|
Member
(03-22-2012, 10:52 AM)
|
#1151
I just saw the "Happy Birthday" cutscene. That was absolutely horrible. Oh and I could see what was going on behind that "smokey glass". In the PS2 version, you literally cannot see anything behind the glass when you first see it.
As for the patch, Heather seems to be running regularly, but there are still synching issues and the game freezes for a second at times. This is truly awful. How well does SH3 run on Vista 32? |
|
|
|
Member
(03-22-2012, 10:55 AM)
|
#1152
It's a circle of shit. |
|
Member
(03-22-2012, 10:58 AM)
|
#1154
I feel bad for buying this. I tried to be optimistic, but this is just sad.
The funny thing is, I was really looking forward to this. It may be fine for newcomers, but all I see are negative changes and flaws on what was once a splendid game. I'd say definitely not thanks to this collection. |
|
Member
(03-22-2012, 11:18 AM)
|
#1156
It's a shame that HD re-releases in general seem to be rubbish. Splinter Cell is basically sub-HD and is imperfect. Resident Evil 4 had low-res, VHS quality cutscenes, but it at least wasn't broken. Then there's Shadow of the Colossus and Ico which not only are remastered beautifully, but there are free dynamic themes and bonus features. Metal Gear Solid HD is three great games that look fantastic and despite some small technical issues, runs beautifully. What are these other teams doing wrong? Is it really that difficult to remaster these old games? Why is Bluepoint the only seemingly competent developer for this?
|
|
Member
(03-22-2012, 12:26 PM)
|
#1157
And while Book of Memories sounds ridiculous, hey, it's Wayforward, they can't do wrong. |
|
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(03-22-2012, 12:27 PM)
|
#1158
I maintain that there is no better way to play Silent Hill than on a high quality CRT of some sort. These games were designed for those displays and many of the visual tricks they use are destroyed by the beaming backlights of modern LCDs. At this point, the Vita would probably have been the best place for this port to land, oddly enough, as its OLED display could actually handle the blacks required. Some displays (such as the Pioneer Kuro) can deliver this as well, but the vast majority of TVs being used by gamers today simply don't play nicely with Silent Hill.
I still believe that nothing beats the very original release of Silent Hill 2. There's a purity to it that's tough to beat. It starts right up with barely a company logo and absolutely no "graphic content" warning. It just feels right.
Last edited by dark10x; 03-22-2012 at 12:31 PM.
|
|
Combovers don't work when there is no hair
(03-22-2012, 12:36 PM)
|
#1160
|
|
Member
(03-22-2012, 12:36 PM)
|
#1161
I can not, and will not, spend £30 on a port that sounds broken. Maybe if it gets fixed via patch, but then that still sends the wrong message. |
|
Member
(03-22-2012, 12:38 PM)
|
#1162
It's funny, because these lighting issues and lack of fog effects really wouldn't affect Silent Hill 4 as the game is pretty bright and there hardly any areas with fog (just the forest and maybe cylinder prison).
|
|
Member
(03-22-2012, 12:46 PM)
|
#1163
you seem to be confused |
|
Member
(03-22-2012, 12:49 PM)
|
#1165
Last edited by jimi_dini; 03-22-2012 at 12:53 PM.
|
|
Member
(03-22-2012, 12:49 PM)
|
#1166
The games from a graphical standpoint look good. It hardly looks like a 2003 game. At the same time, it hardly looks like a Silent Hill 3 game.
The character models are still great looking as well as some of the environments. About the only good thing to come from this collection is that it looks pretty close to high-definition. However, everything else suffers.
Last edited by RadioHeadAche; 03-22-2012 at 12:52 PM.
|
|
Member
(03-22-2012, 12:49 PM)
|
#1167
At this point, that's exactly what I expect out of Ubisoft ports though, as the complete lack of giving a shit about ports has been a long established trait of theirs going back to the PS1. Konami though? I'm pretty disappointed in. But then look at the state of that company (again, sans KojiPro) and it's not exactly a pretty sight. Speaking of which, anyone know what's happened to Tsuboyama? How he went from directing SH2 to not being heard of for years, I have no idea. I guess he's left the industry? |
|
Member
(03-22-2012, 01:03 PM)
|
#1168
So is resolution the only improvement, with everything else being a downgrade? I like how they just upsized the resolution of the original to emphasize the difference lol. I don't care if the original was running at SD res, at least it runs better and has the effects and atmosphere to back it up
|
|
Member
(03-22-2012, 01:16 PM)
|
#1169
Can someone please explain the why they would need to alter Pyramid Head's assault of the lying figure? It's not particularly graphic and lasts only a few seconds before the fight starts. This is also a mature game, so none of that censorship makes sense. |
|
Member
(03-22-2012, 01:19 PM)
|
#1170
|
|
Member
(03-22-2012, 01:20 PM)
|
#1171
i think the most damning thing is how much worse than the PC versions this 'HD' collection looks, even when running the PC version at the same resolution. that the HD collections look better than the PS2 originals in one or two ways, doesn't excuse for me all the missing effects, the inappropriate new textures, the terrible performance, and so on.
|
|
Member
(03-22-2012, 01:29 PM)
|
#1172
Wouldn't it be funny if Book of Memories turned out to not only run well, but actually be good? Of the three Silent Hill releases this year the multiplayer one being the best would just be nutrageous.
At this point, the only Silent Hill title I would look forward to is a console port of Silent Hill: The Arcade (yes, I know). However, such a release is highly, highly unlikely. I will play Downpour at some point, though. |
|
Little Big NeoContra
(03-22-2012, 01:37 PM)
|
#1174
Well mine is still sealed today...guess i'll just return it and repurchase the PS2 versions. I can take some missing effects here and there, but apparent framerate troubles, voice sync issues, and said missing effects actually making certain parts of the game look much worse than they should (SH2 fog + boat rope) or changing the entire point of a scene as a side effect...ugh. I want to think there was some reason aside from cutting corners.
Last edited by Teknoman; 03-22-2012 at 01:45 PM.
|
|
Member
(03-22-2012, 01:42 PM)
|
#1175
I was going to say that, if we're lucky, the originals might pop up on PSN someday. But given the legal and technical fist-fucks that both games have gone through, I doubt it.
|
|
Member
(03-22-2012, 01:44 PM)
|
#1176
PS3 or 360? |
|
Member
(03-22-2012, 01:48 PM)
|
#1177
No, a higher resolution is only part of the "look". If there are effects missing, textures got replaced with really bland and unfitting ones and everything looks washed out, then I'd say it looks worse overall. Atmosphere is extremely important in SH games and it seems the HD ports lost quite a bit of it.
|
|
Member
(03-22-2012, 01:53 PM)
|
#1180
I remember people actually destroying their pro evolution 2008 discs when that was released and putting pics up of it, also a fine product of konami this generation. Everyone break your discs and upload photos of it, we can make a nice collages.
|
|
Little Big NeoContra
(03-22-2012, 01:55 PM)
|
#1181
Would probably cause some chemical reaction at this point. Its kind of funny since I bought the MGS, ICO/SH, and RE4 HD ports without any second thoughts...then something like this happens. How game reviewers hit NG3 and RE:ORC so hard, and then let this slide is beyond me. Complaints about the controls were going to be an obvious mark on the collection from a general viewpoint, but i'm surprised no one, except the rely on horror site, pointed out sync issues.
Last edited by Teknoman; 03-22-2012 at 01:58 PM.
|
|
Member
(03-22-2012, 01:56 PM)
|
#1182
The only good thing to come out of this collection is the boxart. It's really appropriate and unique compared to most of the HD collection art.
I think this is the most I've ever bitched about something since I've been on gaf, or perhaps ever. If not, it's certainly up there.
Last edited by RadioHeadAche; 03-22-2012 at 01:58 PM.
|
|
Member
(03-22-2012, 02:06 PM)
|
#1185
If you're going to completely trust these reviewers, I suggest you rent Downpour to try it out for yourself, at least.
|
|
Combovers don't work when there is no hair
(03-22-2012, 02:10 PM)
|
#1187
Anyway, I managed to snag a used copy of the Director's Cut PS2 version off Amazon UK (in very good condition to boot!), so I'm set. I won't cancel my preorder for the PS2 Downport Collection tho, as I'll keep it if only for the convenience of playing SH 1, 2 and 3 on my PS3. |
|
Member
(03-22-2012, 02:13 PM)
|
#1189
|
|
Member
(03-22-2012, 02:14 PM)
|
#1190
|
|
Little Big NeoContra
(03-22-2012, 02:18 PM)
|
#1191
Has the game released in japan yet?
Last edited by Teknoman; 03-22-2012 at 02:21 PM.
|
|
Combovers don't work when there is no hair
(03-22-2012, 02:19 PM)
|
#1192
|
|
Member
(03-22-2012, 02:24 PM)
|
#1193
Maybe this will help dry those tears. |
|
Member
(03-22-2012, 02:25 PM)
|
#1194
Seems the release date is the 29th, from what I could find online.
The best Silent Hill 1 video ever. That red, pyramid thing.
Last edited by Typographenia; 03-22-2012 at 02:28 PM.
|
|
Member
(03-22-2012, 02:39 PM)
|
#1199
It's only about 2 seconds of content, but it still makes you wonder why. |