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kay
Member
(08-06-2008, 05:35 AM)
 
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Soulcalibur IV sells over 2 million #1

http://www.bandainamcogames.co.jp/pr...pdf/54-009.pdf
http://release.nikkei.co.jp/detail.c...96328&lindID=1
Danthrax
Batteries the CRISIS!
(08-06-2008, 05:36 AM)
 
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#2

Hmm, not quite GTA4 numbers.

I give this sales debut an 8.8









Yay for SC4!
chandoog
Member
(08-06-2008, 05:36 AM)
 
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#3

in before shipped
Teknoman
Little Big NeoContra
(08-06-2008, 05:37 AM)
 
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#4

The soul still burns.
Papercuts
Member
(08-06-2008, 05:38 AM)
 
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#5

I contributed, and I'm glad I did.
Elbrain
Suckin' dicks since '66
(08-06-2008, 05:38 AM)
 
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#6

Well damn good for them! The still have a few more copies to go as I have not yet bought mine! Damn paycheck schedules!

Oooooh! I do wonder what is the share on each system should provide some entertaining reading for me.
Cartman86
Member
(08-06-2008, 05:38 AM)
 
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#7

Shipped or not thats extremely good these days for a fighting game. 08 the year of the fighter!
_dementia
Member
(08-06-2008, 05:39 AM)
 
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#8

Not the final SC confirmed.

Less Taras Kasi and more ARCADE VERSION FIRST in SC5 pls
MorisUkunRasik
Member
(08-06-2008, 05:39 AM)
 
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#9

SC6 imminent.
MaddenNFL64
Member
(08-06-2008, 05:40 AM)
 
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#10

Shipped is a sale for the publisher right? Or do they only get paid after a retail sale.
Ermac
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(08-06-2008, 05:41 AM)
 
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#11

Originally Posted by _dementia:

Less Taras Kasi and more ARCADE VERSION FIRST in SC5 pls

This.
Agent Icebeezy
Welcome beautful baby girl, Madison Elizabeth, to the horde!
(08-06-2008, 05:41 AM)
 
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#12

Originally Posted by MaddenNFL64:
Shipped is a sale for the publisher right? Or do they only get paid after a retail sale.

Shipped to retail
impactpewpew
Banned
(08-06-2008, 05:42 AM)
 
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#13

Originally Posted by Cartman86:
Shipped or not thats extremely good these days for a fighting game. 08 the year of the fighter!
not really, i don't see how anyone can say this when BlazBlue, SF4 (home versions) and KoF XII are all next year and they will all blow any 08 fighting game out of the water.
Case
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(08-06-2008, 05:43 AM)
 
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#14

nice sales
i hope SC continues
_tetsuo_
Member
(08-06-2008, 05:43 AM)
 
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#15

Originally Posted by impactpewpew:
not really, i don't see how anyone can say this when BlazBlue, SF4 (home versions) and KoF XII are all next year and they will all blow any 08 fighting game out of the water.


SF4 is gutter trash without the man in ur avatar
OldJadedGamer
Member
(08-06-2008, 05:44 AM)
 
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#16

Wow, 2 million for a fighting game is a lot in it's first month. I'm impressed.
Phthisis
Member
(08-06-2008, 05:44 AM)
 
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#17

Originally Posted by MaddenNFL64:
Shipped is a sale for the publisher right? Or do they only get paid after a retail sale.

Company sells game to retailer = company makes $$$ on game
Retailer sells game to consumer = retailer makes $$$ on game
Darth Tigris
Member
(08-06-2008, 05:44 AM)
 
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#18

Isn't that basically how MGS4 did during its first week?
HomerSimpson-Man
Member
(08-06-2008, 05:45 AM)
 
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#19

Most impressive.
Pein
Member
(08-06-2008, 05:45 AM)
 
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#20

holy balls
Jammy
Banned
(08-06-2008, 05:47 AM)
#21

Nice, if true.

We've already gotten the Japanese figures and the European charts... Does the soul really burn that strong for America?
IcebergSlim3000
Member
(08-06-2008, 05:50 AM)
 
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#22

More DLC butt rape confirmed.

I bought the Nightmare heads
PepsimanVsJoe
(08-06-2008, 05:50 AM)
 
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#23

I contributed but I regret it. Thankfully EBgames cut me a deal and I was able to trade it in for 59.99 and thus pay off my next game.
burgerdog
Member
(08-06-2008, 05:50 AM)
 
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#24

Originally Posted by OldJadedGamer:
Wow, 2 million for a fighting game is a lot in it's first month. I'm impressed.

First week... and wow, I did not expect more than 500k for SC4. I guess we're getting SC5!
Guy Legend
Member
(08-06-2008, 05:52 AM)
 
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#25

Wow, pretty impressive.
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 05:53 AM)
 
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SPOOOOOOOOOOOOOGE! #26

SCORE!

This means even bigger tits have a future!

I pre-emptively came. :P
Tain
Member
(08-06-2008, 05:53 AM)
 
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#27

Quote:
Less Taras Kasi and more ARCADE VERSION FIRST in SC5 pls

this this this this this this this this
PepsimanVsJoe
(08-06-2008, 05:54 AM)
 
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#28

Seriously though I'd rather have Tekken 6.
GhaleonQ
Member
(08-06-2008, 05:54 AM)
 
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#29

Originally Posted by _dementia:
Less Taras Kasi and more ARCADE VERSION FIRST in SC5 pls

Please.
Gbeav
Banned
(08-06-2008, 05:55 AM)
 
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#30

Button mashers unite !
Brandon F
Member
(08-06-2008, 05:56 AM)
 
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#31

I've already given $17+ for DLC and the SC1 soundtrack is WORTHLESS without a randomize feature, so that is a waste.

But I love the game!
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 05:56 AM)
 
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#32

Arcades are irrelevant outside of Japan. Designing fighting games and supporting / revising / tweaking via software patches is the future of the god damn fighting game industry.
jrricky
(08-06-2008, 05:57 AM)
 
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#33

This is worldwide right. didnt check the link. playin online right now. So good....
Pai Pai Master
Member
(08-06-2008, 05:58 AM)
 
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#34

Originally Posted by The Take Out Bandit:
Arcades are irrelevant outside of Japan. Designing fighting games and supporting / revising / tweaking via software patches is the future of the god damn fighting game industry.

You say that, but do you really think they're gonna continue to support the gameplay and patch it, or just use their effort to create more ass-raping DLC?

That said...I'm glad I bought it.
Kyoufu
Member
(08-06-2008, 05:59 AM)
 
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#35

I bought it and very glad I did. I'm usually covered in 9 pints of sweat after an hour with my friends online :)
DiatribeEQ
Member
(08-06-2008, 06:01 AM)
 
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#36

2 million so far? Cool. Just more reason to other devs to either continue going multi plat, or to actually start going. Which is great for everyone out there. You get to buy the same game for you system, the devs make tons more money than before and it's a win/win.
Gbeav
Banned
(08-06-2008, 06:02 AM)
 
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#37

Originally Posted by Kyoufu:
I bought it and very glad I did. I'm usually covered in 9 pints of sweat after an hour with my friends online :)

I hope your avatar is your friend.
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 06:02 AM)
 
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#38

Originally Posted by Pai Pai Master:
You say that, but do you really think they're gonna continue to support the gameplay and patch it, or just use their effort to create more ass-raping DLC?

I'm satisfied with SCIV, so I don't care what they do.

What I'm implying is what a developer with a brain in their head will do.

Sort of how we've been saying for years online is the new arcade.

Japan is moving up slowly from babysteps to being relevant in the western video game market again. Seriously, the lack of online play in competitive games is a deathblow in today's market.
Cerrius
You like me, you really really like me!
(08-06-2008, 06:03 AM)
 
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#39

What are the over/under predictions on Street Fighter IV's numbers compared to this?
Kleegamefan
K. LEE GAIDEN
(08-06-2008, 06:05 AM)
 
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#40

I said WoW
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 06:06 AM)
 
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#41

I dunno, I'd say SF4 could be pretty good considering it was a pretty well known franchise back in the day compared to Soul Calibur; however it doesn't have Lucasfilm extras. I have to wonder how much Lucasfilm shit impacted SCIV sales.

Do we have figures for the rest of the game in the series?
PepsimanVsJoe
(08-06-2008, 06:06 AM)
 
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#42

The thing about online patches is that while arcade fighters constantly require updates to keep people playing(and thus keep spending money), with a console fighter...well...the money's already spent.

If Namco does a gameplay patch for SCIV they're going to figure out a way to tie some characters/extras into it to justify charging for it.
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 06:08 AM)
 
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#43

Originally Posted by PepsimanVsJoe:
The thing about online patches is that while arcade fighters constantly require updates to keep people playing(and thus keep spending money), with a console fighter...well...the money's already spent.

If Namco does a gameplay patch for SCIV they're going to figure out a way to tie some characters/extras into it to justify charging for it.

Then nude characters and cowpers fluid dripping wang for Ivy DLC are the new way to keep people paying! :P
____
Member
(08-06-2008, 06:09 AM)
#44

Originally Posted by Darth Tigris:
Isn't that basically how MGS4 did during its first week?


Exclusive > Multiplatform
_dementia
Member
(08-06-2008, 06:12 AM)
 
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#45

Originally Posted by The Take Out Bandit:
Do we have figures for the rest of the game in the series?
SC1 sold a million in 1999
http://www.gamespot.com/dreamcast/ac...ml?sid=2447323
SabinFigaro
Member
(08-06-2008, 06:14 AM)
 
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#46

Wow, I didn't know Soulcalibur was still that popular as a franchise. Good for Namco.
Danthrax
Batteries the CRISIS!
(08-06-2008, 06:16 AM)
 
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#47

Originally Posted by The Take Out Bandit:
I dunno, I'd say SF4 could be pretty good considering it was a pretty well known franchise back in the day compared to Soul Calibur; however it doesn't have Lucasfilm extras. I have to wonder how much Lucasfilm shit impacted SCIV sales.

Do we have figures for the rest of the game in the series?

It wouldn't be worth it to compare its sales to the other entries.

SC1 and SC3 were platform exclusives, and the former was on an unsuccessful system while the latter was on a wildly successful one.

SC2 was on three different platforms, with the most sales going to the Cube version because it had motherfuckin' Link in it.

SC4 is on two platforms and one of them doesn't feature an extremely popular character that the other version doesn't have. ...and don't turn this into a Vader vs. Yoda debate. =P
CartridgeBlower
Member
(08-06-2008, 06:18 AM)
#48

Man, I guess hardcore, HD-gaming really is dead.

Sarcasm...off?
The Take Out Bandit
Working on my PhD:
Playa Hating Degree
(08-06-2008, 06:18 AM)
 
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#49

Originally Posted by Danthrax:
SC4 is on two platforms and one of them doesn't feature an extremely popular character that the other version doesn't have. ...and don't turn this into a Vader vs. Yoda debate. =P

Regardless of opinions, I think it's obvious from the sales that including the Lucasfilm tie-in was a brilliant business move. I mean that's about as close as you're going to get to putting god damn Mario / Zelda in the game.
Tain
Member
(08-06-2008, 06:20 AM)
 
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#50

Quote:
Arcades are irrelevant outside of Japan. Designing fighting games and supporting / revising / tweaking via software patches is the future of the god damn fighting game industry.

Arcades are irrelevant outside of the country with the most obsessive fighting game players that probably would have found this shit within two minutes of the first weekend long location test.

Anyway, patches need to happen, and they gotta happen rapidly. I wonder how long it takes for them to get certified.
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