mckmas8808 said:Pure freaking sex. What game is ID doing for 360 and PS3?
mckmas8808 said:Pure freaking sex. What game is ID doing for 360 and PS3?
While I remember hearing about some new wolfenstein game...I don't think iD is developing it. Their next title is supposed to be a new ip.there doing a new Wolfenstein game for 360
Mark Gonzales said:Nice PSP ground textures and background textures in the first pic.
there doing a new Wolfenstein game for 360
I couldn't get any of those links to download, but they are the first two videos on GameTrailers: http://www.gametrailers.com/gamepage.php?id=1981Goreomedy said:Anyone get the first GDF tutorial video to load?
Benadryl Hitman said:I couldn't get any of those links to download, but they are the first two videos on GameTrailers: http://www.gametrailers.com/gamepage.php?id=1981
WHOAguitarninja said:Hasn't been revealed yet. Won't be around for quite some time, I don't think, so don't hold your breath.
Anyway...this is by far my most anticipated game. Can't wait for this baby to hit.
While I remember hearing about some new wolfenstein game...I don't think iD is developing it. Their next title is supposed to be a new ip.
I got the GDF one but not the strogg one.Goreomedy said:Anyone get the first GDF tutorial video to load?
I cant get either to work.Goreomedy said:Anyone get the first GDF tutorial video to load?
gimmmick said:Man the doom III engine sure does have legs.
blackadde said:all of id's engines are like that. the q3 engine was used commercially from 1999-2004, and people are still modding q1 (tenebrae etc.).
Zoramon089 said:Why aren't people jumping over the ground textures in the game? I thought this board was full of graphic whores...
Looks awesome, but I'm afraid it requires too much team work and strategy to work with just random players. ;
If not already evident in this topic, Splash Damage are great map designers. The first Enemy Territories game (Wolfenstein) was designed in such a way that it basically funnels you into goals. They progress quite linearly so it's not you're in this massive free-roaming map with 20 different potential targets, objectices, and strategies, and then people take off and do whatever. There's generally one clear goal or purpose, and folks (and their class) have their role fit in naturally.Rorschach said:Looks awesome, but I'm afraid it requires too much team work and strategy to work with just random players. ;b
This isn't an Xbox 360 or PS3 game, so there's no reason for those type of people to come in here to say "LOL PS2-QUALTY TEXTURES!"Zoramon089 said:Why aren't people jumping over the ground textures in the game? I thought this board was full of graphic whores...
tahrikmili said:This is coming to the 360 right?
yeah, Raven is doing the new Wolfenstein game.teepo said:id isn't doing it and i think it is based off the new technology they're using for quake wars but of course, even further optimized.
They should be doing Soldier of Fortune 3 imo.Joseph Merrick said:yeah, Raven is doing the new Wolfenstein game.
KyanMehwulfe said:They should be doing Soldier of Fortune 3 imo.
tahrikmili said:Did anyone actually play the second? :lol
I was never under the impression that it wasn't popular. I recall a lot of forum activity for it at both GameSpy and IGN. The combat gameplay was quite visseral and it made for fun close-quarters gunfights - especially the shotgun in part to the GHOUL system as well.tahrikmili said:Did anyone actually play the second?
Mark Gonzales said:Nice PSP ground textures and background textures in the first pic.
snatches said:agreed. these mega textures need more mega. tighten up the graphics on level 3 there guys. this game will not be looking so "state of the art" when it releases in '07.
I liked half of it quite a lot. Especially the the start, the hospital, and the level where you clear the jungle cabins in South America. It did have regions of very weak map design though, like the freighter where it seemed like it was nothing but repetitive cargo holds after repetitve cargo holds.tahrikmili said:I remember the single player being pretty boring and the game bombing rather bad, but.. it's been a long while and I may be wrong. I had enjoyed the first one quite a bit though, hit locations and ragdoll physics were really breathtaking for its time.