Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
http://www.finder.com.au/gaming/the-divisions-dark-zone-experience-could-turn-up-in-assassins-creed
On things like the seamless multiplayer also being incorporated into other Ubi titles:
Internally we try to share as much technology as possible between the studios, head of IP at Ubisoft Massive, Martin Hultberg, explained to finder.com.au during a recent press event for the game in Times Square, New York.
Its just more efficient that way. In our case we developed the Snowdrop Engine from the ground-up because we needed middleware that could run on the new consoles and PC, while doing everything we wanted to do with the open world, the weather, time of day and such features. Now weve made that engine available to other studios, and not just the Clancy teams. Any Ubisoft team can use Snowdrop now.
On things like the seamless multiplayer also being incorporated into other Ubi titles:
The Dark Zone experience in itself isnt technology specific to the rest of the game, Hulkberg continues, but the transitions that we do between the [campaign and Dark Zone] game modes the fact that we do not use lobbies or menus is the key part of the Snowdrop Engine. I think that feature could definitely be incorporated into other Ubisoft games like Assassins Creed. Its a really immersive feature that I think fits with pretty much all Ubisofts IPs.