hanspampel
Banned
Microsofts Fiscal Year 2017 Quarter 2 Earnings Results for the period 1st October - 31st December 2016
notable events, with impact on the Gaming segment performance:
- fist holiday season without Xbox 360 hardware sales
- product mix shift towards Xbox One S
- Gears of War 4 release for Xbox One and Windows 10
overall Company overview and Financial Highlights:
· Revenue was $24.1 billion (up 1%) GAAP, and $26.1 billion (up 3%) non-GAAP
· Operating income was $6.2 billion (up 3%) GAAP, and $8.2 billion (up 11%) non-GAAP
· Net income was $5.2 billion (up 4%) GAAP, and $6.5 billion (up 12%) non-GAAP
· Diluted earnings per share was $0.66 (up 6%) GAAP, and $0.83 (up 15%) non-GAAP
finished after hour trading - new All Time High
More Personal Computing division and Gaming segment Financial Highlights and Investor Metrics:
Xbox Live Monthly Active User growth chart (shamelessly stolen from Daniel Ahmad industry analyst at Niko Partners @ZhugeEx on Twitter)
Outlook and Conference Call talk:
Amy Hood, CFO
sources:
https://view.officeapps.live.com/op...?version=5021c9d2-a7b3-71aa-062f-2ade5be7896e
http://shareholder.api.edgar-online...ZlaeyHBgtr08_r&ID=11802442&PageBreakStyleID=2
https://twitter.com/ZhugeEX/status/824728148860403717
notable events, with impact on the Gaming segment performance:
- fist holiday season without Xbox 360 hardware sales
- product mix shift towards Xbox One S
- Gears of War 4 release for Xbox One and Windows 10
overall Company overview and Financial Highlights:
· Revenue was $24.1 billion (up 1%) GAAP, and $26.1 billion (up 3%) non-GAAP
· Operating income was $6.2 billion (up 3%) GAAP, and $8.2 billion (up 11%) non-GAAP
· Net income was $5.2 billion (up 4%) GAAP, and $6.5 billion (up 12%) non-GAAP
· Diluted earnings per share was $0.66 (up 6%) GAAP, and $0.83 (up 15%) non-GAAP
finished after hour trading - new All Time High
More Personal Computing division and Gaming segment Financial Highlights and Investor Metrics:
BTW here is the More Personal Computing Revenue Breakdown
Total Revenue $11.823bn
Windows ~ $5.151bn (most inaccurate one)
Gaming 3.595bn
Devices ~1.697bn
Surface 1.321bn
Phone ~0.206bn
Other ~0.170bn
Bing ~1.652bn
Total Operating Income $2.499bn
Xbox Live Monthly Active User growth chart (shamelessly stolen from Daniel Ahmad industry analyst at Niko Partners @ZhugeEx on Twitter)
Outlook and Conference Call talk:
Amy Hood, CFO
And in More Personal Computing, we expect revenue of $9.05 to $9.35 billion.
In Gaming, we expect normal post-holiday trends, with declines in hardware console volumes and pricing balanced by higher engagement, usage and transaction volume.
[...], and actually we continue to see the growth in the consumer services around the transactions that run through Xbox, that's also a good margin business for us that looks quite different than the hardware profile.
sources:
https://view.officeapps.live.com/op...?version=5021c9d2-a7b3-71aa-062f-2ade5be7896e
http://shareholder.api.edgar-online...ZlaeyHBgtr08_r&ID=11802442&PageBreakStyleID=2
https://twitter.com/ZhugeEX/status/824728148860403717