SlipperySlope
Banned
Resident Evil 4. The village is specifically designed to kick a new player's ass.
Ooh, good one! That village tore me up many times back in the day. Hearing the chainsaw roar still gives me chills.
Resident Evil 4. The village is specifically designed to kick a new player's ass.
Metroidvania type games tend to be like this.
You start out with a peashooter or a knife and next to no health, and you just get more and more powerful. They try to scale enemies up along with you, but at some point you're just an unstoppable death machine who can kill everything with a couple hits and just tank everything enemies throw at you.
Metroid Prime 2 and 3 are particularly good examples of this.
At the beginning of Echoes, the dark world drains your health like crazy. Combine this with the low health you start with, and you can last literally seconds outside of a safety bubble. And they force you to make your way through the dark world several times despite this, which turned many people off of the game early on.
But about a third of the way in, you get the Dark Suit, which makes the dark world drain your health at a far more manageable pace.
In Corruption, you have Hypermode, which makes your beam crazy powerful but drains an energy tank to use. At the beginning, when you have like 3 or 4 energy tanks, it's something you use very sparingly. This makes the first major boss, Mogenar, arguably the hardest part of the game. The parts you have to shoot to expose his weak point take so much damage, and they'd go so fast if you could just switch on Hypermode. But once you expose that weak point, you have to shoot it with Hypermode to do damage. It's not just tough, it's tedious.
At some point later in the game, though, you realize, "Oh, hey, I have like ten energy tanks. I don't need to be so conservative with my Hypermode use." And then you just start whipping it out every time something needs to die.
FFVIII stands out, because you start with only a few GFs and little magic. Once the game opens up a bit, it's easy to become overpowered.
I think for me it was the fact that I didn't understand the mechanics of the game as I've never played an RPG like it before. That damn dragon part at the very beginning tore me up. ESPECIALLY as that was the very first thing I picked to do when being interviewed by Roche. Though with the EE they changed it quite a bit, still think I prefered the difficulty though as it made it that much more rewarding when I figured all the nuances out.Definitely pre-patch Witcher 2, though I wasn't having it quite as badly as others.
Persona 4. Shadow Yukiko, the first major boss, is probably the hardest unless you fuse a very specific persona. After that point you have so many options on how to deal with stuff that it's much easier to find a strategy that works for your particular play style.
This is the only reason I haven't picked up Minecraft yet. This will probably sound ridiculous, but I want to be living in constant fear. It just makes surviving and building that much more satisfying when you can successfully protect your stuff.They seem to be pretty worried about this sort of thing. Having run a server, I got constant requests to disable creeper damage. I want the opposite for a survival server. Give me a giant creature that we absolutely have to fight off, lest it destroy entire buildings.
I think for me it was the fact that I didn't understand the mechanics of the game as I've never played an RPG like it before. That damn dragon part at the very beginning tore me up. ESPECIALLY as that was the very first thing I picked to do when being interviewed by Roche. Though with the EE they changed it quite a bit, still think I prefered the difficulty though as it made it that much more rewarding when I figured all the nuances out.
Oh man, I remember popping this into the gamecube for the first time and getting slaughtered. Thankful 30 minutes later I started to get the hang of it.Resident Evil 4. The village is specifically designed to kick a new player's ass.
i had a lot more trouble with the "king of contradictions" you can fight after yukiko, but yeah, every boss in that first dungeon is a real trial by fire
Minecraft.
I really wish there was bigger risks after the first night or two.
I'm also getting flashbacks to fighting Krauser on Pro. That boss fight was a bitch to beat.
Not when you have that bullshit final boss. But I agree, Cairo Station is something.Halo 2 on Legendary is the quintessential answer. Effing Cairo Station, man.
Ninja Gaiden: Black.
I really think the second half of the game is a virtual cakewalk on normal. Unless you're being dumb and running in and not blocking - I don't really see what's so hard about the second part at all.
Ninja Gaiden: Black.
I really think the second half of the game is a virtual cakewalk on normal. Unless you're being dumb and running in and not blocking - I don't really see what's so hard about the second part at all.
Witcher 2 as mentioned, and perhaps STALKER before you get any decent equipment. Trying to win the first couple of fights with just a crappy pistol or shotgun is scary. Games like Fallout 3 might fall into that category as well if you run into the wrong area.
Especially Radiant Dawn because the Dawn Brigade is underpowered, and that really doesnt change throughout the game.
Use the knife? : /
I somehow never had a problem with that guy. It wasn't till years later that I discovered it he was an issue for so many people.Not when you have that bullshit final boss. But I agree, Cairo Station is something.
Demon's Souls especially deserves mention. Granted, depending on order progression the end game's still a bitch but the very last boss is, ironically enough, one of the easiest I've ever faced. Perhaps THE easiest of those that weren't rigged to make YOU unbeatable, you didn't even have to use any tricks or exploits to make him a joke, just hit a few times and YOU DEFEATED.Demon's Souls/Dark Souls.
Those first few hours are the toughest by far. After that it's plain sailing.
This is a really good one.Pokémon Yellow. Beating Brock was really hard during my first playthrough.
Resident Evil 4. The village is specifically designed to kick a new player's ass.