So, I've been playing Bayonetta over the last two weeks. I really enjoy the game, and it's up there almost being a new Devil May Cry to me. I'll get to the rant you may see coming from the topic in just a second, but I'd like to start off by saying why this game's battle just isn't as good as DMC.
Because of all the combos. Yes, I'm nearly done with the game now, and I've learnt to master them, but it took half the game. In DMC you learn the basic combos in the matter of missions, then you just need to learn how to stylefully connect it all together, and that's the stuff I love, not being perplexed between if I was trying to do PPPKK.P or PPPKKK or PPKK.K(Hold)PPKP->R1(Forward)K-PP.PP.P. But this might be discussed as it actually does make for fun combat now that I'm done with half the game. I just enjoy the way DMC does it by not giving you 500 combos to being with, but rather layers it on in forms of new weapons and techniques.
But that's ok. It's a different approach. I like that.
But. Holy shit. This is the most retarded way ever to do QTE. Not only that, but I've become accustomed to just spamming R2 coming out of ANY cut-scene, because apparently that's the way you connect action and cut-scenes, but having the enemy ram you in the cut scene, only to give you control, get hit and you sit there going "oh. Right..".
Everything else in the game is great. Pretty standard DMC style stuff. I like it. "PRESS UP AND X!!!!!!! You didn't? Well, now you're dead. Heehee." - it's like the game is just taunting me at this point, because I just silver/gold/platinumed my way all the way through The Tower of Truth on the first try, which I find quite the achievement, thinking I was looking good to survive the whole level by using no items. Felt good. Half HP left when I had killed the reiterated boss outside of the building and the flames start gushing up from underneath the building? Died 3 times. And I could start right there!! It's just like the game refuses me to get good statues by SHITTING on the first time player, whereas the second time you're playing through this game ALL of those fucking retarded obsticles will be moot and outright boring. SO WHY ARE THEY THERE?!
So many bosses do this in one way or other, too. You're beating him good, and everything looks nice. You're learning the patterns of the boss, when suddenly a boss-fight cut-scene comes up "PRESS CIRCLE AND TRIANGLE oops you're dead. You can start exactly were you were and get low ratings. You know, this is how you have to learn the game, you know" it tells me, and I tell it to fuck off before I restart the chapter so I can no-die on this mothafawka. I just see NO reason to put these ridiculously stupid obsticles in the game. It's like McDonalds forcing you to eat the containers the food comes in before you can actually eat the food. In this case it would be playing the game again, just to not die to these ridiculous things. Of course the statues are as pointless as the deaths themselves, but they could at least remove one of them. AND STOP PUNISHING NEW PLAYERS IN ARBITRARY WAYS THAT NO NEW PLAYER CAN GUARD AGAINST.
It has ruined the game for me. It would've been an awesome game without. Now it's just a frustration-fest. I hate whoever's idea this was.
Because of all the combos. Yes, I'm nearly done with the game now, and I've learnt to master them, but it took half the game. In DMC you learn the basic combos in the matter of missions, then you just need to learn how to stylefully connect it all together, and that's the stuff I love, not being perplexed between if I was trying to do PPPKK.P or PPPKKK or PPKK.K(Hold)PPKP->R1(Forward)K-PP.PP.P. But this might be discussed as it actually does make for fun combat now that I'm done with half the game. I just enjoy the way DMC does it by not giving you 500 combos to being with, but rather layers it on in forms of new weapons and techniques.
But that's ok. It's a different approach. I like that.
But. Holy shit. This is the most retarded way ever to do QTE. Not only that, but I've become accustomed to just spamming R2 coming out of ANY cut-scene, because apparently that's the way you connect action and cut-scenes, but having the enemy ram you in the cut scene, only to give you control, get hit and you sit there going "oh. Right..".
Everything else in the game is great. Pretty standard DMC style stuff. I like it. "PRESS UP AND X!!!!!!! You didn't? Well, now you're dead. Heehee." - it's like the game is just taunting me at this point, because I just silver/gold/platinumed my way all the way through The Tower of Truth on the first try, which I find quite the achievement, thinking I was looking good to survive the whole level by using no items. Felt good. Half HP left when I had killed the reiterated boss outside of the building and the flames start gushing up from underneath the building? Died 3 times. And I could start right there!! It's just like the game refuses me to get good statues by SHITTING on the first time player, whereas the second time you're playing through this game ALL of those fucking retarded obsticles will be moot and outright boring. SO WHY ARE THEY THERE?!
So many bosses do this in one way or other, too. You're beating him good, and everything looks nice. You're learning the patterns of the boss, when suddenly a boss-fight cut-scene comes up "PRESS CIRCLE AND TRIANGLE oops you're dead. You can start exactly were you were and get low ratings. You know, this is how you have to learn the game, you know" it tells me, and I tell it to fuck off before I restart the chapter so I can no-die on this mothafawka. I just see NO reason to put these ridiculously stupid obsticles in the game. It's like McDonalds forcing you to eat the containers the food comes in before you can actually eat the food. In this case it would be playing the game again, just to not die to these ridiculous things. Of course the statues are as pointless as the deaths themselves, but they could at least remove one of them. AND STOP PUNISHING NEW PLAYERS IN ARBITRARY WAYS THAT NO NEW PLAYER CAN GUARD AGAINST.
It has ruined the game for me. It would've been an awesome game without. Now it's just a frustration-fest. I hate whoever's idea this was.