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4chan's Official Representative
(04-17-2012, 08:18 PM)
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Black Hole (Heroes of Might & Magic VI) goes bankrupt; blames Ubisoft, lots of detail
#1
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I'm taking it FROM here
(04-17-2012, 08:23 PM)
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#3
Sounds entirely believable.
Reading stuff like this: "the BH team is not working during the nights and weekends, and is not committed to the project at all..." is just awful. That working ridiculous hours is seen as a basic requirement shows how rotten the huge publisher part of this industry is. |
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jerking off to field goals
(04-17-2012, 08:28 PM)
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#9
Wow, what a read. Ubi really seems like development hell unless you're on like the AC3 team or something. I feel bad for giving BH shit for not having town screens at launch now. Ubi is scum.
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Official GAF Bottom Feeder
(04-17-2012, 08:30 PM)
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#14
Suprising that Heroes 6 turned out as well as it did given the development.
An unfortunate state of affairs, but unfortunately that's the current parasitic relationship between devs and publishers. It can't sustain itself, something has to give soon. |
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I've done nothing with my life except eat and fap
(04-17-2012, 08:31 PM)
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#15
given the current trends most big pubs will go belly up in five years or so.
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Member
(04-17-2012, 08:33 PM)
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#16
The big publishing houses can all go die in a fire.
Developers need to employ Kickstarter and other venture capital avenues to go into business for themselves. Eventually, they too will become bloated publishers that rake developers over the coals (or, more likely, they'll sell out to EA-Ubisoft-Take 2) but until that happens it will be bliss. |
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STOP SHITTING ON MY MOTHER'S HEADSTONE
(04-17-2012, 08:37 PM)
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#20
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Member
(04-17-2012, 08:38 PM)
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#22
Why do employees in any industry bend over to the people signing their paychecks.
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Member
(04-17-2012, 08:42 PM)
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#24
And on the flip side, going forward, publishers are becoming increasingly marginalized by digital distribution and alternative funding sources. But they'll go kicking and screaming, just like every other content middle-man. Unfortunately, video games are big business; the Hollywood-esque production woes and subsequent consumer exploitation will get worse before they get better. One of these days, though... |
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I've done nothing with my life except eat and fap
(04-17-2012, 08:57 PM)
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#27
may be some people are fans of the series and didn't want to work on anything else?
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Member
(04-17-2012, 09:06 PM)
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#30
It's hard to turn down months and months of keeping your studio afloat, that and the nice title on the resume. |
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Member
(04-17-2012, 09:08 PM)
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#32
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Or maybe they saw their closure as inevitable and decided to make the best of it. |
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Member
(04-17-2012, 09:12 PM)
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#34
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I'm mad as hell but this sandwich is delicious
(04-17-2012, 09:13 PM)
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#36
And people wonder why projects like Republique want to be done independently of a Publisher? |
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Member
(04-17-2012, 09:41 PM)
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#40
Devs have to be development smart and business smart to stay afloat these days. |
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the only reason I am nice to anyone else is to avoid being banned
(04-17-2012, 09:58 PM)
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#41
I'm with you there..but uh..I think a whole lot of people will conveniently forget how horrible Ubi is when a certain 3 game comes out.
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Member
(04-17-2012, 10:04 PM)
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#42
And, devs must have shit leverage in contract negotiations but I have to wonder why they don't just walk away. Closing up shop before you work 70 hour weeks for 2 years and pile on massive debt seems like the best option in some of these contracts. |
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Member
(04-17-2012, 10:10 PM)
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#44
Let's not pretend the developer didn't blow through all the money Ubisoft gave them to actually develop the game. This is some pretty severe financial mismanagement where the studio knowingly blew out their budget. Sure it was to make the game "better", but theres a reason you budget in the first place and its so your business can remain solvent.
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I've done nothing with my life except eat and fap
(04-17-2012, 10:11 PM)
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#45
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Banned
(04-17-2012, 10:14 PM)
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#47
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thats whole thing is sad, but the highlighted stuff is kinda stupid... thats even more stupid... |
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Member
(04-17-2012, 10:16 PM)
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#48
I think developers should remain indie and to publish their own stuff. In consoles this would be a problem for first parties, because of how they work with publishers / developers.
They need to learn from mobile phones and social networks : there are tons of uneeded paperwork, strict, archaic and stupid decisions from 1st parties and specially publishers that usually causes delay, loss of money and to make dumb decisions. Some kind of control and quality approval is needed, but with capable people with common sense. |
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Member
(04-17-2012, 10:18 PM)
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#50
On top of that, a lot of what lawyers do is just common sense. Like, if a contract has a 100 milestones imposed on the developer with harsh penalties and no milestones imposed on the publisher (,whose inputs might be necessary to meet the developer milestones), that should be a huge red flag whether or not you know the history of contract case law. |