Murayama: We have done a test to the AM2 development team from Europe, and we have found that there is a kind of lag intermittently, maybe every five seconds, so it is not perfect, but that is from between Europe and Japan. But with good online connection and if you invite a friend to play who is in the same city or same country it will be much better. Actually even in this version you have played there IS some lag, but it is extremely difficult to notice.
Murayama: Actually we have had this discussion internally, and technically we can do a 1080p version, but for that of course additional work would be required, and we wanted to focus on online versus mode; so considering this we concluded to keep 720p just like the arcade version.
edit. Holy shit UK Resistance.Murayama: Frankly, we have no plan to update the PS3 version like that, for online versus mode or Version C.
Murayama: Frankly, we have no plan to update the PS3 version like that, for online versus mode or Version C.
Majik said:So if two people have solid 20 meg connections then there would be very little, if any lag?
Jide said:The problem is latency...
I'm assuming from their interview that a ping of 100 or lower is deemed playable from their point of view(Keeping within the same country quote). What they've made frank is that cross country play seems out of the question for a proper match.
fixed.tha_con said:Thumbs down to no PS3 patch. The quote should read, however:
"Murayama: Frankly, PS3 owners ignored our AAA game, so we have no plan to update the PS3 version like that, for online versus mode or Version C. "
Dai Kaiju said:"and technically we can do a 1080p version, but for that of course additional work would be required"
WOW :lol
sprocket said:yeah altering that one line of code would take days. :lol
they'd have to redo all the 2d art assets!sprocket said:yeah altering that one line of code would take days. :lol
Adam Doree said:Kikizo: Finally, please can I challenge you on the game?
Murayama: Of course. [I went on to beat Mr Murayama twice and Mr Iizawa three times. I also destroyed Kikizo contributor Ali Almaci (aka ******) at least once. Just don't ask Kikizo's Sharan Dev Jain (who got lucky) or Leo Tan from Activision (aka ElectricLeo, who is clearly much better than me) about their fights against me.]
Murayama: Frankly, we have no plan to update the PS3 version like that, for online versus mode or Version C.
The Faceless Master said:they'd have to redo all the 2d art assets!
OH SNAP
tha_con said:Thumbs down to no PS3 patch. The quote should read, however:
"Murayama: Frankly, Sony isn't nearly as wealthy as Microsoft, so we have no plan to update the PS3 version like that, for online versus mode or Version C. "
Shinobi said:More like...
"Murayama: Frankly, Sony are a bunch of cheap twats compared to Microsoft, so we have no plan to update the PS3 version like that, for online versus mode or Version C."
tha_con said:Thumbs down to no PS3 patch. The quote should read, however:
"Murayama: Frankly, Sony isn't nearly as wealthy as Microsoft, so we have no plan to update the PS3 version like that, for online versus mode or Version C. "
tha_con said:lol @ people defending AM2 by insulting Sony.
Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version?
I think their reference about 1080p pretty much illustrates their work ethic and 'commitment' to fans, as developers.
djtortilla said:no ps3 update?
jerks.
I hope it bombs on the 360, which it probably will, online play and all.
sure it will be a hit for the neogaf crowd, but not joe six pack
tha_con said:Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version?
.
Sony wanted the game fast, they made the trade off here. End of story.tha_con said:lol @ people defending AM2 by insulting Sony.
Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version?
I think their reference about 1080p pretty much illustrates their work ethic and 'commitment' to fans, as developers.
tha_con said:lol @ people defending AM2 by insulting Sony.
Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version?
I think their reference about 1080p pretty much illustrates their work ethic and 'commitment' to fans, as developers.
mr_bishiuk said:What makes you say that?
Maybe they just realised that to do well on 360 they would need online play.
It tanked on PS3 but sales would have been doubled or even triples if it had online in my opinion
mr_bishiuk said:What makes you say that?
Maybe they just realised that to do well on 360 they would need online play.
It tanked on PS3 but sales would have been doubled or even triples if it had online in my opinion
beerbelly said:So basically you're pissed that MS is paying money to give their userbase more incentive to own the 360. Okay there...
tha_con said:Dropping the price to $39.99 and adding an online patch would increase their sales, at a minimum, and help recover some of their lost money.
jarrod said:Sony already paid for a 6 month exclusivity window (which is why the 360 port was originally planned for August). They evidently didn't care about online play though, they just wanted the thing within launch window.
l
tha_con said:lol @ people defending AM2 by insulting Sony.
Is anyone going to argue that AM2 was almost assuredly paid money to put online on the 360 version?
I think their reference about 1080p pretty much illustrates their work ethic and 'commitment' to fans, as developers.
jarrod said:Sony wanted the game fast, they made the trade off here. End of story.
Had PS3 owners actually bought VF5 in any appreciable amount, AM2 would likely have been preparing a patch to satiate that base... but as is, why bother adding to a game that tanked so hard?
mr_bishiuk said:It tanked on PS3 but sales would have been doubled or even triples if it had online in my opinion
Agreed. It also opens the door for a budget priced Evo style expansion (with added online play) next year on PS3 and 360. I just don't see the need to handicap the 360 rev in order to appease a largely disinteretsed PS3 userbase anyway right now.squatingyeti said:Lost income from sales. Lost money to deliver said patch. Some extra sales because of price drop. Hmmmmm.....I'm betting they've already realized it would cost them more than they're going to recover.
So, how about adding it to a version that ISN'T released yet and they don't have to lower the price on? Wow, that might make them some money.
Probably under 400k worldwide. It didn't even break 100k in Japan._leech_ said:What's VF5's LTD sales?
Can Someone tell Sumo Digital or someone to make a PC port of VF5?
jarrod said:Probably under 400k worldwide. It didn't even break 100k in Japan.
VF4 meanwhile sold almost 2 million on PS2. And that's not including VF4 Evo.
squatingyeti said:SHHHHHHHH!!! Only MS pays money for stuff......or so I'm told.
jarrod said:Probably under 400k worldwide. It didn't even break 100k in Japan.
tha_con said:You think so? I don't. I think the name itself, unfortunately, has lost it's 'acclaim'. Tekken and DOA are much more name worthy, and frankly, VF is on the way out. Putting in 'online' was most certainly 'paid for' in one way or another. I just find it hard to believe that AM2 would leave out 1080p because of the 'extra work it would require' but then hop at the opportunity to voluntarily implement an online feature, when they were SO adamant about it in the past.
Developers don't just do 180 degree turns on their opinions and comments for the hell of it.
When AM2 said no online, they had no money from MS. When they said "hey, it'll have online" they had money from MS. I doubt they were just laying around one day and happened to stumble upon some netcode, or had a few 'extra people' lying around who had free time.
Money was most certainly involved. It makes sense.
They likely haven't sold 400k though... still, it did way better than their other AC ports (Sega Golf Club & Virtua Tennis 3). It probably didn't lose money, but it's not the smashing success everyone probably envisioned when the game was greenlit._leech_ said:I think 400K would be enough for them to have turned a profit.
jarrod said:Sony wanted the game fast, they made the trade off here. End of story.
Had PS3 owners actually bought VF5 in any appreciable amount, AM2 would likely have been preparing a patch to satiate that base... but as is, why bother adding to a game that tanked so hard?
twinturbo2 said:Oh God, did this thread take a turn for the worse?
Yeah, but how fast was the car going over said speedbump?squatingyeti said:Minor speedbump as those still upset about the PS3 version lay in the path of this thread.
twinturbo2 said:Yeah, but how fast was the car going over said speedbump?