at least
damn shame when the netcode is still trash tho
CFN will be prettier at least
So you have to buy that $25 pack to get the new monthly things? That kinda sucks
Don't worry - we knew you didn't like it before you even posted.
The last few months of FM with the CPT pack don't look that enticing if those ranked win totals reset every month.
More effort required as you go, with tougher competition (because you win more) with less time to do it (in relation to the number of wins you need). It's pretty lazy.
I mean.. I played the character when she was okay, then I played the character when she was great and now I'll play the character when they're okay again lolHow does it feel, playing a character that's on her last legs till the low-tier hammer drops.
nah I didn't have a single solid match during the beta. Even playing lobbies with friends in my area during the beta was a lot worse than when I play against them in the regular version.If it is anything like the beta, it'll be better for sure.
nah I didn't have a single solid match during the beta.
I hope you're not trying to pass this off as "everyone's experience".
Because, the beta was great for me.
I got to play against Floe on his stream, went back and watched it, and saw that it was fine for him, too. He's in Cali, I'm in Chicago.
I hope you're not trying to pass this off as "everyone's experience".
Because, the beta was great for me.
I got to play against Floe on his stream, went back and watched it, and saw that it was fine for him, too. He's in Cali, I'm in Chicago.
Do you actually play this game?I hope you're not trying to pass this off as "everyone's experience".
Because, the beta was great for me.
I got to play against Floe on his stream, went back and watched it, and saw that it was fine for him, too. He's in Cali, I'm in Chicago.
Targets are separate from Missions.
Missions will still be happening every few days/every week but Targets are on a month-by-month basis.
nah I didn't have a single solid match during the beta. Even playing lobbies with friends in my area during the beta was a lot worse than when I play against them in the regular version.
Wow your friends must have shitty Internet
I had solid matches myself in the UK and EU but I was far more impressed with the loading times. Next hint they need to update is the one-sided rollback stuff that happens occasionally.
I just said it was fine while playing the regular version but was bad during the beta
but ofc, you've never had any issues playing this game since day 1, absolute perfection etc etc capcom can do no wrong etc etc
That 50k bonus is for everyone or just the people how bought the CPT dlc?
Why would they nerf mika more lol.
End of May? Did all the big FG companies get together and decide it would be fun to release all their games within the same couple of weeks? I only got so many hours.
For Vega players maybe, the stage is pretty much fine for the rest of the cast.
Ucchedavāda;238048893 said:They didn't nerf Mika.
Those are old S2 changes that were missing from the changelog.