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Bungie Weekly Update 08/19/07- Epsilon, Forge, Halo 3 at PAX and Bungie Pro

TDG

Banned
Link

The Halo 3 Epsilon includes:

The Forge
Halo 3’s Forge is a mode that allows for both play and design to co-exist and cooperate. A multiplayer focused tool, Forge will allow players to customize multiplayer maps, changing and resetting spawn points, weapon spawns, weapon timers, vehicle spawns and timers, vehicle spawn points, and add existing geometry to the map’s existing structure in the form of crates, boxes, fusion coils, lifts, teleporters and more. The amount of items you can drop is regulated by an economy budget system, with different items having different values and each map having an overall Budget that the items you place cannot exceed. By deleting existing things off of a given map, you can actually place more things. Players can modify and create their versions of maps, save them and share them with their friends, but that’s only half or so of what Forge allows.

In addition to functioning as creation-driven tool, Forge is also a playspace. Up to eight players can be on a given map at a time, shifting back and forth between their chosen multiplayer model and the Forge model – a Monitor. Players can play actual games in Forge, goof around, kill each other, play Slayer where each team designates a Monitor to supply weapons, vehicles, equipment and cover on the fly.

The three beta maps plus Last Resort and Sandtrap

A lone mission from Halo 3’s Campaign, Tsavo Highway
Not much new info here, other than the confirmation of what's in Epsilon.

Various U.S. and worldwide enthusiast outlets have played Tsavo Highway now, and you can find their impressions through the Internetz tubes. If you’re not inspired to track down the impressions yourself, here’s the skinny on Tsavo Highway.

Beginning in a subterranean labyrinth somewhere in Africa, the Master Chief and a squad of marines need to rendezvous at the semi-nearby city of Voi. Just how long that trip will take depends on if you’re going to cross this sun-scorched African savannah, dotted with massive remains of the destroyed space elevator, Covenant outposts and Covenant checkpoints is up to you – you can go by foot, or perhaps more appropriately by Warthog.
There’s going to be much more surfacing about Forge all over the Internet soon. Additionally, folks attending the upcoming Penny Arcade Expo in Seattle and the Leipzig Game Convention next week are due for an injection of Infinite Win.
Win at PAX confirmed.

BUNGIE PRO:
Roger Wolfson, Bungie’s still reining database programmer extraordinaire chimed in to talk about an optional bonus for Halo 3 consumers – Bungie Pro.

Roger sez:

Hey folks, Roger here. The Bungie server-programming team has been working on some cool new features to integrate with Halo 3, and it’s time to spill some details (all of which may, of course, change before launch. Or even after, really; anytime we have a whim to mess with you guys.) Topic of the day: file sharing. You saw the basics of this during the public beta: custom game and map variants, screenshots, saved films and film clips can all be uploaded to your personal (but public) file share on our servers. The current plan is that everyone with a copy of Halo 3 and an Xbox Live Gold account gets 6 slots where you can place up to 25MB of these files to share with the world. Saved films take up the most space, and 25MB should be enough to hold several longish 16-player games. We don't think the average user will be hurting for space.

"But wait!" you exclaim, "I'm not a merely *average* user! I plan to win every motion picture award there is with my exquisitely choreographed, epic-length saved films!" And *that* is where Bungie Pro comes in. "Bungie Pro?" you ask, an eyebrow raised. "I'm listening." While we can't give huge amounts of free storage to every one of our users, (note that unlike webmail sites, Bungie.net remains ad-free,) we're happy to accommodate power users with a premium storage option that we've dubbed Bungie Pro. Inside your file share, you'll find a button that will lead to an Xbox Live Marketplace panel, offering you a one-year "subscription" to Bungie Pro for a planned 750 Points. Buy this, and for the following year, your file share will balloon to 24 slots and 250MB. At the end of the year, you'll be asked to either re-subscribe, or else bring your share back under the default limit before you can upload new content. (750 Points comes to about 78 cents per month, by the way.)

But wait, there's more! (That's me saying "But wait!" this time, not you.) Browsing file shares in-game is one way to find content, but it can get a little cumbersome. That's where Bungie.net comes in. When you visit the website, you'll be able to look at your file share, and everyone else's as well. Saved films and variants, of course, aren't viewable on the PC because they're just a sequence of game data, but you'll be able to pass around links, see the file descriptions, and even click a button to add it to your download queue - next time you sign in to Halo 3, the game will auto-download the files (up to 8, currently) that you selected on the website. Screenshots, though, you can view directly on Bungie.net and save off as wallpaper -- and they look *great*! Add to that features like "copy to my share" where you can import a file you like on someone else's share directly to your space (or your mule's) so you and your friends can find it in-game, file ratings, and discussions, and we think you'll find this to be an essential part of the Halo 3 online experience.

Bam. Roger, Roger. An additional note, the file share that each Halo 3 user has by default is not the extent of their stored files, just what they choose to upload and share with other players. Players can choose to upload up to six files, be they films, screenshots, map variants or gametypes, to their file share but when they want to share something else, they can replace any of the six currently being shared. The six files are just what is actively being shared, not what is being stored on your hard drive.
The B.net features sound awesome. I can't wait to put me sniping Ghaleon in the head as my wallpaper.
As for the subscription, it doesn't sound unreasonable, but the anti-micro-rapements squad is likely unhappy.

Also:
File sharing is only one of the Halo 3 server-side features that we've been working on, so stay tuned over the coming weeks and we'll have even more to discuss.
Dedicated Servers:
TRY TO BELIEVE?

Previously referred to as both NewMap001 and Long and Lean, Narrows takes place on a large, chilly Forerunner bridge. While symmetrical in nature, that symmetry is slightly interrupted by varied power-ups on either side of the map. A Rocket Launcher rests atop the central bridge, while a Shotgun sits below it on the low bridge. Battle Rifles and an assortment of dual wieldables decorate the bases at either end of the bridge. For fast travel from base to base there are Man Cannons that allow for in-air collision and general hilarity if two people take flight at the same time.
Speaking of general hilarity, next week's special guest on the Bungie Podcast will be none other than the angry one himself: Mat Noguchi. We'll make sure the Noguchi train is driving straight toward fury-town, but in order for him to be appropriately vitriolic, he'll need a little prodding from you folks. So shoot me your questions for Noguchi here at Bungie.net and we'll pick some and see what unfolds (other than a lot of editing). .
More info on Narrows, and some cool info on weapon placement, which Luke said on the podcast sets up some really interesting control points.
 

Wolffen

Member
But wait, there's more! (That's me saying "But wait!" this time, not you.) Browsing file shares in-game is one way to find content, but it can get a little cumbersome. That's where Bungie.net comes in. When you visit the website, you'll be able to look at your file share, and everyone else's as well. Saved films and variants, of course, aren't viewable on the PC because they're just a sequence of game data, but you'll be able to pass around links, see the file descriptions, and even click a button to add it to your download queue - next time you sign in to Halo 3, the game will auto-download the files (up to 8, currently) that you selected on the website. Screenshots, though, you can view directly on Bungie.net and save off as wallpaper -- and they look *great*! Add to that features like "copy to my share" where you can import a file you like on someone else's share directly to your space (or your mule's) so you and your friends can find it in-game, file ratings, and discussions, and we think you'll find this to be an essential part of the Halo 3 online experience.

I can't wait to make a ton of wall papers with this.
 

Domino Theory

Crystal Dynamics
File sharing is only one of the Halo 3 server-side features that we've been working on, so stay tuned over the coming weeks and we'll have even more to discuss.

Pay MS points for dedicated servers confirmed.
 
D

Deleted member 21120

Unconfirmed Member
I'm not sure whether I like or dislike the idea of an annual fee to keep the increased upload space.

I guess it's understandable. And 750 points isn't really a lot for an entire year.
 

Wolffen

Member
Domino Theory said:
Pay MS points for dedicated servers confirmed.
I'd pay an extra buck or two a month for dedicated servers for the first few months. The ~$9.40 for extra space isn't too bad for a year.

So, Luke, is the database backend based off MS SQL Server? If so, any chance Roger would like an understudy that's been working with SQL for the last 9 years?
 
You guys are all going to download my filez. Because 60% of the time, they own EVERY time.

20060210100343l.jpeg
 

TDG

Banned
Eric WK said:
Bungie Pro is hot.
But theys chargin us moolah for stuff and things! Id better talk about how M$ (see what I did there, huh?) is raping us with my friends on the internets.
 
luke if your around is the halo 3 pax stuff mentioned referring to the wizkids presentation [im registered media for pax] or is it different?
 
hey whats the deal with the seattle penny arcade? my lil bro came up to me today and said hey might be going, and i asked how. he said you just buy tickets. is this open to the public or media only?
 

TDG

Banned
Havok said:
That is one awesome OP. Thank you for your effort. In other words:

ROAR! I'M A DINOSAUR!
Thank you, my friend. After my previous failure, I gave this my best shot.

I hope, when I am ultimately captured by non-dinosaur Canadians and killed, that you remember me for this thread, not the time I suggested Ghaleon kill his kids.
 
Memphis Reigns said:
hey whats the deal with the seattle penny arcade? my lil bro came up to me today and said hey might be going, and i asked how. he said you just buy tickets. is this open to the public or media only?
penny arcade expo is the 24th thru the 26th in seattle, it is open to the public with daily or 3 day passes

luckily i have a media badge
 

Wolffen

Member
TDG said:
File sharing is only one of the Halo 3 server-side features that we've been working on, so stay tuned over the coming weeks and we'll have even more to discuss.

Dedicated Servers:
TRY TO BELIEVE?

So let's say 1750 points for 1 year of dedicated servers? Hmmmm....I'd pay it, if it meant lag-free BTB games, no standby cheaters, and no sword/shottie/sniper host advantage. Oh, and no more black screen of death (Connecting to Server message)!

TDG said:
Thank you, my friend. After my previous failure, I gave this my best shot.
t'was a nice job, sir.
 

CrunchinJelly

formerly cjelly
Narrows reminds me of a Halo PC map that I can't remember the name of.

That was a fun map (but the vehicles did ruin it), so Narrows gets a thumbs up from me. Should be a blast.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
If Halo 3 had dedicated servers, it'll be my favorite game forever. I'm sorry, but that would excite me to no end.

I've been killed way too many times by host in Gears of War. Of course Halo 2 host wasn't nearly as bad, or didn't seem it anyway. I just hope, if this vague speculation is true (it's still unlikely so I'm not getting too excited, not yet), that Bungie will set the record yet again.
 

Havok

Member
cjelly said:
Narrows reminds me of a Halo PC map that I can't remember the name of.

That was a fun map (but the vehicles did ruin it), so Narrows gets a thumbs up from me. Should be a blast.

Gephyrophobia. Fun map.
 
the disgruntled gamer said:
Thank you, my friend. After my previous failure, I gave this my best shot.

I hope, when I am ultimately captured by non-dinosaur Canadians and killed, that you remember me for this thread, not the time I suggested Ghaleon kill his kids.
I often wonder if his kids go with him on these Sexy Ghaleon Campout times.
 

voltron

Member
No, this isn’t hyperbole about moving units of Halo 3, instead it’s about playing Halo 3 on a monstrous iMAX screen early this morning. I met up with a couple of Microsoft marketing dudes down at the Seattle Pacific Science center and fired up the build of Halo 3 I brought chained to my wrist in giant-screen glory.

Before I saw it, I didn’t think an iMAX sized presentation would work, I doubted the might of technology and top flight projection software alike. When I booted up Sierra 117, with its God rays streaming through trees, reflecting softly off of the water the kind folks from iMAX and the gentle-hearted Microsoft dudes simultaneously uttered “Holy -blam-“

Rightfully so, I’d say. We were only displaying the game on roughly 70% of the full iMAX screen real estate and I was playing from the back row enjoying the sounds and vision of Halo 3 in dinosaur-like sizes (big dinosaurs, not those crappy little ones that eat vegetables). If I could’ve made everyone else leave for the weekend, I would’ve played through the game, but the deal they wanted to make was if I wanted to play through the whole game, they had to sit and watch the whole game. Studio Head and Sith Lord Harold Ryan would’ve force choked Captain Needa-style if he felt non-Bungie employees seeing Halo 3 in its entirety. Frankie, had he been here, would’ve been in A/V heaven, but alas he’s airborne on an epic flight back from Australia.

Want. Need! NOW!!
 
GodfatherX said:
penny arcade expo is the 24th thru the 26th in seattle, it is open to the public with daily or 3 day passes

luckily i have a media badge

awesome count me in. is it at the science center or the EMP?
 

Thermite

Member
DINOSAURZ ROAR indeed for new media, but not so much at the microrapements that will be going on. I'd pay a certain amount for lag-free dedicated servers, but I'm definitely not paying for more space.

I can't wait to get with seven other Gaffers and mess around with Forge, hilarious antics will ensue.
 

traveler

Not Wario
As cool as hypothetical dedicated servers and extra space sound, it's a bit ridiculous to have to pay an additional fee on top of the Xbox Live Gold fee. Things like extra space and dedicated servers should be the reason to pay for Gold in the first place.
 
I don't need dedicated servers.

I pay for my internet, so I can make it as good or as shitty as I want it to be.

It's called "packages."
 

Wolffen

Member
siamesedreamer said:
Especially after the $130 raping...

t'would be nice if all Legendary Edition purchasers got a free year of extra storage space.

I don't need dedicated servers.

I pay for my internet, so I can make it as good or as shitty as I want it to be.

It's called "packages."

Well, for people who live in areas where they can get decent speeds, that's great. Some of us are stuck with 3MB down and 380K up as the max available. =(
 
Halo 3 is so packed with features it blows my mind. I mean...Just the Campaign and Multipalyer would make the game a GOTY contender. But through in Forge, 4P-Online Co-Op, the Meta-Game, Saved Films, the Bungie.net features...Halo 3 is going to be amazing.
 

Thermite

Member
Mr Vociferous said:
I don't need dedicated servers.

I pay for my internet, so I can make it as good or as shitty as I want it to be.

It's called "packages."

not all places offer "packages", sadly. :(
 

Proelite

Member
It's for a feature that you can't even buy for $50 on other games if you wanted to. It's a good microtransaction. And there is a free version of it.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
I didn't read the BWU yet - what makes everyone think that the dedicated servers will cost us extra money? I mean, besides the obvious cost it takes to run dedicated servers (though that should be why we're paying for Gold).

EDIT: Nevermind, read about Bungie Pro. Only 750 points...errr...how much is that?
 

Blueblur1

Member
LTTP... I was busy recording footage from the Stranglehold demo for Youtube... (I fell through the geometry lol)

Anyway, Bungie Pro sounds frickin' great. I already told a friend and he got all crabby but seriously... 6 slots is not enough for all the hours and 'work' I'm gonna put into that game. :D

I'm gonna have game and map variants up the ass. And did anyone notice it said we could use TELEPORTERS in Forge!? HYPED +50
 

traveler

Not Wario
Proelite said:
It's for a feature that you can't even buy for $50 on other games if you wanted to. It's a good microtransaction. And there is a free version of it.

Yes, I'm totally glad that Bungie is giving us the option; it's just that I wish Microsoft would get on the ball with these kinds of things and find a way to incorporate them into Live Gold. Give us our money's worth, you know? Still, I guess if they won't pick up the slack, it's nice to see Bungie trying to find a way to remedy the situation.
 

Xdrive05

Member
QUESTION: Does the Bungie Pro (or even the standard) saved films upload feature allow you to upload films from the Campaign and Co-op as well?
 

Thermite

Member
Shrinnan said:
I didn't read the BWU yet - what makes everyone think that the dedicated servers will cost us extra money? I mean, besides the obvious cost it takes to run dedicated servers (though that should be why we're paying for Gold).

it takes money to keep the dedicated servers running. this is the only, and I mean only game that I'd pay for dedicated servers for. the only reason I'm even contemplating paying for dedicated servers is because I know for a fact I'll be playing co-op and multiplayer for years to come.
 
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