With eyes that big he should be able to see into the next continent, in the dark. Or through Zelda's clothing.
Anyhoo...I really do think this Zelda is one of the very best games I've ever played...not perfect of course...but in terms of refinement the changes I would like to see in the next game are:
Love the upgrade system, but give me more creative ways to acquire mats. I thought whipping horns from enemies was nice. More stuff like that please
Trim down on items. The scarab was awesome and everything else seemed to suck in comparison. Did we really need the whip? Couldn't the swinging and grabbing be done with the double claws? (which are always awesome). Did we really need a leaf blower? I would prefer getting the bow and arrow earlier and not bothering with the sling shot really.
Make the skyward strike more important and interesting, like, make it an effective medium range attack, or let it augment a physical swipe more.
Cut back on re-entering areas, fucking song of the hero, you have to be kidding me!
Bring back some cool boots. I was thinking that they could hold off on the sprint option until you got some upgraded boots. Then a further upgrade would allow slow falls (instead of a sail cloth, which was really weird IMO) and running on water.
Make a sprinting shield attack.
Don't lay on the "destiny" angle heavy to early. I don't feel as attached to the story if I feel its inevitable I succeed. Perhaps when I've earned the title of "hero" items at shops become free seeing as how I'm fighting for the future of my entire people. The distance and time it takes to return to town coupled with a limited inventory will balance out the free shit.