Got the game today, and just started playing for about 15 minutes. Got some early impressions to share. Will add more as I play.
Opening intro - Not redone in 3D. Think Super Street Fighter 4.
Graphics - Having been playing Zelda 3DS for the past 2 weeks, it feels like play TotA 3DS is a complete downgrade. So much so that it feels like I am playing a title from a different generation. The 3D in this game is minimal, probably on par with some of the earlier third party launch titles. It does an ok job but again I am a bit bias having just played Zelda 3DS, it's really not that great.
What's worse is that there are LOTS of jaggies... So much so sometimes it feels like looking at a crippled piece of paper being made flat again. In some scenes the edges bleeds so much that it feels like a total mess. It is really a jaggy fest, I guess it's a bit like its PS2 counterpart, and not much effort has been made to improve the graphics at all besides adding those subtle 3D. And, the jaggies have nothing to do with the 3D, so turning the slider all the way down doesn't help.
Loading screen - Yep, that infamous loading screen is still present in the same form, but obviously the loading is much improved over the PS2 version. But the loading screen is still there, and I've seen it stay for a max of 2-3 seconds in some scenes so far.
That's all the early impressions I have so far. Everything else feels ok. The portrait used in the skits feel like they are just downscaled to fit on the 3DS resolution, so it looks a bit blurred and not crisp. The game really feels like what it is, a direct port from the PS2 version with as little budget as possible. During anime cutscenes the bottom screen is just blank, where they could have at least put some subtitles there.
Any questions you may have, fire away. Keep in mind though that I've only played about 5 hours of the PS2 version, so I can't do much comparison for ya.
Opening intro - Not redone in 3D. Think Super Street Fighter 4.
Graphics - Having been playing Zelda 3DS for the past 2 weeks, it feels like play TotA 3DS is a complete downgrade. So much so that it feels like I am playing a title from a different generation. The 3D in this game is minimal, probably on par with some of the earlier third party launch titles. It does an ok job but again I am a bit bias having just played Zelda 3DS, it's really not that great.
What's worse is that there are LOTS of jaggies... So much so sometimes it feels like looking at a crippled piece of paper being made flat again. In some scenes the edges bleeds so much that it feels like a total mess. It is really a jaggy fest, I guess it's a bit like its PS2 counterpart, and not much effort has been made to improve the graphics at all besides adding those subtle 3D. And, the jaggies have nothing to do with the 3D, so turning the slider all the way down doesn't help.
Loading screen - Yep, that infamous loading screen is still present in the same form, but obviously the loading is much improved over the PS2 version. But the loading screen is still there, and I've seen it stay for a max of 2-3 seconds in some scenes so far.
That's all the early impressions I have so far. Everything else feels ok. The portrait used in the skits feel like they are just downscaled to fit on the 3DS resolution, so it looks a bit blurred and not crisp. The game really feels like what it is, a direct port from the PS2 version with as little budget as possible. During anime cutscenes the bottom screen is just blank, where they could have at least put some subtitles there.
Any questions you may have, fire away. Keep in mind though that I've only played about 5 hours of the PS2 version, so I can't do much comparison for ya.