Kralamoonard
Member
[EDIT] Thought this comment from Kev was important to add. Please take note of it. [/EDIT]
Hey all,
I thought this was essential to post considering the sh*t storm that ensued on this thread yesterday; perhaps it can alleviate a few concerns that some posters had with the casting choice.
Here's the video which is from the Uncharted 4 panel recorded just over an hour ago - https://www.youtube.com/watch?v=T07IwsAuiDY
Personally, I never had much of a problem with the situation to begin with, but that doesn't mean this conversation cannot happen. However, although conversations like this should be encouraged, they should be done so in a respectful and thought provoking manner, that invites mature and proper discussions not reactionary sh*tposts or bigoted comments towards developers or people of a certain race.
Anyhow, I'm still happy with the candid response from Neil which provided some context and insight into the casting process for Laura. I hope you'll still visit GAF Neil
Also, for anyone who doesn't want to watch the video, here is a succinct summary provided, courtesy of -griffy-
Guys, stop "one and done"ing like its a prize fight and he just knocked someone out. He saw a conversation and he contributed constructively to it. We should be very happy he addressed it as he did and it's an important conversation to have.
Frankly, I'm sorry Neil reads GAF against his better judgment. He's a highly respected figure here with highly respected ideas and highly respected works of art. I hope he can look past what he perceives as noise.
Hey all,
I thought this was essential to post considering the sh*t storm that ensued on this thread yesterday; perhaps it can alleviate a few concerns that some posters had with the casting choice.
Here's the video which is from the Uncharted 4 panel recorded just over an hour ago - https://www.youtube.com/watch?v=T07IwsAuiDY
Personally, I never had much of a problem with the situation to begin with, but that doesn't mean this conversation cannot happen. However, although conversations like this should be encouraged, they should be done so in a respectful and thought provoking manner, that invites mature and proper discussions not reactionary sh*tposts or bigoted comments towards developers or people of a certain race.
Anyhow, I'm still happy with the candid response from Neil which provided some context and insight into the casting process for Laura. I hope you'll still visit GAF Neil
Also, for anyone who doesn't want to watch the video, here is a succinct summary provided, courtesy of -griffy-
- Neil was up late reading GAF last night despite his better judgement, so he wanted to address it. Essentially, when they cast the role of Nadine they didn't even have a look for the character yet.
- They auditioned actors of all ethnicities, American, South African, white, black, etc. Laura Bailey won the part. Laura was Nadine when she auditioned, so she won the role. Then they started capturing scenes, while still working on art.
- Then a concept artist drew a piece of art of Nadine as a black character, and Neil thought it was great, and Neil though it was a great opportunity to have a strong, prominent black character in the game.
- But Laura was white, and they had internal discussions about that and it inviting controversy. So they decided not to finalize the look until they could actually see it in scenes. Meanwhile they kept capturing scenes with the actors they hired for the parts.
- Months later, when they finally started to get character designs and animations and stuff into scenes they captured and could actually see everything in context, they thought Nadine was a great character and Laura's performance vanished into the part and you didn't see anything but Nadine and Nate as characters, so they decided not to change the character to a white character.
- There's also a prominent white character that they aren't ready to reveal yet that's performed by a black actor.