Just saw this on VG:24/7 and wanted to share:
PixelJunk director: Games marketing narrowly focused at the people who read NeoGAF
Full, unabriged article through the link.
Personally, I'd have thought keeping GAF in mind rather than concentrating on mainstream consumer lifestyle media would lead to much more engaging, focussed experiences .
Pitching games to GAF means attracting people who are intensely knowledgeable about the medium - having GAF's acceptance is always beneficial, IMHO.
PixelJunk director: Games marketing narrowly focused at the people who read NeoGAF
PixelJunk Racers and Monsters director Rhod Broadbent has spoken out against current promotion methods, saying the norm is to aim at accruing sales from the people who read NeoGAF.
What I see in the world of gaming is that its very narrowly focused, he said. And its marketing to the same people that are gonna buy games over and over again. And there are very few companies that are pushing beyond those limits trying to actually get outside the people who read NeoGAF.
The exceptions prove the rule, obviously.
I mean, you can do it sometimes; Modern Warfare does it very well, and Halo does it very well. Theyre huge games with a lot of money behind them. But still, I think a similar type of person is buying those games, Broadbent added.
The developer went on to say that every gamer wants the cool things, the little things, to be huge and successful.
Full, unabriged article through the link.
Personally, I'd have thought keeping GAF in mind rather than concentrating on mainstream consumer lifestyle media would lead to much more engaging, focussed experiences .
Pitching games to GAF means attracting people who are intensely knowledgeable about the medium - having GAF's acceptance is always beneficial, IMHO.