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Banned
(09-18-2007,
03:33 PM)
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#2
Quote:
Quote:
Quote:
Last edited by Visualante : 09-18-2007 at 03:37 PM. |
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Member
(09-18-2007,
03:46 PM)
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#7
Originally Posted by Majik:
The problem is latency... I'm assuming from their interview that a ping of 100 or lower is deemed playable from their point of view(Keeping within the same country quote). What they've made frank is that cross country play seems out of the question for a proper match. |
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Member
(09-18-2007,
03:50 PM)
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Kikizo VF5 (360) interview. No Plans to upgrade PS3 version!
#9
Originally Posted by Jide:
So it'll be playable, but to get close to a proper match you'd need to be playing somebody in the same country? Last edited by Majik : 09-18-2007 at 03:57 PM. |
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Member
(09-18-2007,
04:02 PM)
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#14
Originally Posted by sprocket:
Originally Posted by Adam Doree:
OH SNAP |
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doesn't give a shit
WHO you are WHERE you're from WHO you know (09-18-2007,
04:13 PM)
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#17
Originally Posted by tha_con:
More like... "Murayama: Frankly, Sony are a bunch of cheap twats compared to Microsoft, so we have no plan to update the PS3 version like that, for online versus mode or Version C." |
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non-sanctioned troll
(09-18-2007,
04:16 PM)
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#19
Originally Posted by tha_con:
OR Murayama: Frankly, Sony just hasn't sold nearly as many consoles as Microsoft, so we have no plan to spend more money to update the PS3 version like that, for online versus mode or Version C. |
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Banned
(09-18-2007,
04:17 PM)
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#20
lol @ people defending AM2 by insulting Sony.
Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version? I think their reference about 1080p pretty much illustrates their work ethic and 'commitment' to fans, as developers. |
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non-sanctioned troll
(09-18-2007,
04:18 PM)
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#22
Originally Posted by tha_con:
LOL @ everyone always insisting it MUST be moneyhats if MS gets something Sony doesn't. |
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non-sanctioned troll
(09-18-2007,
04:19 PM)
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#23
Originally Posted by djtortilla:
Ummm.....maybe you should realize it was never a hit for joe six pack? |
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Banned
(09-18-2007,
04:22 PM)
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#24
Originally Posted by tha_con:
What makes you say that? Maybe they just realised that to do well on 360 they would need online play. It tanked on PS3 but sales would have been doubled or even triples if it had online in my opinion |
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Banned
(09-18-2007,
04:22 PM)
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#25
Originally Posted by tha_con:
Had PS3 owners actually bought VF5 in any appreciable amount, AM2 would likely have been preparing a patch to satiate that base... but as is, why bother adding to a game that tanked so hard? |
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Banned
(09-18-2007,
04:24 PM)
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#27
Originally Posted by tha_con:
So basically you're pissed that MS is paying money to give their userbase more incentive to own the 360. Okay there... |
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Banned
(09-18-2007,
04:27 PM)
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#28
Originally Posted by mr_bishiuk:
You think so? I don't. I think the name itself, unfortunately, has lost it's 'acclaim'. Tekken and DOA are much more name worthy, and frankly, VF is on the way out. Putting in 'online' was most certainly 'paid for' in one way or another. I just find it hard to believe that AM2 would leave out 1080p because of the 'extra work it would require' but then hop at the opportunity to voluntarily implement an online feature, when they were SO adamant about it in the past. Developers don't just do 180 degree turns on their opinions and comments for the hell of it. When AM2 said no online, they had no money from MS. When they said "hey, it'll have online" they had money from MS. I doubt they were just laying around one day and happened to stumble upon some netcode, or had a few 'extra people' lying around who had free time. Money was most certainly involved. It makes sense. |
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non-sanctioned troll
(09-18-2007,
04:34 PM)
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#31
Originally Posted by mr_bishiuk:
It's easier to sleep at night that way? |
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Banned
(09-18-2007,
04:35 PM)
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#32
Originally Posted by beerbelly:
No, I'm pissed because stick options on the 360 sucks, and the Dpad is garbage, and no matter how much the 360 version has, IMO, it's still not 'playable' until I have either a good stick or a good dpad. However, it would be nice if AM2 wouldn't just blow off it's fans. Suggesting that the 'user base' was the only reason they couldn't implement online is ridiculous. Dropping the price to $39.99 and adding an online patch would increase their sales, at a minimum, and help recover some of their lost money. Or even offering some modest DLC for a small price over the PSN and XBLA, would bring in more money. AM2 is simply too old fashioned, and they are going to get crushed because of it. |
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Banned
(09-18-2007,
04:39 PM)
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#33
Sony already paid for a 6 month exclusivity window (which is why the 360 port was originally planned for August). They evidently didn't care about online play though, they just wanted the thing within launch window.
I doubt online was planned for the 360 rev originally anyway, pretty clear it was a much later addition with the additional 3 month delay (likely not even started until after the PS3 version released) and Microsoft evidently lent netcode support to AM2. Some "incentives" were likely exchanged here too, but it's not like Microsoft was ever in the driver's seat for VF5... Sony clearly had first dibs here. Nice seeing the Sonycorps limpwristedly pushing Tekken and DOA as the new thing though. ![]() |
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non-sanctioned troll
(09-18-2007,
04:40 PM)
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#34
Originally Posted by tha_con:
Lost income from sales. Lost money to deliver said patch. Some extra sales because of price drop. Hmmmmm.....I'm betting they've already realized it would cost them more than they're going to recover. So, how about adding it to a version that ISN'T released yet and they don't have to lower the price on? Wow, that might make them some money. |
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non-sanctioned troll
(09-18-2007,
04:41 PM)
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#35
Originally Posted by jarrod:
SHHHHHHHH!!! Only MS pays money for stuff......or so I'm told. |
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doesn't give a shit
WHO you are WHERE you're from WHO you know (09-18-2007,
04:42 PM)
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#36
Originally Posted by tha_con:
They threw out a perfect port on PS3 7 or 8 months after the arcade game dropped...I thought that showed plenty of commitment. Of course it then went onto sell less copies then the average comic book, so their lack of enthuiasm for working with the PS3 version isn't particularly surprising.And were they paid by MS? Of course they were. I said three years ago that MS would give Sega whatever it took to get VF5. Of course back then almost everyone doubted that prediction, which goes to show how much smarter I am then all of you. ...or is it 'than all of you'? Eh, who cares.
Originally Posted by jarrod:
Bingo. As I said before, the deal came down to this... Sony wanted it first MS wanted it online Sega wanted green All three got what they wanted, and there was certainly plenty of excitement among the Sony throng when VF5 was initially announced as a PS3 exclusive. So complaining about the way things are now after the fact really isn't productive. It's like the XBots whining about Gears of War PC getting a bunch of extras over the 360 version, even though they've had the game all to themselves for a fucking year. You can't have your cake and eat it. |
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(09-18-2007,
04:42 PM)
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#37
Originally Posted by mr_bishiuk:
What's VF5's LTD sales? |
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Banned
(09-18-2007,
04:42 PM)
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#38
Originally Posted by squatingyeti:
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doesn't give a shit
WHO you are WHERE you're from WHO you know (09-18-2007,
04:47 PM)
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#41
Originally Posted by jarrod:
And it too was missing online play...imagine that.
Originally Posted by squatingyeti:
Yeah, where were all these concerned people with their ethics and principles when Sony was buying games up left and right during the PS1 and 2 eras? It hurts when the shoe's on the other foot doesn't it? |
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(09-18-2007,
04:47 PM)
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#42
Originally Posted by jarrod:
I think 400K would be enough for them to have turned a profit. |
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Banned
(09-18-2007,
04:47 PM)
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#43
Originally Posted by tha_con:
Man, you have issues They wanted more sales plain and simple (so yer I suppose it was money!)! As the arcade was only 720p doing a 1080p version would have meant redoing all the textures again so its understandable why they didn't! The 360 will have upscalled 1080p regardless. |
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Banned
(09-18-2007,
04:50 PM)
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#45
Originally Posted by _leech_:
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Member
(09-18-2007,
04:50 PM)
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#46
Originally Posted by jarrod:
How many copies are we talking about here? The sad fact is AM2 don't even need to release it on consoles. There's hardly any profit for them at all... I just hope the 360 version sells |