SinCityAssassin
Member
It isn't really a big deal. 1m at any point would be a huge accomplishment for a Zelda title, since that feat hasn't been achieved in 20 years.
On a console, yeah.
It isn't really a big deal. 1m at any point would be a huge accomplishment for a Zelda title, since that feat hasn't been achieved in 20 years.
Revenue fits the claim too... I didn't look that way before.
For now there are two possibilities that makes sense for that claim:
1) Revenue is stronger on PS4 version than 3DS version.
01./01. [3DS] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥5.980) - 116.615 / 1.573.216 (-62%)
03./02. [PS4] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥8.980) - 91.147 / 1.242.260 (-55%)
On a console, yeah.
🤔
Is this the Splatoon OT now?
I still can't believe Breath of the Wild is going to hit a million in Japan alone. What a fantastic way to reinvigorate the franchise on a console*. Surpassing Wind Waker and Majora would be phenomenal, but hitting a million and getting over Link to the Past** would be amazing.
*I know the Switch is a hybrid.
**Yeah I know LLTP is 1.15 million and it'll take a little longer to get there if/when it does.
That's pretty crazy.It actually already outsold Majora's Mask (~600k) and Wind Waker (~740k). The next title to beat is Phantom Hourglass with ~900k.
It's a standard ingredient .Oops wrong thread haha. I'm adding ridiculousness in here.
It's a standard ingredient .
I expect DQXI (3DS/PS4) to end up lower than DQ XI, DQVII, DQIII and likely DQVIII.DQXI still performing beyond expectations on the PS4. Sales on 3DS aren't bad but just below what might have been expected. Between the 2 versions and the possible switch version it should end up one of the better selling DQ games.
Sorry I'm a little late responding to this.
I have bolded my problems with your argument. The 3DS sold significantly more than 1 million in December 2011.
Week 48: 205.962
Week 49: 350.321
Week 50: 367.691
Week 51: 482.200
Week 52: 197.952
Total: 1.604.126
It still barely sold more than 4 million that year and they will be starting from virtually the same point as of next week. I don't see them having the supply. I see 4 million as a maximum, not a minimum, if they want to keep the rest of the world from having ridiculously low supply.
As for your Zelda argument. It has been falling apart week by week every time LA updates the numbers. I don't see how you could reasonably stick to it. I don't know what bundles have to do with it. Unless the system is heavily bundled with BotW for an extended period of time it won't push it over the edge, and they have better games to do that with like Splatoon 2 and Mario Kart 8 DX.
Digital sales aren't that big in Japan, period. Look at the article I quoted.
Thats probably a part of it, but its not only that. The huge difference in hardware power ment that they had to make a different version. Horii also said he was worried that people might feel that the 3DS was an inferior version, thats why they added the 2D mode.To me it's clear SquareEnix was aiming for doubledippers when they thought to release two quite different version of the same game.
If indeed a consistent number of buyers got both versions that would mean that the fall of the the number of consumers that bought DQXI is even greater from past games.
Always thought Switch would be a success in Japan sooner or later...though its happening faster than expected. Later in 2018 we will already be at a point where the install base will be comparable to the PS4 userbase and im interested to see how multiplattform games will perform on both systems.
The only thing we "learn" here is the digital ratio in Japan is below what is observed in the west (to give people reference, digital ratio was 33% for the last 12 months for EA games on PS4 and Xbox One). Where is the news here ? In that article, Matsuda refuses once again to share what is that digital ratio, so it's exactly what I'm saying : no one has a real clue about how many games are being downloaded from Japan because publishers never ever gave a hint.
Looking at >50k rpg titles on PS4 for the past 12 months
Dec 15 : Fallout 4 => 9.15%
Jan 16 : Dragon Quest Builders => 21.85%
Mar 16 : Dark Souls 3 => 23.07%
May 16 : Dragon Quest Heroes II => 16.36%
Jul 16 : Toukiden 2 => 26.02%
Aug 16 : Tales of Berseria => 11.14%
Sep 16 : Persona 5 => 13.47%
Sep 16 : Utawarerumono => 13.99%
Oct 16 : SAO Hollow Realization => 34,52%
Oct 16 : World of Final Fantasy => 15.62%
Nov 16 : SD Gundam GGG => 24.87%
If the legs on DQXI are similar to those of DQIX, you're probably looking at ~2.5m for the 3DS game and ~2m for the PS4 game.
We are not getting these numbers. Substract 500k from both and you'll be closer. Sales will collapse after Obon.If the legs on DQXI are similar to those of DQIX, you're probably looking at ~2.5m for the 3DS game and ~2m for the PS4 game.
We are not getting these numbers. Substract 500k from both and you'll be closer. Sales will collapse after Obon.
We have the huge digital sales of PS4 version version missing though. 20% isn't the standard?Yep, 2 million for 3DS and 1.5 million for the PS4 version. I think that the budget re-releases also do great numbers right? (at least that's what I remember from some DS titles).
Dengeki data is out, for those interested:
http://dengekionline.com/elem/000/001/576/1576726/
They have The Snack World at 85k, with 55% sell-through (so about 160k units shipped?). They note that it's better than Inazuma Eleven (38k) and Yo-kai Watch (54k), but worse than Little Battlers (at launch, obviously). However, they also point out that anime has already started so upcoming weeks/months will tell us what to expect from it.
Well, second week has part of Obon week, so 3rd week is when things will get interesting.
PS4 龍が如く6 命の詩。 セガゲームス 16/12/08 1,160 369,696
Eh Yakuza 6 making a small come back.
We have the huge digital sales of PS4 version version missing though. 20% isn't the standard?
Media Create and Dengeki estimated digital of both 3DS and PS4 at ~150k but some continue to live their dream. Famitsu digital estimates won't be very far from that number.
Dengeki data is out, for those interested:
http://dengekionline.com/elem/000/001/576/1576726/
They have The Snack World at 85k, with 55% sell-through (so about 160k units shipped?). They note that it's better than Inazuma Eleven (38k) and Yo-kai Watch (54k), but worse than Little Battlers (at launch, obviously). However, they also point out that anime has already started so upcoming weeks/months will tell us what to expect from it.
Well, second week has part of Obon week, so 3rd week is when things will get interesting.
Why next week specifically?Zelda will crash and burn next week. Good morning, wake up everybody.
It actually already outsold Majora's Mask (~600k) and Wind Waker (~740k). The next title to beat is Phantom Hourglass with ~900k.
Famitsu releases digital sales monthly, not sure where they are located but Chris usually posts them in the these threads.I must have missed BotW's digital numbers, did we ever get them?
where's BotW right now, saleswise?
I must have missed BotW's digital numbers, did we ever get them?
where's BotW right now, saleswise?
Didn't the Wii U even manage to sell 2-2.5 million hardware for November + December in Japan for 2013 and 2014?
Nope
What did it hit for those two months combined in it's best two years?
What did it hit for those two months combined in it's best two years?
I think Polygonal_Sprite wants to know WW, Japan is obviously impossible.
Didn't the Wii U even manage to sell 2-2.5 million hardware for November + December in Japan for 2013 and 2014?
Wow,so many people doubting Splatoon.MCGAF PREDICTION LEAGUE YEAR 2017(Switch and Splatoon 2 Edition)
11 predictions for Switch doing less than 2.1 million in 2017
5 predictions for Switch doing more than 3.5 million in 2017
20 predictions for Splatoon 2 doing less than 1.6 million in 2017
3 predictions for Splatoon 2 doing more than 2.4 million in 2017