Jawmuncher
Member
I'm just worried about it playing like Inquistion. If I am forced to do side quests to play the main story so help me....
It'll carry the tradition of being all graphics and shit RPG (beside the first). You shouldn't be worried, you should be prepared.
As a pretty darn good third person shooter with RPG elements?But...people are saying that graphics aren't so hot so where does that leave it?
There really has been very very little shown off in the grand scheme of things.
Let's not pull a NMS and pretend otherwise here.
There's not a chance of this happening.This is comforting.
Because I *really* don't want to see the game get pushed back to November.
But...people are saying that graphics aren't so hot so where does that leave it?
But...people are saying that graphics aren't so hot so where does that leave it?
It'll carry the tradition of being all graphics and shit RPG (beside the first). You shouldn't be worried, you should be prepared.
I watched the latest trailer (which I really liked). But notice how that at the end it says 'Not actual gameplay footage.' How are we not getting actual gameplay so close to launch? Doesn't this signal a bad vibe regarding the game's state?
Or am I being paranoid?
I feel like those people haven't seen the game then. It's not quite Battlefront, but it's one of the best looking RPG on the market from what we've seen, and if previous Frostbite trailers are any indication, there's little chance that it'll be noticeably downgraded before release.
It looks fine.
*snip*
Environments and animations didn't win me over, I should probably just play the first 3 instead.
Environments and animations didn't win me over, I should probably just play the first 3 instead.
He's your pilot.I just want to get to know the characters more, like who the salarian is that narrates the Nomad / Tempest trailer.
Hey, I didn't say it looked bad, but a lot of folk are constantly ragging on the animations and character models. But I'll stop before someone is tempted to post that blasted gif.
I mean, we HAVE seen actual gameplay. Those videos aren't actual gameplay because why would that video possibly exist in game? Those certainly look like game assets, just the video itself doesn't exist in game. Perhaps not in engine either, though again the assets are certainly not cg or anything.
It looks fine.
Have you somehow missed the last trailers?
Where are these gameplay trailers you speak off?
Looks like last gen with chromatic aberration tbh.It looks fine.
Yep, I'm thinking the switch to Dice's Frostbite engine, away from the unreal engine (that's what they're using, right?), is creating problems for the team. They should've left Bioware to continue developing the games using an engine they were much more familiar with. This new Mass Effect should, by all accounts, be using Unreal 4.
Hope it turns out great.
Where are these gameplay trailers you speak off?
I 100% believe this, you could tell with Inquisition the engine was causing them problems.
This one looks OK but it is quite dark.
I wish they would show Virmire-quality daylight environments.
Looks like last gen with chromatic aberration tbh.
How so?
I think the big thing that stuck out to me that made me believe they had problems with the engine were the cutscenes/cinematic camera in Inquisition. First, any time cutscenes played it seemed to eat up resources and if you alt+tabbed out of your game and came back they would stutter. But, more importantly was the limited use of the cinematic camera in the game. The majority of conversations in the game is that awful static, third person camera, that allows for no facial expressions and no movement. Only really important conversations get the cinematic camera.
No other BioWare game has done that.
Example:
Mass Effect 1: https://www.youtube.com/watch?v=C39J69QYKEA&list=PL28F222B983EB9777&index=7
You're typical cinematic camera use, A camera + B camera. Close ups for expressions.
Inquisition: https://youtu.be/pF9lEIqwpdY?t=1m9s
Awful static camera, no movement, no close ups, no facial expressions or animation.
Thankfully, Shinobi has confirmed that Andromeda will use the cinematic camera for the "majority" of conversations. So it seems they've mostly solved the issue.
A substantial amount of dialogue with party members in Mass Effect 3 took place in a similar manner.