Poetic.Injustice
Member
GS: You recently delayed the game and previously indicated you were working on a day one patch. Could you tell us specifically what the contents of the patch are and why you felt it was necessary to take that extra time?
Tabata: It's not that I'm saying patches are bad or that I'm against patches, and originally we were intending on dealing with adjustments and fixes via a day one patch, but I actually changed my opinion on that. I felt that what we were going to put into the patch would be much better to put into the disc for [release].
What we're actually going to do in this two months is fix a number of issues that affect the usability and playability of the game. Things like bugs that affect the visuals and some areas where the optimization process wasn't as good as it could have been. The second major thing we're going to do is reassess and fine-tune the balance of the gameplay.
GS: The game has had a lengthy and rocky development; do you feel like the multiple delays may have coloured the opinion of it, even before it's release?
Tabata: Obviously we were prepared for people to say various things when we made this decision. We understand that people will [say things] and it is very bad to keep people waiting. Ultimately we made this game to give people the best experience that we possibly could. We feel that if we didn't do that and do everything we absolutely could, it'd be a shame and it would leave people feeling wronged. That's why we made the decision and we are confident in what we're doing.
GS:In previous interviews you've said this game is a make-or-break moment for Final Fantasy franchise. Now that you're essentially finished, is it a make or a break? Where do you see Final Fantasy in five or 10 years time?
Tabata:I don't think whether Final Fantasy XV does well or not will kill the franchise or keep it living. I don't think it's really going to mean that. But certainly there are a number of things already clear that Final Fantasy XV will bring to the future of the franchise. To give you a few examples of that, first of all the fact that we're bring it out as a global simultaneous launch. I think in the future that will really be what Final Fantasy does. Secondly is the number of languages and regions that the game is localised for, we should carry on doing that. Then of course the technology used to power Final Fantasy XV means that we can depict and create game experiences that the series just couldn't have done before. I think that's going to shape the future of the Final Fantasy series.
http://www.gamespot.com/articles/final-fantasy-15-director-answers-tough-questions-/1100-6442847/